[{"display_name":"Assassine","trait_id":"Assassin","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"Grundsätzlich: Zu Kampfbeginn springen Assassinen zu dem Gegner, der am weitesten entfernt ist.<br><br>Assassinen erhalten zusätzlichen kritischen Trefferschaden und zusätzliche Chance auf kritische Treffer.<br><br><expandRow>(@MinUnits@) +@CritAmpPercent@&nbsp;% kritischer Trefferschaden & +@CritChanceAmpPercent@&nbsp;% Chance auf kritische Treffer</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"CritAmpPercent","value":75.0000,"format_string":""},{"name":"CritChanceAmpPercent","value":5.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"CritAmpPercent","value":150.0000,"format_string":""},{"name":"CritChanceAmpPercent","value":20.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"CritAmpPercent","value":225.0000,"format_string":""},{"name":"CritChanceAmpPercent","value":30.0000,"format_string":""}],"min_units":9,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Klingenmeister","trait_id":"Blademaster","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Blademaster.png","tooltip_text":"Bei normalen Angriffen von Klingenmeistern besteht eine Chance von @ProcChance@&nbsp;%, zusätzliche Angriffe auf das Ziel auszulösen.<br><br>Diese zusätzlichen Angriffe fügen wie normale Angriffe Schaden zu und lösen Treffereffekte aus.<br><br><row>(@MinUnits@) 1&nbsp;zusätzlicher Angriff</row><br><row>(@MinUnits@) 2&nbsp;zusätzliche Angriffe</row><br><row>(@MinUnits@) 4&nbsp;zusätzliche Angriffe</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcChance","value":45.0000,"format_string":""},{"name":"ExtraAttacks","value":1.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcChance","value":45.0000,"format_string":""},{"name":"ExtraAttacks","value":2.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ProcChance","value":45.0000,"format_string":""},{"name":"ExtraAttacks","value":4.0000,"format_string":""}],"min_units":9,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Raufbold","trait_id":"Brawler","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"Raufbolde erhalten zusätzliches Leben.<br><br><expandRow>(@MinUnits@) @BonusHealth@&nbsp;Leben</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":250.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusHealth","value":500.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusHealth","value":900.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Dämon","trait_id":"Demon","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Demon.png","tooltip_text":"Bei normalen Angriffen von Dämonen besteht eine Chance von @ManaDrainProcChance@&nbsp;%, das Mana des Ziels um @ManaDrainBurn@ zu verringern und beim Dämon Mana wiederherzustellen.<br><br><expandRow>(@MinUnits@) @ManaDrainDrain@&nbsp;Mana wiederhergestellt</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaDrainProcChance","value":40.0000,"format_string":""},{"name":"ManaDrainBurn","value":20.0000,"format_string":""},{"name":"ManaDrainDrain","value":15.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ManaDrainProcChance","value":40.0000,"format_string":""},{"name":"ManaDrainBurn","value":20.0000,"format_string":""},{"name":"ManaDrainDrain","value":30.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ManaDrainProcChance","value":40.0000,"format_string":""},{"name":"ManaDrainBurn","value":20.0000,"format_string":""},{"name":"ManaDrainDrain","value":45.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Drache","trait_id":"Dragon","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Dragon.png","tooltip_text":"<row>(@MinUnits@) Drachen erhalten @MagicReduction@&nbsp;% Resistenz gegen magischen Schaden.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MagicReduction","value":75.0000,"format_string":""}],"min_units":2,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Elementarmagier","trait_id":"Elementalist","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Elementalist.png","tooltip_text":"Grundsätzlich: Elementarmagier erhalten doppeltes Mana durch normale Angriffe.<br><br><row>(@MinUnits@) Beschwört zu Kampfbeginn einen Golem mit 2.200&nbsp;Leben, der an der Seite der Verbündeten kämpft.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HPMultiplier","value":0.0000,"format_string":""},{"name":"ADMultiplier","value":0.0000,"format_string":""},{"name":"SizeCoefficient","value":0.0000,"format_string":""}],"min_units":3,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Verbannt","trait_id":"Exile","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Exile.png","tooltip_text":"<row>(@MinUnits@) Wenn ein Verbannter zu Kampfbeginn keine angrenzenden Verbündeten hat, erhält er einen Schild in Höhe von @ShieldPercent@&nbsp;% seines max. Leben.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ShieldPercent","value":100.0000,"format_string":""}],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Frost","trait_id":"Glacial","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Glacial.png","tooltip_text":"(@MinUnits@) Normale Angriffe von Frost-Einheiten haben eine Chance von @ProcPercent@&nbsp;%, das Ziel @StunDuration@&nbsp;Sekunden lang zu betäuben und zusätzlichen magischen Schaden zu verursachen.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcPercent","value":20.0000,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcPercent","value":33.0000,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Bewahrer","trait_id":"Guardian","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Guardian.png","tooltip_text":"<row>(@MinUnits@) Zu Kampfbeginn verleihen Bewahrer angrenzenden Verbündeten +@Armor@&nbsp;Rüstung. (Dieser Bonus kann beliebig oft gesteigert werden.)</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Armor","value":40.0000,"format_string":""}],"min_units":2,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Revolverheld","trait_id":"Gunslinger","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Gunslinger.png","tooltip_text":"Bei normalen Angriffen von Revolverhelden besteht eine Chance von @ProcPercent@&nbsp;%, auf weitere Gegner in Reichweite zusätzliche Kugeln abzufeuern.<br><br>Diese Kugeln verursachen wie normale Angriffe Schaden und fügen Treffereffekte zu.<br><br><row>(@MinUnits@) Greift @ExtraTargetsHit@ weiteren Gegner an.</row><br><row>(@MinUnits@) Greift @ExtraTargetsHit@ weitere Gegner an.</row><br><row>(@MinUnits@) Greift @ExtraTargetsHit@ weitere Gegner an.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"GunslingerTier","value":1.0000,"format_string":""},{"name":"ExtraTargetsHit","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"GunslingerTier","value":2.0000,"format_string":""},{"name":"ExtraTargetsHit","value":2.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"GunslingerTier","value":3.0000,"format_string":""},{"name":"ExtraTargetsHit","value":4.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Hextech","trait_id":"Hextech","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Hextech.png","tooltip_text":"Zu Kampfbeginn wirft und zündet ein verbündeter Hextech-Champion eine Pulsbombe, was die Gegenstände des gegnerischen Teams in der Nähe @DisableDuration@&nbsp;Sekunden lang deaktiviert.<br><br><row>(@MinUnits@) @HexSize@&nbsp;Feldradius</row><br><row>(@MinUnits@) @HexSize@&nbsp;Feldradien</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DisableDuration","value":5.0000,"format_string":""},{"name":"HexSize","value":1.0000,"format_string":""},{"name":"ArrivalPhaseAnimationBuffer","value":1.2500,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DisableDuration","value":5.0000,"format_string":""},{"name":"HexSize","value":2.0000,"format_string":""},{"name":"ArrivalPhaseAnimationBuffer","value":1.2500,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Imperial","trait_id":"Imperial","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Imperial.png","tooltip_text":"Zu Kampfbeginn werden ausgewählte Imperiale stärker, sodass sie doppelten Schaden verursachen.<br><br><row>(@MinUnits@) 1&nbsp;zufälliger Imperialer</row><br><row>(@MinUnits@) Alle Imperiale</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamageMultiplier","value":2.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DamageMultiplier","value":2.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Ritter","trait_id":"Knight","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"Alle Verbündeten blocken eine gleichbleibende Menge Schaden aus allen Schadensquellen.<br><br><expandRow>(@MinUnits@) @BlockAmount@&nbsp;Schaden geblockt</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BlockAmount","value":15.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BlockAmount","value":30.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BlockAmount","value":60.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Ninja","trait_id":"Ninja","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ninja.png","tooltip_text":"Ninja erhalten zusätzlich Angriffsschaden und Fähigkeitsschaden.<br><br>Dieses Attribut ist nur aktiv, wenn du genau 1 oder 4&nbsp;unterschiedliche Ninja hast.<br><br><row>(@MinUnits@) Ninja erhält +@ADValue@&nbsp;Angriffsschaden & +@APValue@&nbsp;% Fähigkeitsschaden</row><br><row>(@MinUnits@) Alle Ninja erhalten +@ADValue@&nbsp;Angriffsschaden & +@APValue@&nbsp;% Fähigkeitsschaden</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ADValue","value":50.0000,"format_string":""},{"name":"APValue","value":50.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ADValue","value":80.0000,"format_string":""},{"name":"APValue","value":80.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Nobel","trait_id":"Noble","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Noble.png","tooltip_text":"Zu Kampfbeginn erhalten ausgewählte Verbündete +@Armor@&nbsp;Rüstung, +@MagicResist@&nbsp;Magieresistenz und heilen bei einem Treffer @Heal@&nbsp;Leben.<br><br><row>(@MinUnits@) 1&nbsp;zufälliger Verbündeter</row><br><row>(@MinUnits@) Alle Verbündeten</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Armor","value":50.0000,"format_string":""},{"name":"Heal","value":30.0000,"format_string":""},{"name":"MagicResist","value":50.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Armor","value":50.0000,"format_string":""},{"name":"Heal","value":30.0000,"format_string":""},{"name":"MagicResist","value":50.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Phantom","trait_id":"Phantom","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Phantom.png","tooltip_text":"<row>(@MinUnits@) Zu Kampfbeginn wird das Leben eines zufälligen Gegners auf @HPToSet@ gesetzt.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HPToSet","value":100.0000,"format_string":""}],"min_units":2,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Pirat","trait_id":"Pirate","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Pirate.png","tooltip_text":"<row>(@MinUnits@) Am Ende eines jeden Kampfes gegen einen anderen Spieler erscheint in deiner Arena eine Schatztruhe mit bis zu 4&nbsp;Gold.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":3,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Bogenschütze","trait_id":"Ranger","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ranger.png","tooltip_text":"Bei Bogenschützen besteht alle @ProcRate@&nbsp;Sekunden die Chance, das Angriffstempo für die nächsten @ProcRate@&nbsp;Sekunden zu erhöhen. <br><br><expandRow>(@MinUnits@) @ProcPercent@&nbsp;% Chance auf @ASMultTooltip@x&nbsp;Angriffstempo</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcPercent","value":40.0000,"format_string":""},{"name":"ASMultiplier","value":2.0000,"format_string":""},{"name":"ProcRate","value":3.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcPercent","value":70.0000,"format_string":""},{"name":"ASMultiplier","value":2.0000,"format_string":""},{"name":"ProcRate","value":3.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Roboter","trait_id":"Robot","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Robot.png","tooltip_text":"(@MinUnits@) Roboter beginnen den Kampf mit vollem Mana.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Gestaltwandler","trait_id":"Shapeshifter","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"Gestaltwandler erhalten zusätzliches max. Leben, wenn sie sich verwandeln.<br><br><expandRow>(@MinUnits@) @HPPercent@&nbsp;% zusätzliches maximales Leben</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HPPercent","value":60.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HPPercent","value":100.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Zaubermeister","trait_id":"Sorcerer","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"Grundsätzlich: Zaubermeister erhalten doppeltes Mana durch normale Angriffe.<br><br>Alle Verbündeten haben erhöhten Fähigkeitsschaden.<br><br><expandRow>(@MinUnits@) +@AP@&nbsp;% Fähigkeitsschaden</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AP","value":40.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AP","value":120.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AP","value":200.0000,"format_string":""}],"min_units":9,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Leerenkreatur","trait_id":"Void","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) Angriffe und Fähigkeiten von Leerenkreaturen verursachen absoluten Schaden.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentArmorPen","value":100.0000,"format_string":""},{"name":"IsActive","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentArmorPen","value":100.0000,"format_string":""},{"name":"IsActive","value":1.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Bestie","trait_id":"Wild","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Wild.png","tooltip_text":"Die normalen Angriffe ausgewählter Verbündeten werden verstärkt und gewähren +@AttackSpeedPercent@&nbsp;zusätzliches Angriffstempo (bis zu 5&nbsp;Mal steigerbar).<br><br><row>(@MinUnits@) Nur Bestienverbündete</row><br><row>(@MinUnits@) Alle Verbündete und den normalen Angriffen von Verbündeten kann nicht ausgewichen werden.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeedPercent","value":10.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackSpeedPercent","value":10.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Yordle","trait_id":"Yordle","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Yordle.png","tooltip_text":"Yordle erhalten eine Chance, gegnerischen normalen Angriffen auszuweichen.<br><br><expandRow>(@MinUnits@) @MissPercent@&nbsp;% Chance auf Ausweichen</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MissPercent","value":30.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"MissPercent","value":60.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"MissPercent","value":90.0000,"format_string":""}],"min_units":9,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Akademie ","trait_id":"Set6_Academy","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Academy.png","tooltip_text":"Akademiker verfügen über zusätzlichen Angriffsschaden und Fähigkeitsstärke. Außerdem lernen sie von ihren Verbündeten und erhalten einen zusätzlichen Bonus, wenn ein Verbündeter seine Fähigkeit ausführt.<br><br><expandRow>(@MinUnits@) @ADAPBase@&nbsp;Angriffsschaden und Fähigkeitsstärke; @ADAPPerCast@ von eingesetzten verbündeten Fähigkeiten</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ADAPBase","value":18.0000,"format_string":""},{"name":"ADAPPerCast","value":3.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ADAPBase","value":40.0000,"format_string":""},{"name":"ADAPPerCast","value":5.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ADAPBase","value":50.0000,"format_string":""},{"name":"ADAPPerCast","value":10.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ADAPBase","value":70.0000,"format_string":""},{"name":"ADAPPerCast","value":15.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Arkanist","trait_id":"Set6_Arcanist","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Arcanist.png","tooltip_text":"Arkanisten erhöhen die Fähigkeitsstärke deines Teams.<br><row>(@MinUnits@) Dein Team erhält @TeamAbilityPower@&nbsp;Fähigkeitsstärke</row><br><row>(@MinUnits@) Dein Team erhält @TeamAbilityPower@&nbsp;Fähigkeitsstärke, Arkanisten erhalten zusätzlich @ArcanistAbilityPower@</row><br><row>(@MinUnits@) Dein Team erhält @TeamAbilityPower@&nbsp;Fähigkeitsstärke, Arkanisten erhalten zusätzlich @ArcanistAbilityPower@</row><br><row>(@MinUnits@) Dein Team erhält @TeamAbilityPower@&nbsp;Fähigkeitsstärke</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"TeamAbilityPower","value":20.0000,"format_string":""},{"name":"ArcanistAbilityPower","value":0.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"TeamAbilityPower","value":20.0000,"format_string":""},{"name":"ArcanistAbilityPower","value":30.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"TeamAbilityPower","value":50.0000,"format_string":""},{"name":"ArcanistAbilityPower","value":50.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"TeamAbilityPower","value":150.0000,"format_string":""},{"name":"ArcanistAbilityPower","value":0.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Assassine","trait_id":"Set6_Assassin","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Assassin.png","tooltip_text":"Grundsätzlich: Zu Kampfbeginn springen Assassinen in die hintere Reihe des Gegners.<br><br>Assassinen können mit ihren Fähigkeiten kritisch treffen und erhalten zusätzlich Chance auf kritische Treffer und zusätzlichen kritischen Trefferschaden.<br><br><expandRow>(@MinUnits@) +@CritChanceAmpPercent@&nbsp;% Chance auf kritische Treffer und +@CritAmpPercent@&nbsp;% kritischer Trefferschaden</expandRow><br>","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"CritChanceAmpPercent","value":10.0000,"format_string":""},{"name":"CritAmpPercent","value":20.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"CritChanceAmpPercent","value":30.0000,"format_string":""},{"name":"CritAmpPercent","value":40.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"CritChanceAmpPercent","value":60.0000,"format_string":""},{"name":"CritAmpPercent","value":75.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Leibwache","trait_id":"Set6_Bodyguard","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Hero.png","tooltip_text":"Leibwachen verfügen über erhöhte Rüstung. Kurz nach Kampfbeginn erhalten Leibwachen einen Schild und fordern angrenzende Gegner heraus, um ihre Angriffe auf sich zu ziehen.<br><br><expandRow>(@MinUnits@) @BonusArmor@&nbsp;Rüstung, @ShieldAmount@&nbsp;Schild</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusArmor","value":80.0000,"format_string":""},{"name":"ShieldAmount","value":200.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusArmor","value":160.0000,"format_string":""},{"name":"ShieldAmount","value":400.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusArmor","value":250.0000,"format_string":""},{"name":"ShieldAmount","value":800.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusArmor","value":450.0000,"format_string":""},{"name":"ShieldAmount","value":1800.0000,"format_string":""}],"min_units":8,"max_units":9999,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Raufbold","trait_id":"Set6_Bruiser","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Bruiser.png","tooltip_text":"Dein Team erhält zusätzliches maximales Leben. Raufbolde erhalten den doppelten Bonus.<br><expandRow>(@MinUnits@) @BonusHealth@&nbsp;Leben</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":125.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusHealth","value":225.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusHealth","value":450.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusHealth","value":800.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Herausforderer","trait_id":"Set6_Challenger","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Challenger.png","tooltip_text":"Herausforderer erhalten zusätzliches Angriffstempo. Nach einem Takedown stürmen Herausforderer zu einem neuen Ziel und verdoppeln diesen Bonus @BurstDuration@&nbsp;Sekunden lang.<br><expandRow>(@MinUnits@) @BonusAS@&nbsp;% Angriffstempo</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusAS","value":25.0000,"format_string":""},{"name":"BurstDuration","value":2.5000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusAS","value":50.0000,"format_string":""},{"name":"BurstDuration","value":2.5000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusAS","value":85.0000,"format_string":""},{"name":"BurstDuration","value":2.5000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusAS","value":160.0000,"format_string":""},{"name":"BurstDuration","value":2.5000,"format_string":""}],"min_units":8,"max_units":9999,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Chemtech","trait_id":"Set6_Chemtech","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Chemtech.png","tooltip_text":"Wenn ihr Leben unter @HealthThreshold@&nbsp;% fällt, werden Chemtech-Champions chem-verstärkt. Dadurch erhalten sie Angriffstempo sowie @DamageReduction@&nbsp;% Schadensverringerung und stellen @Duration@&nbsp;Sekunden lang jede Sekunde Leben in Höhe eines Prozentsatzes des maximalen Lebens wieder her.<br><br><expandRow>(@MinUnits@) @AttackSpeed@&nbsp;% Angriffstempo, @HealthRegen@&nbsp;% Leben</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamageReduction","value":15.0000,"format_string":""},{"name":"AttackSpeed","value":15.0000,"format_string":""},{"name":"HealthRegen","value":4.0000,"format_string":""},{"name":"Duration","value":8.0000,"format_string":""},{"name":"HealthThreshold","value":75.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DamageReduction","value":15.0000,"format_string":""},{"name":"AttackSpeed","value":40.0000,"format_string":""},{"name":"HealthRegen","value":8.0000,"format_string":""},{"name":"Duration","value":8.0000,"format_string":""},{"name":"HealthThreshold","value":75.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"DamageReduction","value":15.0000,"format_string":""},{"name":"AttackSpeed","value":90.0000,"format_string":""},{"name":"HealthRegen","value":15.0000,"format_string":""},{"name":"Duration","value":8.0000,"format_string":""},{"name":"HealthThreshold","value":75.0000,"format_string":""}],"min_units":7,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"DamageReduction","value":15.0000,"format_string":""},{"name":"AttackSpeed","value":200.0000,"format_string":""},{"name":"HealthRegen","value":25.0000,"format_string":""},{"name":"Duration","value":8.0000,"format_string":""},{"name":"HealthThreshold","value":75.0000,"format_string":""}],"min_units":9,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Uhrwerk","trait_id":"Set6_Clockwork","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Clockwork.png","tooltip_text":"Dein Team verfügt über erhöhtes Angriffstempo, mit einer zusätzlichen Erhöhung pro Augmentierung im Hex-Kern.<br><br><expandRow>(@MinUnits@) @AttackSpeedBonus*100@&nbsp;% Angriffstempo + @BonusPerAugment*100@&nbsp;% pro Augmentierung</expandRow><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeedBonus","value":0.1000,"format_string":""},{"name":"BonusPerAugment","value":0.0500,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackSpeedBonus","value":0.3500,"format_string":""},{"name":"BonusPerAugment","value":0.1000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"AttackSpeedBonus","value":0.7000,"format_string":""},{"name":"BonusPerAugment","value":0.1500,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Koloss","trait_id":"Set6_Colossus","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Colossus.png","tooltip_text":"Grundsätzlich: Kolosse sind größer und stärker. Sie erhalten @BonusHealthTooltip@&nbsp;zusätzliches Leben und Immunität gegen Massenkontrolleffekte. Allerdings nimmt jeder Koloss 2 Teamplätze ein.<br><row>(@MinUnits@) Kolosse erleiden @DamageReduction*100@&nbsp;% weniger Schaden.</row><br><row>(@MinUnits@) Kolosse erhalten stattdessen @BonusHealthTooltip2@&nbsp;zusätzliches Leben.</row>","innate_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":800.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamageReduction","value":0.2500,"format_string":""},{"name":"Tier","value":2.0000,"format_string":""},{"name":"BonusHealthTooltip","value":800.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"DamageReduction","value":0.2500,"format_string":""},{"name":"Tier","value":3.0000,"format_string":""},{"name":"BonusHealthTooltip","value":800.0000,"format_string":""},{"name":"BonusHealthTooltip2","value":1888.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Knuddelig","trait_id":"Set6_Cuddly","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Cuddly.png","tooltip_text":"Zu Kampfbeginn begleitet Yuumi den nächstgelegenen Verbündeten bzw. den Verbündeten mit dem niedrigsten Leben, wenn sie @AttachCooldown@&nbsp;Sekunden lang niemanden begleitet hat. Der begleitete Verbündete erhält einen Schild in Höhe von @ShieldPercent@&nbsp;% von Yuumis maximalem Leben. Yuumi trennt sich von ihm, wenn der Schild zerbricht.<br><br>Wenn Yuumi einen Verbündeten begleitet, kann sie nicht anvisiert werden und nicht angreifen, aber sie erhält @ManaPerSecond@&nbsp;Mana pro Sekunde und @ManaPerAllyAttack@&nbsp;Mana, wenn der Verbündete angreift.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttachCooldown","value":2.0000,"format_string":""},{"name":"ShieldPercent","value":60.0000,"format_string":""},{"name":"ManaPerSecond","value":5.0000,"format_string":""},{"name":"ManaPerAllyAttack","value":10.0000,"format_string":""}],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Charmeur","trait_id":"Set6_Debonair","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Debonair.png","tooltip_text":"Charmeur-Champions erhalten zusätzliches Leben und Fähigkeitsstärke, und du hast eine höhere Chance, Charmeur-VIPs beim Händler zu sehen. <br><br>Wenn ein Charmeur-VIP im Spiel ist, aktiviert sich sein einzigartiger Bonus. Verkaufe den alten VIP, um möglicherweise einen neuen beim Händler zu sehen. <br><br><expandRow>(@MinUnits@) @Health@&nbsp;Leben, @AbilityPower@&nbsp;Fähigkeitsstärke </expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Health","value":200.0000,"format_string":""},{"name":"AbilityPower","value":20.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Health","value":450.0000,"format_string":""},{"name":"AbilityPower","value":45.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Health","value":800.0000,"format_string":""},{"name":"AbilityPower","value":80.0000,"format_string":""}],"min_units":7,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Verzauberer","trait_id":"Set6_Enchanter","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Enchanter.png","tooltip_text":"Dein Team verfügt über zusätzliche Magieresistenz. Verzauberer erhalten zusätzliche Heil- und Schildkraft.<br><expandRow>(@MinUnits@) @MagicResistance@&nbsp;Magieresistenz; @HealShieldBoost*100@&nbsp;% Heil- und Schildkraft</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HealShieldBoost","value":0.2500,"format_string":""},{"name":"MagicResistance","value":25.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HealShieldBoost","value":0.5000,"format_string":""},{"name":"MagicResistance","value":50.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"HealShieldBoost","value":0.8000,"format_string":""},{"name":"MagicResistance","value":80.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"HealShieldBoost","value":1.2500,"format_string":""},{"name":"MagicResistance","value":125.0000,"format_string":""}],"min_units":5,"max_units":9999,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Vollstrecker","trait_id":"Set6_Enforcer","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Enforcer.png","tooltip_text":"<row>(@MinUnits@) Zu Beginn des Kampfes betäuben Vollstrecker den Gegner mit dem meisten Leben. Das Ziel befreit sich nach @DetainDuration@&nbsp;Sekunden oder nachdem es @HPPercent*100@&nbsp;% seines maximalen Lebens verloren hat. Vollstrecker versuchen, keine Gegner zu betäuben, die immun gegen Massenkontrolle sind.</row><br><row>(@MinUnits@) Zu Kampfbeginn erhalten Vollstrecker für den Rest des Kampfes @AttackSpeed*100@&nbsp;% Angriffstempo.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DetainDuration","value":4.0000,"format_string":""},{"name":"EnforcerLevel","value":1.0000,"format_string":""},{"name":"HPPercent","value":0.4000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"DetainDuration","value":4.0000,"format_string":""},{"name":"EnforcerLevel","value":2.0000,"format_string":""},{"name":"HPPercent","value":0.4000,"format_string":""},{"name":"AttackSpeed","value":1.0000,"format_string":""}],"min_units":5,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Vielfraß","trait_id":"Set6_Glutton","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Glutton.png","tooltip_text":"Einmal pro Planungsphase kann ein Verbündeter von der Bank an Tahm Kench verfüttert werden, wodurch er dauerhaft entweder Fähigkeitsstärke, Leben, Rüstung oder Magieresistenz erhält.<br><br><tftitemrules>Halte einen Verbündeten von der Bank über Tahm Kench und lasse ihn los, sobald dieser sein Maul öffnet.</tftitemrules>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Hextech","trait_id":"Set6_Hextech","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Hextech.png","tooltip_text":"Zu Kampfbeginn und alle @Frequency@&nbsp;Sekunden danach sendet der Hex-Kern einen Impuls aus, der verbündeten Hextech-Champions @ShieldDuration@&nbsp;Sekunden lang einen Schild gewährt (nicht steigerbar). Während der Schild aktiv ist, verursachen Angriffe bei einem Treffer zusätzlichen magischen Schaden. Außerdem werden der Schild und der zusätzliche magische Schaden für jede Augmentierung im Hex-Kern um @BonusPercentPerAugment@&nbsp;% verstärkt.<br><br><expandRow>(@MinUnits@) @ShieldAmount@&nbsp;Schild, @MagicDamage@&nbsp;magischer Schaden</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Frequency","value":6.0000,"format_string":""},{"name":"MagicDamage","value":15.0000,"format_string":""},{"name":"ShieldAmount","value":100.0000,"format_string":""},{"name":"ShieldDuration","value":4.0000,"format_string":""},{"name":"BonusPercentPerAugment","value":20.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Frequency","value":6.0000,"format_string":""},{"name":"MagicDamage","value":30.0000,"format_string":""},{"name":"ShieldAmount","value":175.0000,"format_string":""},{"name":"ShieldDuration","value":4.0000,"format_string":""},{"name":"BonusPercentPerAugment","value":20.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Frequency","value":6.0000,"format_string":""},{"name":"MagicDamage","value":55.0000,"format_string":""},{"name":"ShieldAmount","value":300.0000,"format_string":""},{"name":"ShieldDuration","value":4.0000,"format_string":""},{"name":"BonusPercentPerAugment","value":20.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Frequency","value":6.0000,"format_string":""},{"name":"MagicDamage","value":90.0000,"format_string":""},{"name":"ShieldAmount","value":425.0000,"format_string":""},{"name":"ShieldDuration","value":4.0000,"format_string":""},{"name":"BonusPercentPerAugment","value":20.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Imperial","trait_id":"Set6_Imperial","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Imperial.png","tooltip_text":"Zu Kampfbeginn wird der Imperiale, der im letzten Kampf am meisten Schaden verursacht hat, zum Tyrann. Der Tyrann verursacht zusätzlichen Schaden. Wenn der Tyrann stirbt, wird der Imperiale, der in diesem Kampf am meisten Schaden verursacht hat, der neue Tyrann.<br><br><row>(@MinUnits@) Der Tyrann verursacht @TyrantTooltipBonusDamage@&nbsp;% zusätzlichen Schaden.</row><br><row>(@MinUnits@) Der Tyrann verursacht @TyrantTooltipBonusDamage@&nbsp;% zusätzlichen Schaden und die anderen Imperiale verursachen @ImperialBonusDamage@&nbsp;% zusätzlichen Schaden.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusDamage","value":75.0000,"format_string":""},{"name":"ImperialBonusDamage","value":0.0000,"format_string":""},{"name":"TyrantTooltipBonusDamage","value":75.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusDamage","value":60.0000,"format_string":""},{"name":"ImperialBonusDamage","value":75.0000,"format_string":""},{"name":"TyrantTooltipBonusDamage","value":135.0000,"format_string":""}],"min_units":5,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Erfinder","trait_id":"Set6_Innovator","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Innovator.png","tooltip_text":"Erfinder bauen einen mechanischen Begleiter, der dem Kampf beitritt. Der Begleiter erhält zusätzliches Leben und Angriffsschaden abhängig von der Sternenwertung verbündeter Erfinder. <br><br><row>(@MinUnits@) Mechanischer Skarabäus </row><br><row>(@MinUnits@) Mechanischer Bär</row><br><row>(@MinUnits@) Mechanischer Drache </row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"InnovationLevel","value":1.0000,"format_string":""},{"name":"StarLevelModifier","value":0.2500,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"InnovationLevel","value":2.0000,"format_string":""},{"name":"StarLevelModifier","value":0.2500,"format_string":""}],"min_units":5,"max_units":6,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"InnovationLevel","value":3.0000,"format_string":""},{"name":"StarLevelModifier","value":0.2500,"format_string":""}],"min_units":7,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Drahtzieher","trait_id":"Set6_Mastermind","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Mastermind.png","tooltip_text":"Zu Kampfbeginn gewährt der Drahtzieher den 2&nbsp;Verbündeten direkt vor ihm @ManaGrant@&nbsp;Mana (dieser Effekt ist nicht steigerbar).","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaGrant","value":30.0000,"format_string":""}],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Söldner","trait_id":"Set6_Mercenary","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Mercenary.png","tooltip_text":"Du erhältst eine Schatztruhe, die sich öffnet, wenn du einen Spieler im Kampf besiegst. Zu Beginn der Planungsphase gegen einen Spieler wird gewürfelt, um der Truhe mehr Beute hinzuzufügen. Je länger du die Truhe nicht geöffnet hast, desto mehr Glück hast du beim Würfeln.<br><br><row>(@MinUnits@) Wirf 2&nbsp;Würfel </row><br><row>(@MinUnits@) Mehr Glück beim Würfeln! </row><br><row>(@MinUnits@) Wirf bei einem Sieg einen 3.&nbsp;Würfel, der zusätzliche Beute gewährt. </row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[],"min_units":5,"max_units":6,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[],"min_units":7,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Mutant","trait_id":"Set6_Mutant","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Experimental.png","tooltip_text":"Mutanten erhalten von Spiel zu Spiel unterschiedliche Attributsboni.<br><br><tftstrong>Kybernetische Aufwertungen</tftstrong> gewähren Mutanten mit mindestens 1&nbsp;Gegenstand zusätzliche Werte.<br><tftstrong>Heißhunger</tftstrong> stärkt Mutanten jedes Mal, wenn ein Verbündeter stirbt.<br><tftstrong>Leerengeboren</tftstrong> exekutiert Ziele unterhalb eines Schwellenwerts und verursacht absoluten Schaden. <br><tftstrong>Hyperadrenaldrüsen</tftstrong> gewähren eine Chance, dass Mutanten zusätzliche Angriffe ausführen.<br><tftstrong>Synaptisches Netz</tftstrong> verringert die Manakosten der Fähigkeiten von Mutanten.<br><tftstrong>Bio-Aderlass</tftstrong> gewährt deinem Team Omnivampir (Heilung um einen Prozentsatz jeglichen verursachten Schadens).<br><tftstrong>Metamorphose</tftstrong> gewährt Mutanten in regelmäßigen Abständen Boni-Steigerungen.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Tier","value":1.0000,"format_string":""},{"name":"AstroManaReduction","value":20.0000,"format_string":""},{"name":"OmnivampValue","value":30.0000,"format_string":""},{"name":"KeeperShieldValue","value":175.0000,"format_string":""},{"name":"KeeperShieldDuration","value":8.0000,"format_string":""},{"name":"KeeperShieldBonus","value":50.0000,"format_string":""},{"name":"BlademasterProcChance","value":40.0000,"format_string":""},{"name":"BlademasterExtraAttacks","value":2.0000,"format_string":""},{"name":"CyberneticHealth","value":450.0000,"format_string":""},{"name":"CyberneticAD","value":30.0000,"format_string":""},{"name":"ElderwoodDefense","value":18.0000,"format_string":""},{"name":"ElderwoodOffense","value":2.0000,"format_string":""},{"name":"ElderwoodGrowth","value":0.0200,"format_string":""},{"name":"DarkStarBonus","value":18.0000,"format_string":""},{"name":"PredatorThreshold","value":20.0000,"format_string":""},{"name":"VoidPercent","value":0.0000,"format_string":""},{"name":"AstroBonusAP","value":0.0000,"format_string":""},{"name":"BlademasterBonusAD","value":0.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Tier","value":2.0000,"format_string":""},{"name":"AstroManaReduction","value":40.0000,"format_string":""},{"name":"OmnivampValue","value":65.0000,"format_string":""},{"name":"KeeperShieldValue","value":225.0000,"format_string":""},{"name":"KeeperShieldDuration","value":12.0000,"format_string":""},{"name":"KeeperShieldBonus","value":50.0000,"format_string":""},{"name":"BlademasterProcChance","value":75.0000,"format_string":""},{"name":"BlademasterExtraAttacks","value":2.0000,"format_string":""},{"name":"CyberneticHealth","value":800.0000,"format_string":""},{"name":"CyberneticAD","value":60.0000,"format_string":""},{"name":"ElderwoodDefense","value":25.0000,"format_string":""},{"name":"ElderwoodOffense","value":4.0000,"format_string":""},{"name":"ElderwoodGrowth","value":0.0300,"format_string":""},{"name":"DarkStarBonus","value":25.0000,"format_string":""},{"name":"PredatorThreshold","value":20.0000,"format_string":""},{"name":"VoidPercent","value":40.0000,"format_string":""},{"name":"AstroBonusAP","value":0.0000,"format_string":""},{"name":"BlademasterBonusAD","value":0.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Tier","value":3.0000,"format_string":""},{"name":"AstroManaReduction","value":40.0000,"format_string":""},{"name":"OmnivampValue","value":100.0000,"format_string":""},{"name":"KeeperShieldValue","value":175.0000,"format_string":""},{"name":"KeeperShieldDuration","value":8.0000,"format_string":""},{"name":"KeeperShieldBonus","value":50.0000,"format_string":""},{"name":"BlademasterProcChance","value":100.0000,"format_string":""},{"name":"BlademasterExtraAttacks","value":2.0000,"format_string":""},{"name":"CyberneticHealth","value":1250.0000,"format_string":""},{"name":"CyberneticAD","value":90.0000,"format_string":""},{"name":"ElderwoodDefense","value":35.0000,"format_string":""},{"name":"ElderwoodOffense","value":7.0000,"format_string":""},{"name":"ElderwoodGrowth","value":0.0400,"format_string":""},{"name":"DarkStarBonus","value":35.0000,"format_string":""},{"name":"PredatorThreshold","value":20.0000,"format_string":""},{"name":"VoidPercent","value":80.0000,"format_string":""},{"name":"AstroBonusAP","value":50.0000,"format_string":""},{"name":"BlademasterBonusAD","value":40.0000,"format_string":""}],"min_units":7,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Beschützer","trait_id":"Set6_Protector","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Protector.png","tooltip_text":"Beschützer schützen sich @Duration@&nbsp;Sekunden lang mit einem Schild, wenn sie eine Fähigkeit einsetzen. Dieser Schild kann nicht gesteigert werden.<br><br><expandRow> (@MinUnits@) @ShieldPercent@&nbsp;% maximale Schildstärke</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ShieldPercent","value":20.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ShieldPercent","value":35.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ShieldPercent","value":45.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ShieldPercent","value":60.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":5,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Rivalin","trait_id":"Set6_Rivals","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Rivals.png","tooltip_text":"Dieses Attribut ist nur dann aktiv, wenn du genau 1 einzigartige Rivalin hast, da Rivalinnen sich weigern, zusammenzuarbeiten.<br><br>Vis Manakosten sind um @ViManaReduction@ verringert.<br><br>Jinx erhält nach jedem Kill, an dem sie beteiligt ist, @JinxASDuration@&nbsp;Sekunden lang @JinxEmpoweredAS*100@&nbsp;% Angriffstempo.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"JinxEmpoweredAS","value":0.4000,"format_string":""},{"name":"JinxASDuration","value":3.0000,"format_string":""},{"name":"JinxASMaxStacks","value":4.0000,"format_string":""},{"name":"ViManaReduction","value":20.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Gelehrter","trait_id":"Set6_Scholar","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Scholar.png","tooltip_text":"Dein Team erhält alle @TickRate@&nbsp;Sekunden Mana.<br><br><expandRow>(@MinUnits@) @ManaPerTick@&nbsp;Mana</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaPerTick","value":5.0000,"format_string":""},{"name":"TickRate","value":2.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ManaPerTick","value":15.0000,"format_string":""},{"name":"TickRate","value":2.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ManaPerTick","value":30.0000,"format_string":""},{"name":"TickRate","value":2.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Fadenkreuz","trait_id":"Set6_Scoped","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Scoped.png","tooltip_text":"Du erhältst eine Markierung, die du auf der gegnerischen Seite des Spielfelds platzieren kannst. Die gegnerische Einheit, die der Markierung am nächsten ist, wird zum Gegner im Fadenkreuz.<br><br>Die normalen Angriffe und Fähigkeiten der Fadenkreuz-Einheit visieren stets den Gegner im Fadenkreuz an.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Schrottsammler","trait_id":"Set6_Scrap","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Scrap.png","tooltip_text":"Zu Kampfbeginn werden ausgerüstete Komponenten von Schrottsammlern für den Rest des Kampfes in vollständige Gegenstände umgewandelt. Außerdem erhält dein Team einen Schild für jede Komponente, die in deinem Team ausgerüstet ist, einschließlich der Teile eines vollständigen Gegenstands.<br><br><row>(@MinUnits@) @NumComponents@ Komponente, @HPShieldAmount@ Schild</row><br><row>(@MinUnits@) @NumComponents@ Komponenten, @HPShieldAmount@ Schild</row><br><row>(@MinUnits@) Alle Komponenten, @HPShieldAmount@ Schild</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HPShieldAmount","value":20.0000,"format_string":""},{"name":"NumComponents","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HPShieldAmount","value":30.0000,"format_string":""},{"name":"NumComponents","value":3.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"HPShieldAmount","value":50.0000,"format_string":""},{"name":"NumComponents","value":12.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Schwester","trait_id":"Set6_Sister","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Sisters.png","tooltip_text":"(@MinUnits@) Schwestern erhalten verstärkte Fähigkeiten, um gegeneinander anzutreten. <br>Vis Fähigkeitsreichweite erhöht sich um 2 Felder.<br><br>Jinx erhält nach einem Takedown @JinxASDuration@&nbsp;Sekunden lang @JinxEmpoweredAS*100@&nbsp;% Angriffstempo.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"JinxEmpoweredAS","value":0.4000,"format_string":""},{"name":"JinxASDuration","value":3.0000,"format_string":""},{"name":"JinxASMaxStacks","value":4.0000,"format_string":""}],"min_units":2,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Scharfschütze","trait_id":"Set6_Sniper","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Sniper.png","tooltip_text":"Grundsätzlich: Scharfschützen erhalten @HexRangeIncrease@&nbsp;Feld(er) Angriffsreichweite. <br><br>Scharfschützen verursachen zusätzlichen Schaden pro Feld zwischen ihnen und dem Ziel.<br><expandRow>(@MinUnits@) @PercentDamageIncrease@&nbsp;% zusätzlicher Schaden</expandRow>","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentDamageIncrease","value":8.0000,"format_string":""},{"name":"HexRangeIncrease","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentDamageIncrease","value":16.0000,"format_string":""},{"name":"HexRangeIncrease","value":1.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"PercentDamageIncrease","value":30.0000,"format_string":""},{"name":"HexRangeIncrease","value":1.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Extrovertiert","trait_id":"Set6_Socialite","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Socialite.png","tooltip_text":"Extrovertierte enthüllen ein Rampenlicht auf dem Schlachtfeld. Die Einheit, die zu Beginn des Kampfes im Rampenlicht steht, erhält einzigartige Boni.<br><br><row>(@MinUnits@) @DamagePercent*100@&nbsp;% zusätzlicher Schaden</row><br><row>(@MinUnits@) und @ManaPerSecond@&nbsp;Mana pro Sekunde</row><br><row>(@MinUnits@) und heilt sich um @OmnivampPercent*100@&nbsp;% des verursachten Gesamtschadens.</row><br><row>(@MinUnits@) Alle Boni werden verdoppelt.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"OmnivampPercent","value":0.0000,"format_string":""},{"name":"DamagePercent","value":0.1800,"format_string":""},{"name":"DamageReductionPercent","value":0.0000,"format_string":""},{"name":"Tier","value":1.0000,"format_string":""},{"name":"ManaPerSecond","value":0.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"OmnivampPercent","value":0.0000,"format_string":""},{"name":"DamagePercent","value":0.1800,"format_string":""},{"name":"DamageReductionPercent","value":0.0000,"format_string":""},{"name":"Tier","value":2.0000,"format_string":""},{"name":"ManaPerSecond","value":4.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"OmnivampPercent","value":0.3300,"format_string":""},{"name":"DamagePercent","value":0.1800,"format_string":""},{"name":"DamageReductionPercent","value":0.0000,"format_string":""},{"name":"Tier","value":3.0000,"format_string":""},{"name":"ManaPerSecond","value":4.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"OmnivampPercent","value":0.6600,"format_string":""},{"name":"DamagePercent","value":0.3600,"format_string":""},{"name":"DamageReductionPercent","value":0.0000,"format_string":""},{"name":"Tier","value":4.0000,"format_string":""},{"name":"ManaPerSecond","value":8.0000,"format_string":""}],"min_units":5,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Sturmangreifer","trait_id":"Set6_Striker","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Striker.png","tooltip_text":"Sturmangreifer erhalten zusätzlichen Angriffsschaden.<br><expandRow>(@MinUnits@) +@ADBoost@&nbsp;Angriffsschaden</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ADBoost","value":30.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ADBoost","value":70.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ADBoost","value":120.0000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Syndikat","trait_id":"Set6_Syndicate","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Syndicate.png","tooltip_text":"Bestimmte Verbündete werden in Schatten gehüllt und erhalten @Armor@&nbsp;Rüstung, @MagicResist@&nbsp;Magieresistenz und @PercentOmnivamp@&nbsp;% Omnivampir (Heilung um einen Prozentsatz jeglichen verursachten Schadens).<br><br><row>(@MinUnits@) Der Syndikat-Champion mit dem niedrigsten prozentualen Leben</row><br><row>(@MinUnits@) Alle Syndikat-Champions</row><br><row>(@MinUnits@) Dein gesamtes Team und die Effekte werden um @SyndicateIncrease*100@&nbsp;% 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wird zum Nahkämpfer, wenn er in den vorderen 2&nbsp;Reihen platziert wird und zum Fernkämpfer, wenn er in den hinteren 2&nbsp;Reihen platziert wird.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Zwillingsschuss","trait_id":"Set6_Twinshot","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Twinshot.png","tooltip_text":"Zwillingsschuss-Einheiten erhalten zusätzlichen Angriffsschaden, und wenn sie angreifen oder eine Fähigkeit einsetzen, besteht eine Chance, dass sie stattdessen zweimal angreifen.<br><br><expandRow>(@MinUnits@) @BonusAD@&nbsp;zusätzlicher Angriffsschaden, @ProcChance@&nbsp;% Chance</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcChance","value":40.0000,"format_string":""},{"name":"BonusAD","value":10.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcChance","value":55.0000,"format_string":""},{"name":"BonusAD","value":25.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ProcChance","value":75.0000,"format_string":""},{"name":"BonusAD","value":50.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ProcChance","value":100.0000,"format_string":""},{"name":"BonusAD","value":80.0000,"format_string":""}],"min_units":5,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Yordle","trait_id":"Set6_Yordle","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Yordle.png","tooltip_text":"<row>(@MinUnits@) Nach jedem Kampf gegen Spieler wird ein zufälliger Yordle kostenlos deiner Bank hinzugefügt.</row><br><row>(@MinUnits@) Und die Ausführung von Yordle-Fähigkeiten kostet @PercentManaReduction@&nbsp;% weniger.</row><br>","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentManaReduction","value":0.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentManaReduction","value":40.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Yordle-Fürst","trait_id":"Set6_YordleLord","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_YordleLord.png","tooltip_text":"(1) Erhält Vorteile des Attributs „Yordle“.<br><br>Veigar wird aus einem Yordle-Portal beschworen, wenn jeder Yordle zu drei Sternen aufgewertet ist.<br><br>","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Assassine","trait_id":"Set7_Assassin","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Assassin.png","tooltip_text":"Grundsätzlich: Springt zu Kampfbeginn in die hintere Reihe des Gegners.<br><br>Assassinenfähigkeiten können kritisch treffen und erhalten dann zusätzliche Chancen auf zusätzliche kritische Treffer und kritischen Trefferschaden.<br><br><expandRow>(@MinUnits@) +@CritChanceAmpPercent@&nbsp;% Chance auf kritische Treffer und +@CritAmpPercent@&nbsp;% kritischer 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Die gesamte Sternenwertung deiner Astral-Champions erhöht den Wert der Kugel.<br><br>Astral-Champions erhalten zusätzliche Fähigkeitsstärke.<br><br><row>(@MinUnits@) @AbilityPower@&nbsp;Fähigkeitsstärke</row><br><row>(@MinUnits@) @AbilityPower@&nbsp;Fähigkeitsstärke</row><br><row>(@MinUnits@) @AbilityPower@&nbsp;Fähigkeitsstärke</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AbilityPower","value":5.0000,"format_string":""},{"name":"AstralUnitDiscount","value":1.0000,"format_string":""},{"name":"RerollsForAstralShop","value":4.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AbilityPower","value":30.0000,"format_string":""},{"name":"AstralUnitDiscount","value":1.0000,"format_string":""},{"name":"RerollsForAstralShop","value":4.0000,"format_string":""}],"min_units":5,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AbilityPower","value":75.0000,"format_string":""},{"name":"AstralUnitDiscount","value":1.0000,"format_string":""},{"name":"RerollsForAstralShop","value":4.0000,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Barde","trait_id":"Set7_Bard","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Bard.png","tooltip_text":"(@MinUnits@) Es besteht eine Chance von @DropChancePercent@&nbsp;%, dass Verbündete, die einen Kampf gegen einen Spieler überleben, einen Doot erschaffen. Wenn Bard tanzt, erschafft er immer einen Doot.<br><br>Jeder Doot, den du einsammelst, erhöht die Wahrscheinlichkeit auf höherrangige Champions beim Händler um 1 %. ","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DropChancePercent","value":2.0000,"format_string":""}],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Raufbold","trait_id":"Set7_Bruiser","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Bruiser.png","tooltip_text":"Dein Team erhält zusätzliches maximales Leben. Raufbolde erhalten den doppelten Bonus.<br><br><expandRow>(@MinUnits@) @BonusHealth@&nbsp;Leben</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":180.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusHealth","value":375.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusHealth","value":700.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusHealth","value":1500.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Kanonier","trait_id":"Set7_Cannoneer","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cannoneer.png","tooltip_text":"Jeder 5. Angriff feuert einen Kanonenschuss ab, der explodiert und normalen Schaden im Umfeld des Ziels verursacht.<br><br><expandRow>(@MinUnits@) @AttackPercent*100@&nbsp;% Angriffsschaden</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackPercent","value":1.5000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackPercent","value":3.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AttackPercent","value":5.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Chevalier","trait_id":"Set7_Cavalier","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cavalry.png","tooltip_text":"Grundsätzlich: Chevaliers stürmen schnell auf ihr Ziel zu, wenn sie sich bewegen.<br><br>Chevaliers erhalten Rüstung und Magieresistenz. Zu Kampfbeginn und nach jedem Ansturm erhältst du @Duration@&nbsp;Sekunden lang @ChargeIncreasePct@&nbsp;% des Betrags.<br><br><expandRow>(@MinUnits@) @Armor@&nbsp;Rüstung, @MagicResist@&nbsp;Magieresistenz</expandRow>","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"Armor","value":35.0000,"format_string":""},{"name":"MagicResist","value":35.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""},{"name":"ChargeIncreasePct","value":200.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Armor","value":50.0000,"format_string":""},{"name":"MagicResist","value":50.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""},{"name":"ChargeIncreasePct","value":200.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Armor","value":65.0000,"format_string":""},{"name":"MagicResist","value":65.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""},{"name":"ChargeIncreasePct","value":200.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Armor","value":85.0000,"format_string":""},{"name":"MagicResist","value":85.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""},{"name":"ChargeIncreasePct","value":200.0000,"format_string":""}],"min_units":5,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Armor","value":110.0000,"format_string":""},{"name":"MagicResist","value":110.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""},{"name":"ChargeIncreasePct","value":200.0000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Dunkelflug","trait_id":"Set7_Darkflight","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Darkflight.TFT_Set7_Stage2.png","tooltip_text":"Beschwört einen Opferaltar. Kampfbeginn: Die auf dem Altar platzierte Einheit wird geopfert, wodurch jeder Dunkelflug-Champion eine Kopie eines der Gegenstände sowie zusätzliches Leben erhält.<br><br><tftitemrules> Embleme und Gegenstände, die nicht herstellbar sind, werden beim Kopieren zerstört und stattdessen in Dunkelflug-Essenz umgewandelt.</tftitemrules><br><br><expandRow>(@MinUnits@) @BonusHealth@&nbsp;Leben</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":500.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusHealth","value":750.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusHealth","value":1000.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusHealth","value":1600.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Drache","trait_id":"Set7_Dragon","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Dragon.png","tooltip_text":"Grundsätzlich: Benötigen 2 Teamplätze. <br><br>Drachen gewähren +3 für das markierte Attribut und erhalten abhängig von der Anzahl an Drachen in deinem Team zusätzliche Boni. <br><br><row>(@MinUnits@) @BonusHealth@&nbsp;zusätzliches Leben</row><br><row>(@MinUnits@) und @Defenses@&nbsp;Rüstung und Magieresistenz</row><br><row>(@MinUnits@) und @PercentBonusDamage*100@&nbsp;% zusätzlicher Schaden</row><br><row>(@MinUnits@) und +@TeamSizeIncrease@ auf die Teamgröße</row><br><row>(@MinUnits@) und heilen @Healing@&nbsp;Leben pro Sekunde</row><br><row>(@MinUnits@) und deine Drachen steigen auf!</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":500.0000,"format_string":""},{"name":"Defenses","value":0.0000,"format_string":""},{"name":"PercentBonusDamage","value":0.0000,"format_string":""},{"name":"TeamSizeIncrease","value":0.0000,"format_string":""},{"name":"AttackSpeed","value":0.0000,"format_string":""},{"name":"AscendedStats","value":0.0000,"format_string":""},{"name":"Healing","value":0.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusHealth","value":500.0000,"format_string":""},{"name":"Defenses","value":20.0000,"format_string":""},{"name":"PercentBonusDamage","value":0.0000,"format_string":""},{"name":"TeamSizeIncrease","value":0.0000,"format_string":""},{"name":"AttackSpeed","value":0.0000,"format_string":""},{"name":"AscendedStats","value":0.0000,"format_string":""},{"name":"Healing","value":0.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusHealth","value":500.0000,"format_string":""},{"name":"Defenses","value":20.0000,"format_string":""},{"name":"PercentBonusDamage","value":0.1000,"format_string":""},{"name":"TeamSizeIncrease","value":0.0000,"format_string":""},{"name":"AttackSpeed","value":0.0000,"format_string":""},{"name":"AscendedStats","value":0.0000,"format_string":""},{"name":"Healing","value":0.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusHealth","value":500.0000,"format_string":""},{"name":"Defenses","value":20.0000,"format_string":""},{"name":"PercentBonusDamage","value":0.1000,"format_string":""},{"name":"TeamSizeIncrease","value":1.0000,"format_string":""},{"name":"AttackSpeed","value":0.0000,"format_string":""},{"name":"AscendedStats","value":0.0000,"format_string":""},{"name":"Healing","value":0.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusHealth","value":500.0000,"format_string":""},{"name":"Defenses","value":20.0000,"format_string":""},{"name":"PercentBonusDamage","value":0.1000,"format_string":""},{"name":"TeamSizeIncrease","value":1.0000,"format_string":""},{"name":"AttackSpeed","value":0.1000,"format_string":""},{"name":"AscendedStats","value":0.0000,"format_string":""},{"name":"Healing","value":40.0000,"format_string":""}],"min_units":5,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusHealth","value":500.0000,"format_string":""},{"name":"Defenses","value":20.0000,"format_string":""},{"name":"PercentBonusDamage","value":0.1000,"format_string":""},{"name":"TeamSizeIncrease","value":1.0000,"format_string":""},{"name":"AttackSpeed","value":0.1000,"format_string":""},{"name":"AscendedStats","value":30.0000,"format_string":""},{"name":"Healing","value":40.0000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Drachenprophet","trait_id":"Set7_Dragonmancer","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Dragonmancer.png","tooltip_text":"Der Gegenstand „Segen der Drachenpropheten“ ermöglicht es dir, einen Helden auszuwählen. Der Held erhält extrem erhöhtes Leben und Fähigkeitsstärke. Die Boni erhöhen sich pro Sternenwertung deiner Drachenpropheten um @StatIncreasePercent@&nbsp;%.<br><br><expandRow>(@MinUnits@) +@BonusHealth@&nbsp;Leben, +@BonusAP@&nbsp;Fähigkeitsstärke </expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":275.0000,"format_string":""},{"name":"BonusAP","value":25.0000,"format_string":""},{"name":"StatIncreasePercent","value":20.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusHealth","value":575.0000,"format_string":""},{"name":"BonusAP","value":40.0000,"format_string":""},{"name":"StatIncreasePercent","value":20.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusHealth","value":775.0000,"format_string":""},{"name":"BonusAP","value":50.0000,"format_string":""},{"name":"StatIncreasePercent","value":20.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusHealth","value":1000.0000,"format_string":""},{"name":"BonusAP","value":70.0000,"format_string":""},{"name":"StatIncreasePercent","value":20.0000,"format_string":""}],"min_units":8,"max_units":999,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Erwecker","trait_id":"Set7_Evoker","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Evoker.png","tooltip_text":"Erwecker erhalten Mana, wenn ein verbündeter oder gegnerischer Champion eine Fähigkeit wirkt.<br><br><expandRow>(@MinUnits@) @ManaAmount@&nbsp;Mana</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaAmount","value":5.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ManaAmount","value":8.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ManaAmount","value":10.0000,"format_string":""}],"min_units":4,"max_units":999,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Wächter","trait_id":"Set7_Guardian","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Guardian.png","tooltip_text":"Wächter gewähren sich selbst und dem nächstbefindlichen Verbündeten einmal pro Kampf einen Schild in Höhe eines Prozentsatzes ihres maximalen Lebens, sobald ihr Leben @HealthThreshold@&nbsp;% beträgt. Schilde sind steigerbar!<br><br><expandRow> (@MinUnits@) Schild in Höhe von @ShieldPercentAmount@&nbsp;% des maximalen Lebens</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ShieldPercentAmount","value":25.0000,"format_string":""},{"name":"Duration","value":60.0000,"format_string":""},{"name":"HealthThreshold","value":50.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ShieldPercentAmount","value":40.0000,"format_string":""},{"name":"Duration","value":60.0000,"format_string":""},{"name":"HealthThreshold","value":50.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ShieldPercentAmount","value":80.0000,"format_string":""},{"name":"Duration","value":60.0000,"format_string":""},{"name":"HealthThreshold","value":50.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ShieldPercentAmount","value":130.0000,"format_string":""},{"name":"Duration","value":60.0000,"format_string":""},{"name":"HealthThreshold","value":50.0000,"format_string":""}],"min_units":8,"max_units":999,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Gilde","trait_id":"Set7_Guild","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Guild.png","tooltip_text":"Gewährt deinem Team einen einzigartigen Bonus & Gildenmitglieder einen doppelten Bonus. Erhöht jedes Gildenmitglied im Spiel!<br><TFTGuildActive enabled=TFT7_Trait_Guild_ActiveSejuani alternate=TFTGuildInactive>Sejuani: +@TFTUnitProperty.trait:TFT7_Trait_Guild_SejuaniBonus@&nbsp;Leben</TFTGuildActive><br><TFTGuildActive enabled=TFT7_Trait_Guild_ActiveTwitch alternate=TFTGuildInactive>Twitch: +@TFTUnitProperty.trait:TFT7_Trait_Guild_TwitchBonus@&nbsp;% Angriffstempo</TFTGuildActive><br><TFTGuildActive enabled=TFT7_Trait_Guild_ActiveDragon alternate=TFTGuildInactive>Zippy: +@TFTUnitProperty.trait:TFT7_Trait_Guild_DragonBonus@&nbsp;Rüstung und Magieresistenz</TFTGuildActive><br><TFTGuildActive enabled=TFT7_Trait_Guild_ActiveJayce alternate=TFTGuildInactive>Jayce: +@TFTUnitProperty.trait:TFT7_Trait_Guild_JayceBonus@&nbsp;Angriffsschaden und Fähigkeitsstärke</TFTGuildActive><br><TFTGuildActive enabled=TFT7_Trait_Guild_ActiveBard alternate=TFTGuildInactive>Bard: +@TFTUnitProperty.trait:TFT7_Trait_Guild_BardBonus@&nbsp;Mana pro Angriff</TFTGuildActive><br><TFTGuildActive enabled=TFT7_Trait_Guild_ActiveEmblem alternate=TFTGuildInactive>Emblem: +@TFTUnitProperty.trait:TFT7_Trait_Guild_EmblemBonus@&nbsp;% Omnivampir</TFTGuildActive><br><br><expandRow>(@MinUnits@) @Multiplier@&nbsp;% Gilden-Bonus</expandRow>","innate_trait_sets":[{"effect_amounts":[{"name":"SejuaniBaseBonus","value":130.0000,"format_string":""},{"name":"TwitchBaseBonus","value":0.1100,"format_string":""},{"name":"DragonBaseBonus","value":8.0000,"format_string":""},{"name":"JayceBaseBonus","value":5.0000,"format_string":""},{"name":"BardBaseBonus","value":2.0000,"format_string":""},{"name":"EmblemBaseBonus","value":0.0300,"format_string":""},{"name":"GuildMultiplier","value":2.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"Multiplier","value":100.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Multiplier","value":110.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Multiplier","value":120.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Multiplier","value":130.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Multiplier","value":140.0000,"format_string":""}],"min_units":5,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Multiplier","value":150.0000,"format_string":""}],"min_units":6,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Multiplier","value":160.0000,"format_string":""}],"min_units":7,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Multiplier","value":175.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Jade","trait_id":"Set7_Jade","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Jade.png","tooltip_text":"Beschwöre Jadestatuen, die bewegt werden können und stärker werden. <br><br>In jedem Kampf erhalten Verbündete, die neben einer Statue den Kampf beginnen, alle @Interval@&nbsp;Sekunden Heilung in Höhe eines Prozentsatzes des maximalen Lebens und zusätzliches Angriffstempo. Wenn eine Statue zerstört wird, fügt sie nahen Gegnern magischen Schaden in Höhe von @PercentHealth@&nbsp;% ihres Lebens zu.<br><br><row>(@MinUnits@) 1 Statue, +@HealthRegen@&nbsp;% Heilung, +@AttackSpeed*100@&nbsp;% Angriffstempo</row><br><row>(@MinUnits@) 2 Statuen, +@HealthRegen@&nbsp;% Heilung, +@AttackSpeed*100@&nbsp;% Angriffstempo</row><br><row>(@MinUnits@) 3 Statuen, +@HealthRegen@&nbsp;% Heilung, +@AttackSpeed*100@&nbsp;% Angriffstempo</row><br><row>(@MinUnits@) 4 Statuen, +@HealthRegen@&nbsp;% Heilung, +@AttackSpeed*100@&nbsp;% Angriffstempo</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Interval","value":2.0000,"format_string":""},{"name":"HealthRegen","value":2.0000,"format_string":""},{"name":"AttackSpeed","value":0.1000,"format_string":""},{"name":"StatueCount","value":1.0000,"format_string":""},{"name":"StatueStarMultiplier","value":0.2500,"format_string":""},{"name":"PercentHealth","value":33.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Interval","value":2.0000,"format_string":""},{"name":"HealthRegen","value":3.0000,"format_string":""},{"name":"AttackSpeed","value":0.2200,"format_string":""},{"name":"StatueCount","value":2.0000,"format_string":""},{"name":"StatueStarMultiplier","value":0.2500,"format_string":""},{"name":"PercentHealth","value":33.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Interval","value":2.0000,"format_string":""},{"name":"HealthRegen","value":5.0000,"format_string":""},{"name":"AttackSpeed","value":0.5500,"format_string":""},{"name":"StatueCount","value":3.0000,"format_string":""},{"name":"StatueStarMultiplier","value":0.2500,"format_string":""},{"name":"PercentHealth","value":33.0000,"format_string":""}],"min_units":7,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Interval","value":2.0000,"format_string":""},{"name":"HealthRegen","value":8.0000,"format_string":""},{"name":"AttackSpeed","value":0.8800,"format_string":""},{"name":"StatueCount","value":4.0000,"format_string":""},{"name":"StatueStarMultiplier","value":0.2500,"format_string":""},{"name":"PercentHealth","value":33.0000,"format_string":""}],"min_units":9,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Lagune","trait_id":"Set7_Lagoon","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Lagoon.TFT_Set7_Stage2.png","tooltip_text":"Beschwört einen Seestein, der Beute basierend auf der Anzahl der Fähigkeiten gewährt, die Lagunen-Champions im Laufe der Zeit ausgeführt haben. Lagunen-Champions erhalten außerdem Fähigkeitsstärke und Angriffstempo.<br><br><expandRow>(@MinUnits@) @AbilityPower@&nbsp;Fähigkeitsstärke, @AttackSpeed*100@&nbsp;% Angriffstempo</expandRow><br><br>Aktivierungen insgesamt: <active>@TFTUnitProperty.trait:TFT7_LagoonCount@</active><br>Erhaltenes Gold: <active>@TFTUnitProperty.trait:TFT7_LagoonRewardCountGold@</active><br>Erhaltene Belohnungen: <active>@TFTUnitProperty.trait:TFT7_LagoonRewardCount@</active>@TFTUnitProperty.trait:TFT_Modes_TRA1@","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AbilityPower","value":8.0000,"format_string":""},{"name":"AttackSpeed","value":0.0800,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AbilityPower","value":30.0000,"format_string":""},{"name":"AttackSpeed","value":0.3000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AbilityPower","value":55.0000,"format_string":""},{"name":"AttackSpeed","value":0.5500,"format_string":""}],"min_units":9,"max_units":11,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"AbilityPower","value":200.0000,"format_string":""},{"name":"AttackSpeed","value":2.0000,"format_string":""}],"min_units":12,"max_units":999,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Legende","trait_id":"Set7_Legend","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Legend.png","tooltip_text":"(3) Jeder Kampf: Ein angrenzender verbündeter Champion opfert der Legende sein Leben, wodurch diese @StatPercent@&nbsp;% des Lebens, der Rüstung und der Magieresistenz sowie @APPercent@&nbsp;% der Fähigkeitsstärke von ihm erhält.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"StatPercent","value":100.0000,"format_string":""},{"name":"APPercent","value":30.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Magier","trait_id":"Set7_Mage","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mage.png","tooltip_text":"Magier wirken ihre Fähigkeit doppelt und verfügen über eine angepasste Gesamt-Fähigkeitsstärke.<br><br><expandRow>(@MinUnits@) @APMultiplier*100@&nbsp;% Fähigkeitsstärke</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"APMultiplier","value":0.8000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"APMultiplier","value":1.0500,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"APMultiplier","value":1.3500,"format_string":""}],"min_units":7,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"APMultiplier","value":1.9500,"format_string":""}],"min_units":9,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Trugbild","trait_id":"Set7_Mirage","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Mirage.png","tooltip_text":"Trugbild-Champions erhalten von Spiel zu Spiel unterschiedliche Attributsboni.","innate_trait_sets":[{"effect_amounts":[{"name":"DuelistBonusMoveSpeed","value":200.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"DawnbringerPercentHealthThreshold","value":50.0000,"format_string":""},{"name":"DawnbringerPercentHealing","value":40.0000,"format_string":""},{"name":"ExecutionerHealthThreshold","value":50.0000,"format_string":""},{"name":"ExecutionerCritDamage","value":20.0000,"format_string":""},{"name":"DuelistStackingAttackSpeed","value":6.0000,"format_string":""},{"name":"DuelistMaxStacks","value":10.0000,"format_string":""},{"name":"ElectricDamagePercent","value":9.0000,"format_string":""},{"name":"ElectricChance","value":20.0000,"format_string":""},{"name":"WarlordBonusHealth","value":200.0000,"format_string":""},{"name":"WarlordBonusAP","value":20.0000,"format_string":""},{"name":"WarlordPercentIncreasePerStack","value":10.0000,"format_string":""},{"name":"SpellswordAPPerAttack","value":5.0000,"format_string":""},{"name":"BrillianceTableNum","value":2.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DawnbringerPercentHealthThreshold","value":50.0000,"format_string":""},{"name":"DawnbringerPercentHealing","value":65.0000,"format_string":""},{"name":"ExecutionerHealthThreshold","value":65.0000,"format_string":""},{"name":"ExecutionerCritDamage","value":30.0000,"format_string":""},{"name":"DuelistStackingAttackSpeed","value":12.0000,"format_string":""},{"name":"DuelistMaxStacks","value":10.0000,"format_string":""},{"name":"ElectricDamagePercent","value":9.0000,"format_string":""},{"name":"ElectricChance","value":33.0000,"format_string":""},{"name":"WarlordBonusHealth","value":300.0000,"format_string":""},{"name":"WarlordBonusAP","value":30.0000,"format_string":""},{"name":"WarlordPercentIncreasePerStack","value":10.0000,"format_string":""},{"name":"SpellswordAPPerAttack","value":8.0000,"format_string":""},{"name":"BrillianceTableNum","value":4.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"DawnbringerPercentHealthThreshold","value":50.0000,"format_string":""},{"name":"DawnbringerPercentHealing","value":65.0000,"format_string":""},{"name":"ExecutionerHealthThreshold","value":80.0000,"format_string":""},{"name":"ExecutionerCritDamage","value":40.0000,"format_string":""},{"name":"DuelistStackingAttackSpeed","value":20.0000,"format_string":""},{"name":"DuelistMaxStacks","value":10.0000,"format_string":""},{"name":"ElectricDamagePercent","value":9.0000,"format_string":""},{"name":"ElectricChance","value":50.0000,"format_string":""},{"name":"WarlordBonusHealth","value":450.0000,"format_string":""},{"name":"WarlordBonusAP","value":45.0000,"format_string":""},{"name":"WarlordPercentIncreasePerStack","value":10.0000,"format_string":""},{"name":"SpellswordAPPerAttack","value":12.0000,"format_string":""},{"name":"BrillianceTableNum","value":6.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"DawnbringerPercentHealthThreshold","value":50.0000,"format_string":""},{"name":"DawnbringerPercentHealing","value":110.0000,"format_string":""},{"name":"ExecutionerHealthThreshold","value":100.0000,"format_string":""},{"name":"ExecutionerCritDamage","value":50.0000,"format_string":""},{"name":"DuelistStackingAttackSpeed","value":30.0000,"format_string":""},{"name":"DuelistMaxStacks","value":10.0000,"format_string":""},{"name":"ElectricDamagePercent","value":9.0000,"format_string":""},{"name":"ElectricChance","value":100.0000,"format_string":""},{"name":"WarlordBonusHealth","value":600.0000,"format_string":""},{"name":"WarlordBonusAP","value":60.0000,"format_string":""},{"name":"WarlordPercentIncreasePerStack","value":10.0000,"format_string":""},{"name":"SpellswordAPPerAttack","value":20.0000,"format_string":""},{"name":"BrillianceTableNum","value":8.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Monolith","trait_id":"Set7_Monolith","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Monolith.TFT_Set7_Stage2.png","tooltip_text":"(@MinUnits@) Terra verstärkt 3 Felder auf dem Schlachtfeld. Kampfbeginn: Einheiten, die zu Beginn des Kampfes auf einem dieser Felder stehen, erhalten @DamageReductionPercent@&nbsp;% Schadensverringerung.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamageReductionPercent","value":18.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Mystiker","trait_id":"Set7_Mystic","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mystic.png","tooltip_text":"Dein Team erhält Magieresistenz. <br><br><expandRow>(@MinUnits@) @MagicResist@&nbsp;Magieresistenz</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MagicResist","value":40.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"MagicResist","value":80.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"MagicResist","value":150.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"MagicResist","value":300.0000,"format_string":""}],"min_units":5,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Wunderkind","trait_id":"Set7_Prodigy","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Prodigy.TFT_Set7_Stage2.png","tooltip_text":"(@MinUnits@) Nomsy erhält in jedem Spiel ein zufälliges Attribut. Sie beschwört einen ehemaligen Drachenzähmer, der ihr ihm Kampf beisteht und das gleiche Attribut erhält.<br><br>Die Fähigkeitsstärke der Drachenzähmer entspricht stets der Fähigkeitsstärke von Nomsy. Wenn Nomsy stirbt, erhalten die Drachenzähmer @AttackSpeed*100@&nbsp;% Angriffstempo.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeed","value":1.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Wutschwinge","trait_id":"Set7_Ragewing","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Ragewing.png","tooltip_text":"Grundsätzlich: Wandelt Mana in Wut um. Angriffe generieren 15 Wut. Nach Aktivierung einer Fähigkeit bist du 4&nbsp;Sekunden lang wütend: 25&nbsp;% Angriffstempo, gewährt aber keine Wut.<br><br>Wenn du wütend bist, erhältst du Werte:<br><br><row>(@MinUnits@) @AttackSpeedPercent@&nbsp;% Angriffstempo und @Omnivamp@&nbsp;% Omnivampir (Heilung um einen Prozentsatz des verursachten Schadens)</row><br><row>(@MinUnits@) @AttackSpeedPercent@&nbsp;% Angriffstempo und @Omnivamp@&nbsp;% Omnivampir</row><br><row>(@MinUnits@) @AttackSpeedPercent@&nbsp;% Angriffstempo und @Omnivamp@&nbsp;% Omnivampir</row><br><row>(@MinUnits@) @AttackSpeedPercent@&nbsp;% Angriffstempo und @Omnivamp@&nbsp;% Omnivampir</row>","innate_trait_sets":[{"effect_amounts":[{"name":"EnrageDuration","value":4.0000,"format_string":""},{"name":"InnateAttackSpeedPercent","value":25.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeedPercent","value":50.0000,"format_string":""},{"name":"Omnivamp","value":15.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackSpeedPercent","value":100.0000,"format_string":""},{"name":"Omnivamp","value":30.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AttackSpeedPercent","value":150.0000,"format_string":""},{"name":"Omnivamp","value":45.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AttackSpeedPercent","value":325.0000,"format_string":""},{"name":"Omnivamp","value":85.0000,"format_string":""}],"min_units":8,"max_units":999,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Feuerwerk","trait_id":"Set7_Revel","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Revel.png","tooltip_text":"Zündet einen Feuerwerkskörper, der einem zufälligen Gegner magischen Schaden zufügt, nachdem ein Feuerwerks-Champion mit einer Fähigkeit Schaden verursacht hat.<br><br><expandRow>(@MinUnits@) @MagicDamage@&nbsp;magischer Schaden</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MagicDamage","value":110.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"MagicDamage","value":150.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"MagicDamage","value":210.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"MagicDamage","value":290.0000,"format_string":""}],"min_units":5,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Schuppenhohn","trait_id":"Set7_Scalescorn","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Dragonbane.png","tooltip_text":"Schuppenhohn-Champions erleiden @PercentDamageReduction@&nbsp;% weniger Schaden durch Gegner mit mehr als @HealthThreshold@&nbsp;Leben und sie verursachen außerdem einen Prozentsatz ihres Schadens als zusätzlichen magischen Schaden.<br><br><expandRow>(@MinUnits@) @PercentBonusDamage@&nbsp;% magischer Schaden</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentDamageReduction","value":15.0000,"format_string":""},{"name":"HealthThreshold","value":1900.0000,"format_string":""},{"name":"PercentBonusDamage","value":15.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentDamageReduction","value":15.0000,"format_string":""},{"name":"HealthThreshold","value":1900.0000,"format_string":""},{"name":"PercentBonusDamage","value":50.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"PercentDamageReduction","value":15.0000,"format_string":""},{"name":"HealthThreshold","value":1900.0000,"format_string":""},{"name":"PercentBonusDamage","value":90.0000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Gestaltwandler","trait_id":"Set7_Shapeshifter","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"Gestaltwandler erhalten bei der Verwandlung zusätzliches maximales Leben.<br><br><expandRow>(@MinUnits@) @HPPercent@&nbsp;% zusätzliches Leben</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HPPercent","value":60.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HPPercent","value":150.0000,"format_string":""}],"min_units":4,"max_units":999,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Schimmerschuppe","trait_id":"Set7_Shimmerscale","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Shimmerscale.png","tooltip_text":"Gewährt exklusive, zufällige Schimmerschuppen-Gegenstände.<br><br><row>(@MinUnits@) @NumItems@&nbsp;einzigartiger Gegenstand</row><br><row>(@MinUnits@) @NumItems@&nbsp;einzigartige Gegenstände</row><br><row>(@MinUnits@) @NumItems@&nbsp;einzigartige Gegenstände</row><br><row>(@MinUnits@) @NumItems@&nbsp;einzigartige Gegenstände, darunter „Krone der Champions“</row><br><br><tftitemrules>Du kannst Schimmerschuppen-Gegenstände entfernen, indem du den Träger auf die Bank setzt.</tftitemrules>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"NumItems","value":1.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"NumItems","value":2.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"NumItems","value":4.0000,"format_string":""}],"min_units":7,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"NumItems","value":5.0000,"format_string":""}],"min_units":9,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Zauberdieb","trait_id":"Set7_SpellThief","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_SpellThief.png","tooltip_text":"(@MinUnits@) Zoe schnappt sich nach jeder Aktivierung einer Fähigkeit und zu Beginn jeder Runde eine neue Fähigkeit.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Sternenrufer","trait_id":"Set7_Starcaller","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_StarCaller.png","tooltip_text":"(@MinUnits@) Der erste Sternenrufer, der seine Fähigkeit während eines Spielerkampfes wirkt, heilt dich abhängig von seiner Sternenwertung um (@Tier1Heal@/@Tier2Heal@/@Tier3Heal@). Überschüssige Heilung löst einen gegnerischen Champion auf.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Tier1Heal","value":2.0000,"format_string":""},{"name":"Tier2Heal","value":3.0000,"format_string":""},{"name":"Tier3Heal","value":75.0000,"format_string":""},{"name":"HealLimit","value":1.0000,"format_string":""},{"name":"Tier1HealDU","value":1.0000,"format_string":""},{"name":"Tier2HealDU","value":2.0000,"format_string":""},{"name":"Tier3HealDU","value":30.0000,"format_string":""},{"name":"Tier1HealHR","value":1.0000,"format_string":""},{"name":"Tier2HealHR","value":2.0000,"format_string":""},{"name":"Tier3HealHR","value":20.0000,"format_string":""}],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Schnellschuss","trait_id":"Set7_Swiftshot","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Swiftshot.png","tooltip_text":"Grundsätzlich: Du erhältst 2&nbsp;Felder Angriffsreichweite.<br><br>Schnellschuss-Champions erhalten Angriffstempo für jedes Feld zwischen ihnen und ihrem Ziel.<br><br><expandRow>(@MinUnits@) @BonusAS@&nbsp;% Angriffstempo</expandRow>","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusAS","value":10.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusAS","value":15.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusAS","value":25.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusAS","value":40.0000,"format_string":""}],"min_units":5,"max_units":999,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Orkan","trait_id":"Set7_Tempest","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Tempest.png","tooltip_text":"Nach @DelayTime@&nbsp;Sekunden schlagen auf dem Schlachtfeld Blitze ein. Gegner werden @StunDuration@&nbsp;Sekunde lang betäubt und erleiden einen Prozentsatz ihres maximalen Lebens als absoluten Schaden. Dann verursachen Orkan-Champions erhöhten Schaden.<br><br><expandRow>(@MinUnits@) @PercentHealthDamage@&nbsp;% Blitzschaden, @DamageAmp@&nbsp;% Schaden an Einheiten</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DelayTime","value":8.0000,"format_string":""},{"name":"PercentHealthDamage","value":10.0000,"format_string":""},{"name":"StunDuration","value":1.0000,"format_string":""},{"name":"DamageAmp","value":10.0000,"format_string":""},{"name":"BuffDuration","value":60.0000,"format_string":""},{"name":"StrikeLevel","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DelayTime","value":8.0000,"format_string":""},{"name":"PercentHealthDamage","value":20.0000,"format_string":""},{"name":"StunDuration","value":1.0000,"format_string":""},{"name":"DamageAmp","value":30.0000,"format_string":""},{"name":"BuffDuration","value":60.0000,"format_string":""},{"name":"StrikeLevel","value":2.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"DelayTime","value":8.0000,"format_string":""},{"name":"PercentHealthDamage","value":30.0000,"format_string":""},{"name":"StunDuration","value":1.0000,"format_string":""},{"name":"DamageAmp","value":60.0000,"format_string":""},{"name":"BuffDuration","value":60.0000,"format_string":""},{"name":"StrikeLevel","value":3.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"DelayTime","value":8.0000,"format_string":""},{"name":"PercentHealthDamage","value":45.0000,"format_string":""},{"name":"StunDuration","value":1.0000,"format_string":""},{"name":"DamageAmp","value":120.0000,"format_string":""},{"name":"BuffDuration","value":60.0000,"format_string":""},{"name":"StrikeLevel","value":4.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Drachenzähmer","trait_id":"Set7_Trainer","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Trainers.png","tooltip_text":"Nach dem Kampf füttert jeder Drachenzähmer Nomsy mit 1 Snax pro Sternenwertung und erhöht dadurch dessen Leben und Fähigkeitsstärke. Alle 25 Snax erhöht sich die Sternenwertung von Nomsy!<br><br><row>(@MinUnits@) Beschwöre Nomsy!</row><br><row>(@MinUnits@) Nomsys Fähigkeit verursacht @DamageInc*100@&nbsp;% mehr Schaden.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DragonlingTier","value":1.0000,"format_string":""},{"name":"DamageInc","value":0.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DragonlingTier","value":2.0000,"format_string":""},{"name":"DamageInc","value":2.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Krieger","trait_id":"Set7_Warrior","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Warrior.png","tooltip_text":"Bei den Angriffen von Kriegern besteht eine Chance von @ProcChance@&nbsp;%, dass der Schaden ihres nächsten Angriffs erhöht wird.<br><br><expandRow>(@MinUnits@) +@PercentDamage@&nbsp;% Schaden</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcChance","value":50.0000,"format_string":""},{"name":"PercentDamage","value":75.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcChance","value":50.0000,"format_string":""},{"name":"PercentDamage","value":150.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ProcChance","value":50.0000,"format_string":""},{"name":"PercentDamage","value":275.0000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Flüsterer","trait_id":"Set7_Whispers","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Whispers.png","tooltip_text":"Der Schaden von Flüsterern lässt Gegner schrumpfen, wodurch ihre Rüstung und Magieresistenz @Duration@&nbsp;Sekunden lang um 40&nbsp;% verringert werden.<br>Wenn sie einem geschrumpften Gegner Schaden zufügen, erhalten Flüsterer steigerbare Boni:<br><br><expandRow>(@MinUnits@) +@ADandAP@&nbsp;Angriffsschaden und Fähigkeitsstärke</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ADandAP","value":1.0000,"format_string":""},{"name":"Duration","value":6.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ADandAP","value":3.0000,"format_string":""},{"name":"Duration","value":6.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ADandAP","value":7.0000,"format_string":""},{"name":"Duration","value":6.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Ass","trait_id":"Set8_Ace","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Ace.png","tooltip_text":"Dieses Attribut ist nur aktiv, wenn du genau 1 oder 4 unterschiedliche Asse hast.<br><br><expandRow>(@MinUnits@) Asse exekutieren Gegner, denen sie Schaden zufügen, wenn diese weniger als @ExecuteThreshhold@&nbsp;% Leben haben.</expandRow><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ExecuteThreshhold","value":15.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ExecuteThreshhold","value":33.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"A.D.M.I.N.","trait_id":"Set8_Admin","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_ADMIN.png","tooltip_text":"A.D.M.I.N.-Einheiten programmieren in jedem Spiel für jeden Spieler eine eigene Konfiguration.<br><br><row>(@MinUnits@) [Initiiert Ursache und Effekt der A.D.M.I.N.-Einheiten]</row><br><row>(@MinUnits@) [Fügt dem Programm einen weiteren Effekt hinzu]. Verstärkt alle Ränge um @4Tooltip@&nbsp;%</row><br><row>(@MinUnits@) Verstärkt vorherige Ränge um @6Tooltip@&nbsp;%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"OutputMultiplier","value":1.0000,"format_string":""},{"name":"6Tooltip","value":100.0000,"format_string":""},{"name":"4Tooltip","value":25.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"OutputMultiplier","value":1.2500,"format_string":""},{"name":"6Tooltip","value":100.0000,"format_string":""},{"name":"4Tooltip","value":25.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"OutputMultiplier","value":2.0000,"format_string":""},{"name":"6Tooltip","value":100.0000,"format_string":""},{"name":"4Tooltip","value":25.0000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Ägide","trait_id":"Set8_Aegis","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Aegis.png","tooltip_text":"Dein Team erhält zusätzliche Magieresistenz und Ägiden erhalten mehr.<br><br><expandRow>(@MinUnits@) +@MagicResist@&nbsp;Magieresistenz, +@AegisMagicResist@ für Ägiden</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MagicResist","value":20.0000,"format_string":""},{"name":"AegisMagicResist","value":40.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"MagicResist","value":40.0000,"format_string":""},{"name":"AegisMagicResist","value":80.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"MagicResist","value":60.0000,"format_string":""},{"name":"AegisMagicResist","value":120.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"MagicResist","value":90.0000,"format_string":""},{"name":"AegisMagicResist","value":180.0000,"format_string":""}],"min_units":5,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Anima-Trupp","trait_id":"Set8_AnimaSquad","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_AnimaSquad.png","tooltip_text":"Mitglieder des Anima-Trupps nehmen nach Champion-Kills eine Pose ein, um ihren Ruhm zu erhöhen. Jeder „Ruhm“-Punkt gewährt jedem Anima-Trupp-Mitglied dauerhaft @HealthPerStack@&nbsp;Leben.<br><br>Außerdem erhalten sie Folgendes:<br><expandRow>(@MinUnits@) @InitialAD@&nbsp;% Angriffsschaden und @InitialAP@&nbsp;Fähigkeitsstärke</expandRow><br><br>Ruhm insgesamt: @TFTUnitProperty.trait:TFT8_AnimaFameStacks@<br>Zusätzliches Leben: @TFTUnitProperty.trait:TFT8_AnimaFameHP@","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"InitialAD","value":15.0000,"format_string":""},{"name":"InitialAP","value":15.0000,"format_string":""},{"name":"HealthPerStack","value":5.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"InitialAD","value":35.0000,"format_string":""},{"name":"InitialAP","value":35.0000,"format_string":""},{"name":"HealthPerStack","value":5.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"InitialAD","value":60.0000,"format_string":""},{"name":"InitialAP","value":60.0000,"format_string":""},{"name":"HealthPerStack","value":5.0000,"format_string":""}],"min_units":7,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Waffenexperte","trait_id":"Set8_Arsenal","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Arsenal.png","tooltip_text":"(@MinUnits@) Wenn Spieler einen Waffenexperte-Champion einsetzen, dürfen sie die Waffe wählen, die er ausrüstet.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Raufbold","trait_id":"Set8_Brawler","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Brawler.png","tooltip_text":"Raufbolde erhalten zusätzliches maximales Leben.<br><br><expandRow>(@MinUnits@) +@BonusPercentHealth*100@&nbsp;% maximales Leben</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusPercentHealth","value":0.2000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusPercentHealth","value":0.4500,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusPercentHealth","value":0.7000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusPercentHealth","value":1.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Zauberer","trait_id":"Set8_Channeler","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Spellslinger.png","tooltip_text":"Alle @RefreshSeconds@&nbsp;Sekunden feuert der nächste Angriff eines Zauberers stattdessen eine magische Kugel auf ein zufälliges Ziel ab, die explodiert und dabei magischen Schaden in Höhe von @MagicDamage@&nbsp;% der Fähigkeitsstärke verursacht.<br><br>Zauberer erhalten:<br><row>(@MinUnits@) +@AP@&nbsp;Fähigkeitsstärke</row><br><row>(@MinUnits@) +@AP@&nbsp;Fähigkeitsstärke</row><br><row>(@MinUnits@) +@AP@&nbsp;Fähigkeitsstärke</row><br><row>(@MinUnits@) +@AP@&nbsp;Fähigkeitsstärke und die Kugeln verursachen magischen Schaden in Höhe von @MagicDamage@&nbsp;% der Fähigkeitsstärke.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"RefreshSeconds","value":5.0000,"format_string":""},{"name":"AP","value":25.0000,"format_string":""},{"name":"MagicDamage","value":50.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"RefreshSeconds","value":5.0000,"format_string":""},{"name":"AP","value":45.0000,"format_string":""},{"name":"MagicDamage","value":50.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"RefreshSeconds","value":5.0000,"format_string":""},{"name":"AP","value":70.0000,"format_string":""},{"name":"MagicDamage","value":50.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"RefreshSeconds","value":5.0000,"format_string":""},{"name":"AP","value":110.0000,"format_string":""},{"name":"MagicDamage","value":100.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Zivilist","trait_id":"Set8_Civilian","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Civilian.png","tooltip_text":"Falls ein Zivilist am Leben ist, wird dein Team motiviert, ihn zu beschützen, und erhält dadurch alle @Seconds@&nbsp;Sekunden Mana.<br><br><expandRow>(@MinUnits@) +@ManaRegen@&nbsp;Mana</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaRegen","value":2.0000,"format_string":""},{"name":"Seconds","value":2.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ManaRegen","value":4.0000,"format_string":""},{"name":"Seconds","value":2.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ManaRegen","value":10.0000,"format_string":""},{"name":"Seconds","value":2.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Korrumpiert","trait_id":"Set8_Corrupted","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Corrupted.png","tooltip_text":"(@MinUnits@) Kampfbeginn: Du schlummerst, während du die Seelen von gestorbenen Verbündeten absorbierst. Du erhältst für jede Seele @BonusAP@&nbsp;Fähigkeitsstärke.<br><br>Einmal pro Kampf: Wenn dein Leben unter @HealthThreshold@&nbsp;% fällt (oder wenn dein Team gestorben ist), erwachst du zum Leben und kämpfst.","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusAP","value":40.0000,"format_string":""},{"name":"HealthThreshold","value":70.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Schützenkönig","trait_id":"Set8_Deadeye","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Sureshot.png","tooltip_text":"Kampfbeginn: Schützenkönige erhalten jetzt und danach alle @Frequency@&nbsp;Sekunden zusätzlichen Angriffsschaden.<br><br><expandRow>(@MinUnits@) +@BonusAD*100@&nbsp;% Angriffsschaden</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusAD","value":0.0700,"format_string":""},{"name":"Frequency","value":4.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusAD","value":0.1200,"format_string":""},{"name":"Frequency","value":4.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusAD","value":0.1800,"format_string":""},{"name":"Frequency","value":4.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusAD","value":0.2500,"format_string":""},{"name":"Frequency","value":4.0000,"format_string":""}],"min_units":5,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Verteidiger","trait_id":"Set8_Defender","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Defender.png","tooltip_text":"Dein Team erhält zusätzliche Rüstung und Verteidiger erhalten mehr. <br><br><expandRow> (@MinUnits@) +@BonusArmor@&nbsp;Rüstung, +@DefenderBonusArmor@ für Verteidiger</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusArmor","value":25.0000,"format_string":""},{"name":"DefenderBonusArmor","value":50.0000,"format_string":""},{"name":"HexRadius","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusArmor","value":70.0000,"format_string":""},{"name":"DefenderBonusArmor","value":140.0000,"format_string":""},{"name":"HexRadius","value":1.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusArmor","value":180.0000,"format_string":""},{"name":"DefenderBonusArmor","value":360.0000,"format_string":""},{"name":"HexRadius","value":1.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Duellant","trait_id":"Set8_Duelist","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Duelist.png","tooltip_text":"Grundsätzlich: Dein Lauftempo ist erhöht.<br><br>Angriffe von Duellanten gewähren zusätzliches Angriffstempo (bis zu @MaxStacks@&nbsp;Steigerungen).<br><br><row> (@MinUnits@) +@ASPerStack@&nbsp;% Angriffstempo pro Steigerung</row><br><row> (@MinUnits@) +@ASPerStack@&nbsp;% Angriffstempo pro Steigerung</row><br><row> (@MinUnits@) +@ASPerStack@&nbsp;% Angriffstempo pro Steigerung; Duellanten erleiden @DRPercent@&nbsp;% weniger Schaden</row><br><row> (@MinUnits@) +@ASPerStack@&nbsp;% Angriffstempo pro Steigerung; Duellanten erleiden @DRPercent@&nbsp;% weniger Schaden</row>","innate_trait_sets":[{"effect_amounts":[{"name":"MovementSpeedBonus","value":200.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"ASPerStack","value":5.0000,"format_string":""},{"name":"MaxStacks","value":12.0000,"format_string":""},{"name":"DRPercent","value":0.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ASPerStack","value":8.0000,"format_string":""},{"name":"MaxStacks","value":12.0000,"format_string":""},{"name":"DRPercent","value":0.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ASPerStack","value":10.0000,"format_string":""},{"name":"MaxStacks","value":12.0000,"format_string":""},{"name":"DRPercent","value":10.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ASPerStack","value":16.0000,"format_string":""},{"name":"MaxStacks","value":12.0000,"format_string":""},{"name":"DRPercent","value":20.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Mecha:PRIME","trait_id":"Set8_ExoPrime","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_MechaPrime.png","tooltip_text":"Benutze den Gegenstand „PRIME-Auswahl“, um einen PRIME zu bestimmen.<br><br>Kampfbeginn: Der PRIME schließt sich mit den beiden nächstbefindlichen Mecha-Einheiten zusammen und absorbiert @HealthPercent@&nbsp;% ihres Grundlebens.<br><br><row>(@MinUnits@) Der PRIME erhält @APAmount@&nbsp;Fähigkeitsstärke und @ADPercent@&nbsp;% Angriffsschaden.</row><br><row>(@MinUnits@). Alle Mechas erhalten @APAmount@&nbsp;Fähigkeitsstärke und @ADPercent@&nbsp;% Angriffsschaden; der PRIME erhält den doppelten Betrag.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HealthPercent","value":90.0000,"format_string":""},{"name":"ADPercent","value":60.0000,"format_string":""},{"name":"APAmount","value":60.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HealthPercent","value":90.0000,"format_string":""},{"name":"ADPercent","value":55.0000,"format_string":""},{"name":"APAmount","value":55.0000,"format_string":""}],"min_units":5,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Wetterfee","trait_id":"Set8_Forecaster","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Forecaster.png","tooltip_text":"Abhängig vom Wetter gewährt die Wetterfee angrenzenden Verbündeten unterschiedliche Boni. Das Wetter ändert sich von Spiel zu Spiel. ","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"SunnyHealthShieldTier1","value":400.0000,"format_string":""},{"name":"SunnyHealthShieldTier2","value":600.0000,"format_string":""},{"name":"SunnyHealthShieldTier3","value":2000.0000,"format_string":""},{"name":"SunnyDurationTier1","value":10.0000,"format_string":""},{"name":"SunnyDurationTier2","value":10.0000,"format_string":""},{"name":"SunnyDurationTier3","value":45.0000,"format_string":""},{"name":"RainyManaTier1","value":20.0000,"format_string":""},{"name":"RainyManaTier2","value":40.0000,"format_string":""},{"name":"RainyManaTier3","value":100.0000,"format_string":""},{"name":"WindyBonusTier1","value":8.0000,"format_string":""},{"name":"WindyBonusTier2","value":15.0000,"format_string":""},{"name":"WindyBonusTier3","value":99.0000,"format_string":""},{"name":"WindyRefresh","value":5.0000,"format_string":""}],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Tüftler","trait_id":"Set8_GenAE","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Gadgeteens.png","tooltip_text":"Tüftler erschaffen in jeder Runde zufällige modifizierte Waffen mit mächtigen Effekten, die nach einer Runde auseinanderfallen. Tüftler erhalten außerdem Schaden und Schadensverringerung für jeden Gegenstand, den sie ausgerüstet haben.<br><br><row>(@MinUnits@) Erschaffe @ItemsToMake@&nbsp;Gegenstand, @Itembuff@&nbsp;% pro Gegenstand.</row><br><row>(@MinUnits@) Erschaffe @ItemsToMake@&nbsp;Gegenstände, @Itembuff@&nbsp;% pro Gegenstand.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ItemsToMake","value":1.0000,"format_string":""},{"name":"Itembuff","value":4.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ItemsToMake","value":2.0000,"format_string":""},{"name":"Itembuff","value":8.0000,"format_string":""}],"min_units":5,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Schnellfeuer","trait_id":"Set8_GunMage","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Quickdraw.TFT_Set8_Stage2.png","tooltip_text":"Schnellfeuer-Einheiten feuern nach 2 schadensverursachenden Fähigkeitengeschossen ein zusätzliches Fähigkeitengeschoss ab. Die zusätzlichen Schüsse verursachen:<br><br><row>(@MinUnits@) @DamageModifier*100@&nbsp;% Gesamtschaden </row><br><row>(@MinUnits@) @DamageModifier*100@&nbsp;% Gesamtschaden </row><br><row>(@MinUnits@) @DamageModifier*100@&nbsp;% Gesamtschaden </row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamageModifier","value":0.7000,"format_string":""},{"name":"HitsToTrigger","value":2.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DamageModifier","value":1.5000,"format_string":""},{"name":"HitsToTrigger","value":2.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"DamageModifier","value":2.3500,"format_string":""},{"name":"HitsToTrigger","value":2.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Hacker","trait_id":"Set8_Hacker","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Hacker.png","tooltip_text":"Hacker erhalten <TFTKeyword>Omnivampir</TFTKeyword> und beschwören einen H4cker!m. Die Einheit auf dem Reiter-Feld wird in die hintere Reihe des Gegners befördert und kann in den ersten @SecondsUntargetable@&nbsp;Sekunden des Kampfes nicht anvisiert werden.<br><br><row>(@MinUnits@) +@Omnivamp*100@&nbsp;% Omnivampir für Hacker</row><br><row>(@MinUnits@) +@Omnivamp*100@&nbsp;% Omnivampir für Hacker, +@Horsevamp*100@&nbsp;% für den Reiter</row><br><row>(@MinUnits@) +@Omnivamp*100@&nbsp;% Omnivampir für Hacker, +@Horsevamp*100@&nbsp;% für den Reiter</row><br><br><tftitemrules><tftbold>Omnivampir</tftbold>: heilt um einen Teil des verursachten Schadens.</tftitemrules>","innate_trait_sets":[{"effect_amounts":[{"name":"SecondsUntargetable","value":2.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"Omnivamp","value":0.1000,"format_string":""},{"name":"Horsevamp","value":0.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Omnivamp","value":0.2000,"format_string":""},{"name":"Horsevamp","value":0.1500,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Omnivamp","value":0.4000,"format_string":""},{"name":"Horsevamp","value":0.3000,"format_string":""}],"min_units":5,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Herz","trait_id":"Set8_Heart","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Heart.png","tooltip_text":"Wenn Herz-Einheiten ihre Fähigkeit einsetzen, erhält dein Team steigerbare Fähigkeitsstärke für den Rest des Kampfes.<br><br><expandRow>(@MinUnits@) +@APPerCast@&nbsp;Fähigkeitsstärke</expandRow>","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"APPerCast","value":4.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"APPerCast","value":7.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"APPerCast","value":11.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Maskottchen","trait_id":"Set8_Mascot","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Mascot.png","tooltip_text":"Dein Team heilt sich alle @Seconds@&nbsp;Sekunden um einen Prozentsatz des maximalen Lebens und Maskottchen heilen sich um den doppelten Betrag.<br><br>Wenn Maskottchen sterben, ziehen sie sich an den Rand des Spielfelds zurück und feuern ihr Team an. Die Heilung deines Teams wird für jedes anfeuernde Maskottchen um @HealthRegenPerMascot@&nbsp;% erhöht.<br><br><expandRow>(@MinUnits@) @BaseHealthRegen@&nbsp;% Heilung</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Seconds","value":2.0000,"format_string":""},{"name":"BaseHealthRegen","value":1.5000,"format_string":""},{"name":"HealthRegenPerMascot","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Seconds","value":2.0000,"format_string":""},{"name":"BaseHealthRegen","value":3.0000,"format_string":""},{"name":"HealthRegenPerMascot","value":1.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Seconds","value":2.0000,"format_string":""},{"name":"BaseHealthRegen","value":6.0000,"format_string":""},{"name":"HealthRegenPerMascot","value":1.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Büffeltrupp","trait_id":"Set8_OxForce","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_OxForce.png","tooltip_text":"Büffeltrupp-Einheiten erhalten zusätzliche Verteidigung. Einmal pro Kampf, wenn sie unter 1&nbsp;Leben fallen würden, schützen sie sich stattdessen selbst @Duration@&nbsp;Sekunden lang mit einem Schild in Höhe von @ShieldPercent@&nbsp;% ihres maximalen Lebens.<br><br><expandRow>(@MinUnits@) @Defenses@&nbsp;Rüstung und Magieresistenz</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Defenses","value":5.0000,"format_string":""},{"name":"ShieldPercent","value":50.0000,"format_string":""},{"name":"Duration","value":1.5000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Defenses","value":35.0000,"format_string":""},{"name":"ShieldPercent","value":50.0000,"format_string":""},{"name":"Duration","value":1.5000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Defenses","value":75.0000,"format_string":""},{"name":"ShieldPercent","value":50.0000,"format_string":""},{"name":"Duration","value":1.5000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Zeitspringer","trait_id":"Set8_Parallel","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Parallel.TFT_Set8_Stage2.png","tooltip_text":"(@MinUnits@) Ezreal lernt von seinem älteren, noch attraktiveren Selbst und begleitet ihn auf zukünftige Abenteuer. <br><br>Ezreals Fähigkeit wird zu einer Explosion, die alle Gegner in einer Linie trifft. <br><br>Die Fähigkeit von Ultimativer Ezreal beschwört zwei zusätzliche temporäre Duplikate. ","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":2,"max_units":2,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Witzbold","trait_id":"Set8_Prankster","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Prankster.png","tooltip_text":"<row>(@MinUnits@) Einmal pro Kampf: Fällt ihr Leben unter @HealthThreshold@&nbsp;%, lassen Witzbolde eine Übungspuppe erscheinen, bewegen sich an einen sicheren Ort und stellen @HealthRegen@&nbsp;Leben wieder her.</row><br><row>(@MinUnits@) Und der Gegner, der die Witzbold-Übungspuppe tötet, wird @StunDuration@&nbsp;Sekunden lang betäubt.</row><br><row>(@MinUnits@) Die Lebenswiederherstellung wird erhöht auf @HealthRegen@&nbsp;Leben und die Betäubungsdauer beträgt @StunDuration@&nbsp;Sekunden.</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HealthThreshold","value":50.0000,"format_string":""},{"name":"StunDuration","value":0.0000,"format_string":""},{"name":"HealthRegen","value":150.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HealthThreshold","value":50.0000,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""},{"name":"HealthRegen","value":150.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"HealthThreshold","value":50.0000,"format_string":""},{"name":"HealthRegen","value":350.0000,"format_string":""},{"name":"StunDuration","value":2.0000,"format_string":""}],"min_units":4,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"InfiniTeam","trait_id":"Set8_Pulsefire","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_InfiniTeam.TFT_Set8_Stage2.png","tooltip_text":"Das InfiniTeam öffnet ein Portal in einen anderen Zeitstrang. Zu Kampfbeginn beschwört jedes InfiniTeam, das auf dem Portal positioniert wird, eine alternative Version von sich mit anderen Gegenständen. Es erhält 1 für jede Augmentierung, die du besitzt. <br><br><tftitemrules>Leben und Schaden der Kopien sind verringert.</tftitemrules><br><br><row>(@MinUnits@) @NumberOfPortals@&nbsp;Portal geöffnet: @DamageReduction@&nbsp;% Schaden und @PercentHealth@&nbsp;% Leben</row><br><row>(@MinUnits@) @NumberOfPortals@&nbsp;Portale geöffnet: @DamageReduction@&nbsp;% Schaden und @PercentHealth@&nbsp;% Leben</row><br><row>(@MinUnits@) @NumberOfPortals@&nbsp;Portale geöffnet: @DamageReduction@&nbsp;% Schaden und @PercentHealth@&nbsp;% Leben</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"NumberOfPortals","value":1.0000,"format_string":""},{"name":"PercentHealth","value":45.0000,"format_string":""},{"name":"DamageReduction","value":45.0000,"format_string":""},{"name":"OnlyInfiniteamUnits","value":1.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"NumberOfPortals","value":2.0000,"format_string":""},{"name":"PercentHealth","value":50.0000,"format_string":""},{"name":"DamageReduction","value":50.0000,"format_string":""},{"name":"OnlyInfiniteamUnits","value":1.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"NumberOfPortals","value":2.0000,"format_string":""},{"name":"PercentHealth","value":85.0000,"format_string":""},{"name":"DamageReduction","value":85.0000,"format_string":""},{"name":"OnlyInfiniteamUnits","value":1.0000,"format_string":""}],"min_units":7,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Aufklärer","trait_id":"Set8_Recon","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Recon.png","tooltip_text":"Grundsätzlich: Du erhältst @BonusRange@&nbsp;Felder Angriffsreichweite.<br><br>Wenn ein Gegner in der Nähe ist, springen Aufklärer in Sicherheit, bevor sie ihre Fähigkeit einsetzen.<br><br><row>(@MinUnits@) +@CritChanceAmpPercent@&nbsp;% Chance auf kritische Treffer </row><br><row>(@MinUnits@) +@CritChanceAmpPercent@&nbsp;% Chance auf kritische Treffer </row><br><row>(@MinUnits@) +@CritChanceAmpPercent@&nbsp;% Chance auf kritische Treffer und Aufklärer-Fähigkeiten können kritisch treffen.</row>","innate_trait_sets":[{"effect_amounts":[{"name":"BonusRange","value":2.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"CritChanceAmpPercent","value":20.0000,"format_string":""},{"name":"SpellCrit","value":0.0000,"format_string":""},{"name":"DashSpeed","value":1500.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"CritChanceAmpPercent","value":75.0000,"format_string":""},{"name":"SpellCrit","value":0.0000,"format_string":""},{"name":"DashSpeed","value":1500.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"CritChanceAmpPercent","value":100.0000,"format_string":""},{"name":"SpellCrit","value":1.0000,"format_string":""},{"name":"DashSpeed","value":1500.0000,"format_string":""}],"min_units":4,"max_units":999,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Renegat","trait_id":"Set8_Renegade","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Renegade.png","tooltip_text":"Renegaten-Einheiten verursachen zusätzlichen Schaden und der letzte überlebende Renegat verursacht mehr.<br><br><expandRow>(@MinUnits@) @BasePercentBonusDamage@&nbsp;% zusätzlicher Schaden, zusätzlich @AdditionalBonusDamage@&nbsp;% für den letzten Überlebenden.</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BasePercentBonusDamage","value":25.0000,"format_string":""},{"name":"AdditionalBonusDamage","value":20.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BasePercentBonusDamage","value":40.0000,"format_string":""},{"name":"AdditionalBonusDamage","value":30.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BasePercentBonusDamage","value":70.0000,"format_string":""},{"name":"AdditionalBonusDamage","value":40.0000,"format_string":""}],"min_units":7,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Dimensionswanderer","trait_id":"Set8_Riftwalker","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Riftwalker.TFT_Set8_Stage2.png","tooltip_text":"<row>(@MinUnits@) Die Dimensionswanderer öffnen einen Riss zwischen den Dimensionen und beschwören ihren Verbündeten Zac, der basierend auf der gesamten Sternenwertung der Dimensionswanderer mächtiger wird.<br><br>Zac erhält das zuletzt aufgeführte Attribut des nächstbefindlichen Dimensionswanderers.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ZacBloblets","value":0.0000,"format_string":""},{"name":"ZacBlobletsHealthPercent","value":50.0000,"format_string":""},{"name":"ZacStarMultiplier","value":1.5000,"format_string":""},{"name":"ZacGainsTrait","value":1.0000,"format_string":""},{"name":"ZacBaseHP","value":175.0000,"format_string":""},{"name":"ZacBaseAD","value":12.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Laserkorps","trait_id":"Set8_SpaceCorps","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Lasercorps.png","tooltip_text":"Wenn ein Laserkorps-Agent Angriffe ausführt oder von einem Angriff getroffen wird, fügt die Drohne dem Ziel des Agenten magischen Schaden zu (@ICD@&nbsp;Sekunden Abklingzeit). Wenn der Agent stirbt, werden die Drohnen einem anderen Champion mit einer Drohne zugewiesen.<br><br>Drohnenlaser verursachen:<br><row>(@MinUnits@) @MagicDamage@&nbsp;magischen Schaden</row><br><row>(@MinUnits@) @MagicDamage@&nbsp;magischen Schaden UND alle Champions erhalten eine Drohne.</row><br><row>(@MinUnits@) @MagicDamage@&nbsp;magischen Schaden. </row> <br><row>(@MinUnits@) @MagicDamage@&nbsp;magischen Schaden.  </row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MagicDamage","value":27.0000,"format_string":""},{"name":"PercentChance","value":1.0000,"format_string":""},{"name":"ICD","value":0.4000,"format_string":""},{"name":"DronesForNonLaserCorps","value":0.0000,"format_string":""},{"name":"DronesForLaserCorps","value":1.0000,"format_string":""},{"name":"DroneHeal","value":0.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"MagicDamage","value":35.0000,"format_string":""},{"name":"PercentChance","value":1.0000,"format_string":""},{"name":"ICD","value":0.4000,"format_string":""},{"name":"DronesForNonLaserCorps","value":1.0000,"format_string":""},{"name":"DronesForLaserCorps","value":1.0000,"format_string":""},{"name":"DroneHeal","value":0.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"MagicDamage","value":55.0000,"format_string":""},{"name":"PercentChance","value":1.0000,"format_string":""},{"name":"ICD","value":0.4000,"format_string":""},{"name":"DronesForNonLaserCorps","value":1.0000,"format_string":""},{"name":"DronesForLaserCorps","value":1.0000,"format_string":""},{"name":"DroneHeal","value":0.0000,"format_string":""}],"min_units":5,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"MagicDamage","value":80.0000,"format_string":""},{"name":"PercentChance","value":1.0000,"format_string":""},{"name":"ICD","value":0.4000,"format_string":""},{"name":"DronesForNonLaserCorps","value":1.0000,"format_string":""},{"name":"DronesForLaserCorps","value":1.0000,"format_string":""},{"name":"DroneHeal","value":0.0000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Sternenwächter","trait_id":"Set8_StarGuardian","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_StarGuardian.png","tooltip_text":"Sternenwächter erhalten mehr Mana im Kampf.<br><br><expandRow>(@MinUnits@) @AdditionalManaPercentage@&nbsp;% Mana</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AdditionalManaPercentage","value":30.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AdditionalManaPercentage","value":60.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AdditionalManaPercentage","value":100.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"AdditionalManaPercentage","value":175.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Superhelden","trait_id":"Set8_Supers","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Supers.png","tooltip_text":"<row>(@MinUnits@) Kampfbeginn: Du nimmst eine Pose ein, die deinem Team @BaseBonusDamage@&nbsp;% zusätzlichen Schaden gewährt. Dieser Wert wird für jeden 3-Sterne-Champion in deinem Team um @BonusDamagePer3Star@&nbsp;% erhöht.</row><br><br>Zusätzlicher Schaden: @TFTUnitProperty.trait:TFT8_Supers_TotalBonusDamage@&nbsp;%<br>","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"BaseBonusDamage","value":18.0000,"format_string":""},{"name":"BonusDamagePer3Star","value":3.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Bedrohung","trait_id":"Set8_Threat","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Threat.png","tooltip_text":"Bedrohungen haben keinen Attributsbonus. Stattdessen verfügen sie über mächtige Fähigkeiten und erhöhte Grundwerte.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Untergrund","trait_id":"Set8_UndergroundThe","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Underground.png","tooltip_text":"Der Untergrund muss nach jedem Kampf gegen einen Spieler durch die Kanalisation schleichen und @RoundCount@&nbsp;Schlösser knacken, um einen Tresor zu öffnen. Wenn sich der Tresor öffnet, kannst du dir die Beute direkt nehmen oder einen weiteren Raubzug durchführen, um noch bessere Belohnungen zu erhalten.<br><br><expandRow>(@MinUnits@) @WinProgress@&nbsp;Schlösser pro Sieg, @LossProgress@&nbsp;Schlösser pro Niederlage</expandRow><br><br>Aktuelle Raubzug-Stufe: @TFTUnitProperty.trait:TFT8_Underground_CurrentStage@<br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"RoundCount","value":10.0000,"format_string":""},{"name":"TableQueryBonus","value":0.0000,"format_string":""},{"name":"WinProgress","value":2.0000,"format_string":""},{"name":"LossProgress","value":3.0000,"format_string":""},{"name":"WinProgressHR","value":4.0000,"format_string":""},{"name":"LossProgressHR","value":6.0000,"format_string":""},{"name":"RoundCountDU","value":20.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"RoundCount","value":10.0000,"format_string":""},{"name":"TableQueryBonus","value":0.0000,"format_string":""},{"name":"WinProgress","value":2.0000,"format_string":""},{"name":"LossProgress","value":4.0000,"format_string":""},{"name":"WinProgressHR","value":4.0000,"format_string":""},{"name":"LossProgressHR","value":8.0000,"format_string":""},{"name":"RoundCountDU","value":20.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"RoundCount","value":10.0000,"format_string":""},{"name":"TableQueryBonus","value":0.0000,"format_string":""},{"name":"WinProgress","value":3.0000,"format_string":""},{"name":"LossProgress","value":5.0000,"format_string":""},{"name":"WinProgressHR","value":6.0000,"format_string":""},{"name":"LossProgressHR","value":10.0000,"format_string":""},{"name":"RoundCountDU","value":20.0000,"format_string":""}],"min_units":5,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"RoundCount","value":10.0000,"format_string":""},{"name":"TableQueryBonus","value":0.0000,"format_string":""},{"name":"WinProgress","value":4.0000,"format_string":""},{"name":"LossProgress","value":7.0000,"format_string":""},{"name":"WinProgressHR","value":8.0000,"format_string":""},{"name":"LossProgressHR","value":14.0000,"format_string":""},{"name":"RoundCountDU","value":20.0000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Assassine","trait_id":"TFTTutorial_Assassin","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"Grundsätzlich: Zu Kampfbeginn springen Assassinen zur hinteren Reihe des Gegners.<br><br>Assassinen erhalten zusätzlichen kritischen Trefferschaden und die Chance auf kritische Treffer ist erhöht.<br><br><expandRow>(@MinUnits@) +@CritAmpPercent@&nbsp;% kritischer Trefferschaden & +@CritChanceAmpPercent@&nbsp;% Chance auf kritische Treffer</expandRow><br>","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"CritAmpPercent","value":75.0000,"format_string":""},{"name":"CritChanceAmpPercent","value":5.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"CritAmpPercent","value":150.0000,"format_string":""},{"name":"CritChanceAmpPercent","value":20.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Klingenmeister","trait_id":"TFTTutorial_Blademaster","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Blademaster.png","tooltip_text":"(@MinUnits@) Angriffe von Klingenmeistern haben eine Chance von @ProcChance@&nbsp;%, sofort einen zusätzlichen Angriff gegen das Ziel auszulösen.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcChance","value":45.0000,"format_string":""},{"name":"ExtraAttacks","value":1.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Raufbold","trait_id":"TFTTutorial_Brawler","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"Raufbolde erhalten zusätzliches Leben.<br><br><expandRow>(@MinUnits@) @BonusHealth@&nbsp;Leben</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":250.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusHealth","value":500.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Dämon","trait_id":"TFTTutorial_Demon","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Demon.png","tooltip_text":"(@MinUnits@) Angriffe von Dämonen haben eine Chance von @ManaDrainProcChance@&nbsp;%, das Mana ihres Ziels um @ManaDrainBurn@ zu verringern und beim Dämon @ManaDrainDrain@&nbsp;Mana wiederherzustellen.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaDrainProcChance","value":40.0000,"format_string":""},{"name":"ManaDrainBurn","value":20.0000,"format_string":""},{"name":"ManaDrainDrain","value":30.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Frost","trait_id":"TFTTutorial_Glacial","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Glacial.png","tooltip_text":"(@MinUnits@) Angriffe von Frost-Champions haben eine Chance von @ProcPercent@&nbsp;%, das Ziel @StunDuration@&nbsp;Sekunden lang zu betäuben.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcPercent","value":20.0000,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""}],"min_units":2,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Revolverheld","trait_id":"TFTTutorial_Gunslinger","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Gunslinger.png","tooltip_text":"Angriffe von Revolverhelden haben eine Chance von @ProcPercent@&nbsp;%, auf weitere Gegner in Reichweite zusätzliche Kugeln abzufeuern, die dem Ziel Schaden in Höhe von 100&nbsp;% des Angriffsschadens des Revolverhelden zufügen.<br><br><row>(@MinUnits@) Greift @ExtraTargetsHit@&nbsp;weitere Gegner an</row><br><row>(@MinUnits@) Greift @ExtraTargetsHit@&nbsp;weitere Gegner an</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"GunslingerTier","value":1.0000,"format_string":""},{"name":"ExtraTargetsHit","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"GunslingerTier","value":2.0000,"format_string":""},{"name":"ExtraTargetsHit","value":2.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Hextech","trait_id":"TFTTutorial_Hextech","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Hextech.png","tooltip_text":"Zu Kampfbeginn wirft ein verbündeter Hextech-Champion eine Pulsbombe auf einen zufälligen Gegner. Wenn sie explodiert, wird das Angriffstempo naher Gegner einige Sekunden lang um @AttackSpeedReductionPercent@&nbsp;% verringert.<br><br><expandRow>(@MinUnits@) Umkreis von @HexSize@&nbsp;Feldern. @DebuffDuration@&nbsp;Sekunden</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DebuffDuration","value":3.0000,"format_string":""},{"name":"HexSize","value":1.0000,"format_string":""},{"name":"ArrivalPhaseAnimationBuffer","value":1.2500,"format_string":""},{"name":"AttackSpeedReductionPercent","value":35.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DebuffDuration","value":5.0000,"format_string":""},{"name":"HexSize","value":2.0000,"format_string":""},{"name":"ArrivalPhaseAnimationBuffer","value":1.2500,"format_string":""},{"name":"AttackSpeedReductionPercent","value":35.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Imperial","trait_id":"TFTTutorial_Imperial","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Imperial.png","tooltip_text":"(@MinUnits@) Zu Kampfbeginn werden alle imperialen Champions verstärkt und verursachen doppelten Schaden.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamageMultiplier","value":2.0000,"format_string":""}],"min_units":2,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Ritter","trait_id":"TFTTutorial_Knight","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"Alle Verbündeten blocken eine gleichbleibende Menge Schaden aus allen Schadensquellen.<br><br><expandRow>(@MinUnits@) @BlockAmount@&nbsp;Schaden geblockt</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BlockAmount","value":15.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BlockAmount","value":30.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BlockAmount","value":60.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Ninja","trait_id":"TFTTutorial_Ninja","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ninja.png","tooltip_text":"(@MinUnits@) Ninjas erhalten @ADValue@&nbsp;Angriffsschaden und @APValue@&nbsp;% Fähigkeitsstärke.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ADValue","value":80.0000,"format_string":""},{"name":"APValue","value":80.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Pirat","trait_id":"TFTTutorial_Pirate","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Pirate.png","tooltip_text":"(@MinUnits@) Bei jedem Kampfende gegen einen anderen Spieler erscheint auf deinem Spielfeld eine Schatztruhe mit bis zu 4&nbsp;Gold.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":3,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Schütze","trait_id":"TFTTutorial_Ranger","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ranger.png","tooltip_text":"(@MinUnits@) Schützen erhalten alle @DelayBetweenBuffs@&nbsp;Sekunden +@AttackSpeed@&nbsp;% Angriffstempo, das @BuffDuration@&nbsp;Sekunden anhält. Dieser Effekt beginnt @InitialDelay@&nbsp;Sekunden nach Kampfbeginn.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeed","value":100.0000,"format_string":""},{"name":"BuffDuration","value":4.0000,"format_string":""},{"name":"DelayBetweenBuffs","value":4.0000,"format_string":""},{"name":"InitialDelay","value":4.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Roboter","trait_id":"TFTTutorial_Robot","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Robot.png","tooltip_text":"(@MinUnits@) Roboter beginnen den Kampf mit vollem Mana.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Gestaltwandler","trait_id":"TFTTutorial_Shapeshifter","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"(@MinUnits@) Gestaltwandler erhalten @HPPercent@&nbsp;% zusätzliches maximales Leben, wenn sie sich verwandeln.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HPPercent","value":60.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Zaubermeister","trait_id":"TFTTutorial_Sorcerer","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"Grundsätzlich: Zaubermeister erhalten doppeltes Mana durch Angriffe.<br><br>Alle Verbündeten haben erhöhte Fähigkeitsstärke.<br><br><expandRow>(@MinUnits@) +@AP@&nbsp;% Fähigkeitsstärke</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AP","value":40.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AP","value":120.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Vorbild","trait_id":"TFTTutorial_TutorialPrimary","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Exemplar.png","tooltip_text":"Zu Kampfbeginn werden ausgewählte Vorbilder durch „Gerechtigkeit“ verstärkt. Dadurch erhalten sie @AttackDamage@&nbsp;Angriffsschaden und erleiden @DamageReductionPercent@&nbsp;% weniger Schaden durch Gegner.<br><br><row>(@MinUnits@) Ein zufälliges Vorbild wird verstärkt</row><br><row>(@MinUnits@) Alle Vorbilder werden verstärkt</row><br><row>(@MinUnits@) Die Vorbilder vereinen ihre Macht und rufen einen Avatar der Gerechtigkeit an!</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackDamage","value":50.0000,"format_string":""},{"name":"DamageReductionPercent","value":50.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackDamage","value":50.0000,"format_string":""},{"name":"DamageReductionPercent","value":50.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AttackDamage","value":50.0000,"format_string":""},{"name":"DamageReductionPercent","value":50.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Bewahrer","trait_id":"TFTTutorial_TutorialSecondary","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"Bewahrer erhalten zusätzliches Leben und erleiden weniger Schaden aus allen Quellen.<br><br><expandRow>(@MinUnits@) @BlockAmount@&nbsp;Schaden geblockt. @BonusHealth@&nbsp;Leben</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BlockAmount","value":15.0000,"format_string":""},{"name":"BonusHealth","value":200.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BlockAmount","value":30.0000,"format_string":""},{"name":"BonusHealth","value":400.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Leere","trait_id":"TFTTutorial_Void","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) Angriffe und Fähigkeiten von Champions der Leere verursachen absoluten Schaden.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Wild","trait_id":"TFTTutorial_Wild","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Wild.png","tooltip_text":"(@MinUnits@) Wilde Champions erhalten nach jedem Angriff @AttackSpeedPercent@&nbsp;% zusätzliches Angriffstempo (maximal @MaxStacks@&nbsp;Steigerungen).","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeedPercent","value":10.0000,"format_string":""},{"name":"MaxStacks","value":5.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Yordle","trait_id":"TFTTutorial_Yordle","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Yordle.png","tooltip_text":"(@MinUnits@) Yordle erhalten +@MissPercent@&nbsp;% zusätzliche Chance auf Ausweichen.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MissPercent","value":30.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]}]