{
    "MATCH_DETAILS_BAN_AND_OBJECTIVES": "禁用英雄 + 地圖目標",
    "MATCH_DETAILS_GAME_CREATION_DATE_FORMAT": "YYYY/MM/DD",
    "MATCH_DETAILS_LOADING_ERROR": "目前無法連接對戰紀錄功能。此為預期外的錯誤。請稍候片刻並重試一次。",
    "MATCH_DETAILS_LOADING_ERROR_CONFIRMATION": "確定",
    "MATCH_DETAILS_OBJECTIVES": "地圖目標",
    "MATCH_DETAILS_SUB_NAV_TITLE_GRAPH": "圖表",
    "MATCH_DETAILS_SUB_NAV_TITLE_OVERVIEW": "總覽",
    "MATCH_DETAILS_SUB_NAV_TITLE_RUNES": "符文",
    "MATCH_DETAILS_SUB_NAV_TITLE_SCOREBOARD": "計分板",
    "MATCH_DETAILS_SUB_NAV_TITLE_STATS": "資訊",
    "MATCH_DETAILS_SUMMONER_NAME": "召喚師",
    "MATCH_DETAILS_VIEW_ON_WEB": "線上檢視",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_CHAMPION_MAGICAL": "對英雄魔法傷害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_CHAMPION_PHYSICAL": "對英雄物理傷害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_CHAMPION_TOTAL": "對英雄總傷害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_CHAMPION_TRUE": "對英雄真實傷害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_DEALT_TOTAL_MAGICAL": "魔法傷害輸出",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_DEALT_TOTAL_OBJECTIVES": "對地圖目標總傷害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_DEALT_TOTAL_PHYSICAL": "物理傷害輸出",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_DEALT_TOTAL_TRUE": "真實傷害輸出",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_DEALT_TOTAL_TURRET": "對防禦塔總傷害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_HEALED": "回復生命",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_SELF_MITIGATED": "自我減傷",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_TAKEN_MAGICAL": "承受魔法傷害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_TAKEN_PHYSICAL": "承受物理傷害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_TAKEN_TOTAL": "承受傷害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_TAKEN_TRUE": "承受真實傷害",
    "MATCH_HISTORY_GRAPH_ATTR_GOLD_EARNED": "獲得金錢",
    "MATCH_HISTORY_GRAPH_ATTR_GOLD_SPENT": "消費金錢",
    "MATCH_HISTORY_GRAPH_ATTR_KILLED_MINION": "擊殺小兵",
    "MATCH_HISTORY_GRAPH_ATTR_KILLED_NEUTRAL": "擊殺中立怪物",
    "MATCH_HISTORY_GRAPH_ATTR_KILLED_NEUTRAL_JUNGLE_ENEMY": "擊殺敵方野區中立怪物",
    "MATCH_HISTORY_GRAPH_ATTR_KILLED_NEUTRAL_JUNGLE_TEAM": "擊殺我方野區中立怪物",
    "MATCH_HISTORY_GRAPH_ATTR_TOTAL_DAMAGE_SHIELDED_ON_TEAMMATES": "友軍護盾值",
    "MATCH_HISTORY_GRAPH_ATTR_TOTAL_HEAL_ON_TEAMMATES": "友軍治癒量",
    "MATCH_HISTORY_GRAPH_ATTR_WARDS_DESTROYED": "摧毀偵查守衛數",
    "MATCH_HISTORY_GRAPH_ATTR_WARDS_PLACED": "放置偵查守衛數",
    "MATCH_HISTORY_GRAPH_ATTR_WARDS_PURCHASED_VISION": "購買控域守衛數",
    "MATCH_HISTORY_GRAPH_ATTR_WARDS_VISION_SCORE": "視野分數",
    "MATCH_HISTORY_GRAPH_TAB_DAMAGE_DEALT_CHAMPIONS": "對英雄造成的傷害",
    "MATCH_HISTORY_GRAPH_TAB_DAMAGE_TAKEN_HEALED": "承受傷害及回復生命",
    "MATCH_HISTORY_GRAPH_TAB_INCOME": "收入",
    "MATCH_HISTORY_GRAPH_TAB_MONSTERS_MINIONS": "中立怪物和小兵",
    "MATCH_HISTORY_GRAPH_TAB_TOTAL_DAMAGE_DEALT": "總傷害輸出",
    "MATCH_HISTORY_GRAPH_TAB_VISION": "視野",
    "MATCH_HISTORY_GRAPH_TAB_WARDS": "偵查守衛",
    "MATCH_HISTORY_ITEM_SETS_IMPORT_NAME": "從 {{summoner}} 那裡取得 {{champion}} 的裝備",
    "MATCH_HISTORY_MATCH_RESULT_DEFEAT": "戰敗",
    "MATCH_HISTORY_MATCH_RESULT_REMAKE": "提前結束",
    "MATCH_HISTORY_MATCH_RESULT_REMAKE_LEAVER": "中離者（提前結束）",
    "MATCH_HISTORY_MATCH_RESULT_REMAKE_RESTRICTED": "敗（提前結束）",
    "MATCH_HISTORY_MATCH_RESULT_TEAM_1_LABEL": "隊伍 1",
    "MATCH_HISTORY_MATCH_RESULT_TEAM_2_LABEL": "隊伍 2",
    "MATCH_HISTORY_MATCH_RESULT_VICTORY": "勝利",
    "MATCH_HISTORY_OVERVIEW_EVENT_KILLS_LABEL": "擊殺",
    "MATCH_HISTORY_OVERVIEW_EVENT_OBJECTIVES_LABEL": "地圖目標",
    "MATCH_HISTORY_OVERVIEW_MAP_BUILDING_KILLS_OPTION": "摧毀建築物",
    "MATCH_HISTORY_OVERVIEW_MAP_CHAMPION_KILLS_OPTION": "擊殺 / 死亡地點",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_CHAMPION_GOLD_OPTION": "英雄經濟",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_CHAMPION_GOLD_TITLE": "英雄經濟",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_GOLD_ADVANTAGE_OPTION": "隊伍經濟優勢",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_GOLD_ADVANTAGE_TITLE": "隊伍經濟優勢",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_GOLD_ADVANTAGE_TOOLTIP_AHEAD": "{{team}} 在 {{time}} 時領先 {{gold}} 金錢",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_GOLD_ADVANTAGE_TOOLTIP_EVEN": "在 {{time}} 持平",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_GOLD_ADVANTAGE_TOOLTIP_TEAM_ONE": "藍方",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_GOLD_ADVANTAGE_TOOLTIP_TEAM_TWO": "紅方",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_GOLD_TOOLTIP": "在 {{time}} 時獲得 {{gold}} 金錢",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_NO_TIMELINE": "本場次沒有可用的資料",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_SELECTION_TEXT": "選擇一個圖表",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_TEAM_GOLD_OPTION": "團隊經濟",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_TEAM_GOLD_TITLE": "團隊經濟",
    "MATCH_HISTORY_PROFILE_SUB_MENU_TITLE": "對戰紀錄",
    "MATCH_HISTORY_QUEUE_MODE_CUSTOM": "自訂對戰",
    "MATCH_HISTORY_SCOREBOARD_CS_ICON": "擊殺小兵",
    "MATCH_HISTORY_SCOREBOARD_GOLD_ICON": "獲得金錢",
    "MATCH_HISTORY_SCOREBOARD_KDA_ICON": "擊殺／死亡／助攻",
    "MATCH_HISTORY_SCOREBOARD_MENU_ADD_FRIEND": "新增好友",
    "MATCH_HISTORY_SCOREBOARD_MENU_BLOCK_BTN_BLOCK": "封鎖",
    "MATCH_HISTORY_SCOREBOARD_MENU_BLOCK_BTN_CANCEL": "取消",
    "MATCH_HISTORY_SCOREBOARD_MENU_BLOCK_CONFIRM_TEXT": "封鎖{{name}}：<br/><br/>- 將他們從好友名單中移除<br/>- 拒絕他們的好友邀請<br/>- 阻擋未來任何對話",
    "MATCH_HISTORY_SCOREBOARD_MENU_BLOCK_CONFIRM_TITLE": "封鎖召喚師",
    "MATCH_HISTORY_SCOREBOARD_MENU_BLOCK_PLAYER": "封鎖",
    "MATCH_HISTORY_SCOREBOARD_MENU_IMPORT_ITEM_SET": "輸入道具組合",
    "MATCH_HISTORY_SCOREBOARD_MENU_REMOVE_FRIEND": "移除好友",
    "MATCH_HISTORY_SCOREBOARD_MENU_UNBLOCK_PLAYER": "解除封鎖",
    "MATCH_HISTORY_SCOREBOARD_MENU_VIEW_PROFILE": "檢視資料",
    "MATCH_HISTORY_SCOREBOARD_OBJECTIVE_BARON": "擊殺巴龍",
    "MATCH_HISTORY_SCOREBOARD_OBJECTIVE_DRAGON": "擊殺飛龍",
    "MATCH_HISTORY_SCOREBOARD_OBJECTIVE_INHIBITOR": "摧毀水晶兵營",
    "MATCH_HISTORY_SCOREBOARD_OBJECTIVE_RIFT_HERALD": "擊殺預示者",
    "MATCH_HISTORY_SCOREBOARD_OBJECTIVE_TOWER": "摧毀防禦塔",
    "MATCH_HISTORY_SCOREBOARD_OBJECTIVE_VILEMAW": "威洛魔擊殺",
    "MATCH_HISTORY_SCOREBOARD_TEAM_GOLD": "團隊經濟",
    "MATCH_HISTORY_SCOREBOARD_TEAM_KDA": "擊殺／死亡／助攻",
    "MATCH_HISTORY_SCOREBOARD_TEAM_SCORE_STARGUARDIAN": "回合分數",
    "MATCH_HISTORY_SCOREBOARD_TEAM_STAT0_PROJECT": "已獲得增幅斷片",
    "MATCH_HISTORY_SCOREBOARD_TEAM_STAT1_PROJECT": "已獲得勝利積分",
    "MATCH_HISTORY_STATS_ATTR_DMG_CHAMPION_MAGICAL": "對英雄魔法傷害",
    "MATCH_HISTORY_STATS_ATTR_DMG_CHAMPION_PHYSICAL": "對英雄物理傷害",
    "MATCH_HISTORY_STATS_ATTR_DMG_CHAMPION_TOTAL": "對英雄總傷害",
    "MATCH_HISTORY_STATS_ATTR_DMG_CHAMPION_TRUE": "對英雄真實傷害",
    "MATCH_HISTORY_STATS_ATTR_DMG_DEALT_MAGICAL": "魔法傷害輸出",
    "MATCH_HISTORY_STATS_ATTR_DMG_DEALT_PHYSICAL": "物理傷害輸出",
    "MATCH_HISTORY_STATS_ATTR_DMG_DEALT_TOTAL": "總傷害輸出",
    "MATCH_HISTORY_STATS_ATTR_DMG_DEALT_TOTAL_OBJECTIVES": "對地圖目標總傷害",
    "MATCH_HISTORY_STATS_ATTR_DMG_DEALT_TOTAL_TURRETS": "對防禦塔總傷害",
    "MATCH_HISTORY_STATS_ATTR_DMG_DEALT_TRUE": "真實傷害輸出",
    "MATCH_HISTORY_STATS_ATTR_DMG_HEALED": "回復生命",
    "MATCH_HISTORY_STATS_ATTR_DMG_SELF_MITIGATED": "自我減傷",
    "MATCH_HISTORY_STATS_ATTR_DMG_TAKEN_MAGICAL": "承受魔法傷害",
    "MATCH_HISTORY_STATS_ATTR_DMG_TAKEN_PHYSICAL": "承受物理傷害",
    "MATCH_HISTORY_STATS_ATTR_DMG_TAKEN_TOTAL": "承受傷害",
    "MATCH_HISTORY_STATS_ATTR_DMG_TAKEN_TRUE": "承受真實傷害",
    "MATCH_HISTORY_STATS_ATTR_FIRST_BLOOD": "首殺",
    "MATCH_HISTORY_STATS_ATTR_GOLD_EARNED": "獲得金錢",
    "MATCH_HISTORY_STATS_ATTR_GOLD_SPENT": "花費金錢",
    "MATCH_HISTORY_STATS_ATTR_KDA": "KDA",
    "MATCH_HISTORY_STATS_ATTR_KILLED_MINION": "擊殺小兵",
    "MATCH_HISTORY_STATS_ATTR_KILLED_NEUTRAL": "擊殺中立野怪",
    "MATCH_HISTORY_STATS_ATTR_KILLED_NEUTRAL_JUNGLE_ENEMY": "在敵方野區擊殺中立野怪",
    "MATCH_HISTORY_STATS_ATTR_KILLED_NEUTRAL_JUNGLE_TEAM": "在我方野區擊殺中立野怪",
    "MATCH_HISTORY_STATS_ATTR_LARGEST_CRITICAL_STRIKE": "最大暴擊傷害",
    "MATCH_HISTORY_STATS_ATTR_LARGEST_KILLING_SPREE": "最大連殺數",
    "MATCH_HISTORY_STATS_ATTR_LARGEST_MULTI_KILL": "最高同時擊殺",
    "MATCH_HISTORY_STATS_ATTR_MISC_INHIBITORS_DESTROYED": "摧毀水晶兵營",
    "MATCH_HISTORY_STATS_ATTR_MISC_TOWERS_DESTROYED": "摧毀防禦塔",
    "MATCH_HISTORY_STATS_ATTR_TIME_CCING_OTHERS": "控場分數",
    "MATCH_HISTORY_STATS_ATTR_TOTAL_DAMAGE_SHIELDED_ON_TEAMMATES": "友軍護盾值",
    "MATCH_HISTORY_STATS_ATTR_TOTAL_HEAL_ON_TEAMMATES": "友軍治癒量",
    "MATCH_HISTORY_STATS_ATTR_WARDS_DESTROYED": "摧毀偵查守衛數",
    "MATCH_HISTORY_STATS_ATTR_WARDS_PLACED": "放置偵查守衛數",
    "MATCH_HISTORY_STATS_ATTR_WARDS_PURCHASED_STEALTH": "已購買潛行守衛",
    "MATCH_HISTORY_STATS_ATTR_WARDS_PURCHASED_VISION": "購買控域守衛數",
    "MATCH_HISTORY_STATS_ATTR_WARDS_VISION_SCORE": "視野分數",
    "MATCH_HISTORY_STATS_TAB_COMBAT": "對戰",
    "MATCH_HISTORY_STATS_TAB_DMG": "造成傷害",
    "MATCH_HISTORY_STATS_TAB_DMG_TAKEN_HEALED": "承受傷害與回復生命",
    "MATCH_HISTORY_STATS_TAB_INCOME": "收入",
    "MATCH_HISTORY_STATS_TAB_MISC": "其他",
    "MATCH_HISTORY_STATS_TAB_VISION": "視野",
    "MATCH_HISTORY_STATS_TAB_WARDS": "偵查守衛",
    "MATCH_HISTORY_SUMMARY_FULL_MATCH_HISTORY_LABEL": "完整對戰紀錄",
    "MATCH_HISTORY_SUMMARY_GO_PLAY_SOME_GAMES_LABEL": "再玩幾場吧！",
    "MATCH_HISTORY_SUMMARY_NO_GAMES_HEADER": "我們無法找到此玩家的對戰。",
    "MATCH_HISTORY_SUMMARY_NO_GAMES_REASON_1": "該玩家並無進行積分對戰",
    "MATCH_HISTORY_SUMMARY_NO_GAMES_REASON_2": "該玩家並不是你的好友（因此你無法看見他的對戰紀錄）",
    "MATCH_HISTORY_SUMMARY_NO_GAMES_REASON_3": "該玩家從5月1號起就沒有進行過任何對戰",
    "MATCH_HISTORY_SUMMARY_NO_GAMES_REASON_HEADER": "這可能是因為...",
    "MATCH_HISTORY_SUMMARY_PERCENTAGE_OF_GAME_PLAYED_LABEL": "% 總使用場次",
    "MATCH_HISTORY_SUMMARY_PLAYED_GAMES_PERCENTAGE": "{{percentage}}％ 場",
    "MATCH_HISTORY_SUMMARY_RECENTLY_PLAYED_CHAMPS_LABEL": "近期使用英雄",
    "MATCH_HISTORY_SUMMARY_RECENT_ACTIVITIES_LABEL": "近期紀錄",
    "MATCH_HISTORY_SUMMARY_RECENT_GAMES_LABEL": "近期對戰（近 20 場）",
    "MATCH_HISTORY_SUMMARY_RECENT_MASTERY_TOOLTIP_POINTS": "{{current}} / {{next}} 分數",
    "MATCH_HISTORY_SUMMARY_RECENT_MASTERY_TOOLTIP_POINTS_MAX": "{{points}} 分數",
    "MATCH_HISTORY_SUMMARY_RECENT_ROLE_ASSASSIN": "刺客",
    "MATCH_HISTORY_SUMMARY_RECENT_ROLE_FIGHTER": "鬥士",
    "MATCH_HISTORY_SUMMARY_RECENT_ROLE_MAGE": "法師",
    "MATCH_HISTORY_SUMMARY_RECENT_ROLE_MARKSMAN": "射手",
    "MATCH_HISTORY_SUMMARY_RECENT_ROLE_SUPPORT": "輔助",
    "MATCH_HISTORY_SUMMARY_RECENT_ROLE_TANK": "坦克",
    "MATCH_HISTORY_SUMMONER_SPELL_LEVEL": "召喚師等級：",
    "MATCH_HISTORY_TFT_NORMAL": "一般對戰",
    "MATCH_HISTORY_TFT_PLACEMENT_1": "第一名",
    "MATCH_HISTORY_TFT_PLACEMENT_2": "第二名",
    "MATCH_HISTORY_TFT_PLACEMENT_3": "第三名",
    "MATCH_HISTORY_TFT_PLACEMENT_4": "第四名",
    "MATCH_HISTORY_TFT_PLACEMENT_5": "第五名",
    "MATCH_HISTORY_TFT_PLACEMENT_6": "第六名",
    "MATCH_HISTORY_TFT_PLACEMENT_7": "第七名",
    "MATCH_HISTORY_TFT_PLACEMENT_8": "第八名",
    "MATCH_HISTORY_TFT_RANKED": "積分對戰",
    "MATCH_HISTORY_TFT_alchemist": "煉金術士",
    "MATCH_HISTORY_TFT_assassin": "刺客",
    "MATCH_HISTORY_TFT_avatar": "聖靈使",
    "MATCH_HISTORY_TFT_berserker": "狂戰士",
    "MATCH_HISTORY_TFT_blademaster": "劍士",
    "MATCH_HISTORY_TFT_blaster": "轟炸槍手",
    "MATCH_HISTORY_TFT_brawler": "武鬥家",
    "MATCH_HISTORY_TFT_celestial": "月光使者",
    "MATCH_HISTORY_TFT_chrono": "時間執法者",
    "MATCH_HISTORY_TFT_crystal": "水晶使者",
    "MATCH_HISTORY_TFT_cybernetic": "人造人軍團",
    "MATCH_HISTORY_TFT_darkstar": "幽冥煞星",
    "MATCH_HISTORY_TFT_demolitionist": "爆破專家",
    "MATCH_HISTORY_TFT_demon": "惡魔",
    "MATCH_HISTORY_TFT_desert": "沙漠使者",
    "MATCH_HISTORY_TFT_dragon": "飛龍",
    "MATCH_HISTORY_TFT_druid": "德魯伊族",
    "MATCH_HISTORY_TFT_electric": "閃電使者",
    "MATCH_HISTORY_TFT_elementalist": "元素使",
    "MATCH_HISTORY_TFT_exile": "浪人",
    "MATCH_HISTORY_TFT_glacial": "冰川使者",
    "MATCH_HISTORY_TFT_guardian": "守護者",
    "MATCH_HISTORY_TFT_gunslinger": "神射手",
    "MATCH_HISTORY_TFT_hextech": "海克斯科技",
    "MATCH_HISTORY_TFT_imperial": "帝王",
    "MATCH_HISTORY_TFT_inferno": "地獄火使者",
    "MATCH_HISTORY_TFT_infiltrator": "滲透專家",
    "MATCH_HISTORY_TFT_knight": "騎士",
    "MATCH_HISTORY_TFT_light": "聖光使者",
    "MATCH_HISTORY_TFT_mage": "法師",
    "MATCH_HISTORY_TFT_manareaver": "破魔者",
    "MATCH_HISTORY_TFT_mechpilot": "機甲特工",
    "MATCH_HISTORY_TFT_mercenary": "星際傭兵",
    "MATCH_HISTORY_TFT_metal": "鋼鐵使者",
    "MATCH_HISTORY_TFT_mountain": "岩山使者",
    "MATCH_HISTORY_TFT_mystic": "祕術大師",
    "MATCH_HISTORY_TFT_ninja": "忍者",
    "MATCH_HISTORY_TFT_noble": "貴族",
    "MATCH_HISTORY_TFT_ocean": "海洋使者",
    "MATCH_HISTORY_TFT_phantom": "鬼魅",
    "MATCH_HISTORY_TFT_pirate": "海盜",
    "MATCH_HISTORY_TFT_poison": "劇毒使者",
    "MATCH_HISTORY_TFT_predator": "掠食者",
    "MATCH_HISTORY_TFT_protector": "盾護大師",
    "MATCH_HISTORY_TFT_ranger": "遊俠",
    "MATCH_HISTORY_TFT_rebel": "反叛軍",
    "MATCH_HISTORY_TFT_robot": "機器人",
    "MATCH_HISTORY_TFT_set3_blademaster": "劍士",
    "MATCH_HISTORY_TFT_set3_brawler": "武鬥家",
    "MATCH_HISTORY_TFT_set3_celestial": "星界軍團",
    "MATCH_HISTORY_TFT_set3_mystic": "秘術大師",
    "MATCH_HISTORY_TFT_set3_sorcerer": "巫師",
    "MATCH_HISTORY_TFT_set3_void": "虛空生物",
    "MATCH_HISTORY_TFT_shadow": "黯影使者",
    "MATCH_HISTORY_TFT_shapeshifter": "變形師",
    "MATCH_HISTORY_TFT_sniper": "狙擊專家",
    "MATCH_HISTORY_TFT_sorcerer": "巫師",
    "MATCH_HISTORY_TFT_soulbound": "繫魂使者",
    "MATCH_HISTORY_TFT_spacepirate": "宇宙海賊",
    "MATCH_HISTORY_TFT_starguardian": "星光戰士團",
    "MATCH_HISTORY_TFT_starship": "星際戰艦",
    "MATCH_HISTORY_TFT_summoner": "喚物大師",
    "MATCH_HISTORY_TFT_valkyrie": "女武神",
    "MATCH_HISTORY_TFT_vanguard": "先鋒戰士",
    "MATCH_HISTORY_TFT_void": "虛空生物",
    "MATCH_HISTORY_TFT_warden": "守護者",
    "MATCH_HISTORY_TFT_wild": "獸人",
    "MATCH_HISTORY_TFT_wind": "疾風使者",
    "MATCH_HISTORY_TFT_woodland": "密林使者",
    "MATCH_HISTORY_TFT_yordle": "約德爾人",
    "MATCH_HISTORY_THOUSANDS_SUFFIX": "千",
    "MATCH_HISTORY_TITLE_GENERAL": "一般",
    "MATCH_HISTORY_TITLE_TFT": "聯盟戰棋"
}
