{"id":68,"name":"Rumble","alias":"Rumble","title":"Zmechanizowany Zabijaka","shortBio":"Rumble to młody, temperamentny wynalazca. Używając tylko swoich rąk i kupy złomu, ten zadziorny Yordle zbudował ogromnego mecha, wyposażonego w arsenał elektroharpunów i rakiet zapalających. Rumble'owi nie przeszkadza, że ktoś pogardza jego tworami ze złomowiska — koniec końców, to on ma ogniopluj.","tacticalInfo":{"style":9,"difficulty":3,"damageType":"kMagic"},"playstyleInfo":{"damage":3,"durability":2,"crowdControl":2,"mobility":1,"utility":1},"squarePortraitPath":"/lol-game-data/assets/v1/champion-icons/68.png","stingerSfxPath":"/lol-game-data/assets/v1/champion-sfx-audios/68.ogg","chooseVoPath":"/lol-game-data/assets/v1/champion-choose-vo/68.ogg","banVoPath":"/lol-game-data/assets/v1/champion-ban-vo/68.ogg","roles":["fighter","mage"],"recommendedItemDefaults":["/DATA/Characters/Rumble/Recommended/Beginner.json","/DATA/Characters/Rumble/Recommended/RumbleARAM.json","/DATA/Characters/Rumble/Recommended/RumbleFIRSTBLOOD.json","/DATA/Characters/Rumble/Recommended/RumbleKINGPORO.json","/DATA/Characters/Rumble/Recommended/RumbleNB.json","/DATA/Characters/Rumble/Recommended/RumbleSR.json"],"skins":[{"id":68000,"isBase":true,"name":"Rumble","splashPath":"/lol-game-data/assets/v1/champion-splashes/68/68000.jpg","uncenteredSplashPath":"/lol-game-data/assets/v1/champion-splashes/uncentered/68/68000.jpg","tilePath":"/lol-game-data/assets/v1/champion-tiles/68/68000.jpg","loadScreenPath":"/lol-game-data/assets/ASSETS/Characters/Rumble/Skins/Base/RumbleLoadScreen.jpg","skinType":"","rarity":"kNoRarity","isLegacy":false,"splashVideoPath":null,"featuresText":null,"chromaPath":null,"emblems":null,"regionRarityId":0,"rarityGemPath":null,"skinLines":null,"description":null},{"id":68001,"isBase":false,"name":"Rumble z Dżungli","splashPath":"/lol-game-data/assets/v1/champion-splashes/68/68001.jpg","uncenteredSplashPath":"/lol-game-data/assets/v1/champion-splashes/uncentered/68/68001.jpg","tilePath":"/lol-game-data/assets/v1/champion-tiles/68/68001.jpg","loadScreenPath":"/lol-game-data/assets/ASSETS/Characters/Rumble/Skins/Skin01/RumbleLoadScreen_1.jpg","skinType":"","rarity":"kNoRarity","isLegacy":false,"splashVideoPath":null,"featuresText":null,"chromaPath":null,"emblems":null,"regionRarityId":0,"rarityGemPath":null,"skinLines":null,"description":null},{"id":68002,"isBase":false,"name":"Rumble Wilk Morski","splashPath":"/lol-game-data/assets/v1/champion-splashes/68/68002.jpg","uncenteredSplashPath":"/lol-game-data/assets/v1/champion-splashes/uncentered/68/68002.jpg","tilePath":"/lol-game-data/assets/v1/champion-tiles/68/68002.jpg","loadScreenPath":"/lol-game-data/assets/ASSETS/Characters/Rumble/Skins/Skin02/RumbleLoadScreen_2.jpg","skinType":"","rarity":"kNoRarity","isLegacy":true,"splashVideoPath":null,"featuresText":null,"chromaPath":null,"emblems":null,"regionRarityId":0,"rarityGemPath":null,"skinLines":[{"id":49}],"description":"Gdy dla małego Yordle'a ciężar bycia wynalazcą okaże się zbyt ciężki, nie ma lepszego wyboru niż wyruszyć na morze! Terroryzowanie wybrzeży, plądrowanie i grabienie dały Rumble'owi drugie życie."},{"id":68003,"isBase":false,"name":"Supergalaktyczny Rumble","splashPath":"/lol-game-data/assets/v1/champion-splashes/68/68003.jpg","uncenteredSplashPath":"/lol-game-data/assets/v1/champion-splashes/uncentered/68/68003.jpg","tilePath":"/lol-game-data/assets/v1/champion-tiles/68/68003.jpg","loadScreenPath":"/lol-game-data/assets/ASSETS/Characters/Rumble/Skins/skin03/RumbleLoadScreen_3.jpg","skinType":"","rarity":"kLegendary","isLegacy":false,"splashVideoPath":null,"featuresText":null,"chromaPath":null,"emblems":null,"regionRarityId":0,"rarityGemPath":null,"skinLines":[{"id":21}],"description":"Rumble, założyciel Supergalaktycznej Siły Obronnej, zawsze marzył o uratowaniu świata... za pomocą swoich „wybuchowych nastawiaczy szczęki” i „niezniszczalnych gigatarcz”. Do tego dnia jego sojusznicy nie mają pojęcia, co znaczą te terminy, ale ich nie kwestionują — wszakże Yordle operujący mecha plującego wulkanicznym ogniem może być bardzo niestabilną istotą."},{"id":68004,"isBase":false,"name":"Baron Pustkowi Rumble","splashPath":"/lol-game-data/assets/v1/champion-splashes/68/68004.jpg","uncenteredSplashPath":"/lol-game-data/assets/v1/champion-splashes/uncentered/68/68004.jpg","tilePath":"/lol-game-data/assets/v1/champion-tiles/68/68004.jpg","loadScreenPath":"/lol-game-data/assets/ASSETS/Characters/Rumble/Skins/Skin04/RumbleLoadScreen_4.jpg","skinType":"","rarity":"kEpic","isLegacy":false,"splashVideoPath":null,"featuresText":null,"chromaPath":"/lol-game-data/assets/v1/champion-chroma-images/68/68004.png","chromas":[{"id":68005,"name":"Baron Pustkowi Rumble","chromaPath":"/lol-game-data/assets/v1/champion-chroma-images/68/68005.png","colors":["#D33528","#D33528"],"descriptions":[],"rarities":[{"region":"VN","rarity":1},{"region":"riot","rarity":0}]},{"id":68006,"name":"Baron Pustkowi Rumble","chromaPath":"/lol-game-data/assets/v1/champion-chroma-images/68/68006.png","colors":["#5F432B","#5F432B"],"descriptions":[],"rarities":[{"region":"VN","rarity":1},{"region":"riot","rarity":0}]},{"id":68007,"name":"Baron Pustkowi Rumble","chromaPath":"/lol-game-data/assets/v1/champion-chroma-images/68/68007.png","colors":["#73BFBE","#73BFBE"],"descriptions":[],"rarities":[{"region":"VN","rarity":1},{"region":"riot","rarity":0}]},{"id":68008,"name":"Baron Pustkowi Rumble","chromaPath":"/lol-game-data/assets/v1/champion-chroma-images/68/68008.png","colors":["#ECF9F8","#ECF9F8"],"descriptions":[],"rarities":[{"region":"VN","rarity":1},{"region":"riot","rarity":0}]},{"id":68009,"name":"Baron Pustkowi Rumble","chromaPath":"/lol-game-data/assets/v1/champion-chroma-images/68/68009.png","colors":["#E58BA5","#E58BA5"],"descriptions":[],"rarities":[{"region":"VN","rarity":1},{"region":"riot","rarity":0}]},{"id":68010,"name":"Baron Pustkowi Rumble","chromaPath":"/lol-game-data/assets/v1/champion-chroma-images/68/68010.png","colors":["#27211C","#27211C"],"descriptions":[],"rarities":[{"region":"VN","rarity":1},{"region":"riot","rarity":0}]},{"id":68011,"name":"Baron Pustkowi Rumble","chromaPath":"/lol-game-data/assets/v1/champion-chroma-images/68/68011.png","colors":["#FFEE59","#FFEE59"],"descriptions":[],"rarities":[{"region":"VN","rarity":1},{"region":"riot","rarity":0}]},{"id":68012,"name":"Baron Pustkowi Rumble","chromaPath":"/lol-game-data/assets/v1/champion-chroma-images/68/68012.png","colors":["#2DA130","#2DA130"],"descriptions":[],"rarities":[{"region":"VN","rarity":1},{"region":"riot","rarity":0}]}],"emblems":null,"regionRarityId":0,"rarityGemPath":null,"skinLines":[{"id":70}],"description":"Nie ma bardziej zatrważającego widoku dla podróżnika niż Rumble i jego żelazny pojazd wypluwający gęste chmury napromieniowanego dymu. Takie zachowanie oznacza, że ktoś przykuł jego uwagę, a ci, którzy dokonali tego, mają okropny zwyczaj stawania się bardzo, bardzo martwymi."}],"passive":{"name":"Tytan ze Złomowiska","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Rumble/HUD/Icons2D/Rumble_JunkyardTitan1.png","abilityVideoPath":"champion-abilities/0068/ability_0068_P1.webm","abilityVideoImagePath":"champion-abilities/0068/ability_0068_P1.jpg","description":"Każde rzucone przez Rumble'a zaklęcie powoduje nagrzanie. Kiedy osiągnie 50% nagrzania, wchodzi w Stan Nagrzania, co daje jego podstawowym umiejętnościom dodatkowe efekty. Kiedy osiągnie 100% nagrzania, Przegrzewa się, co daje jego atakom podstawowym premię do obrażeń, ale na kilka sekund uniemożliwia rzucanie zaklęć."},"spells":[{"spellKey":"q","name":"Ogniopluj","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Rumble/HUD/Icons2D/Rumble_Flamespitter.png","abilityVideoPath":"champion-abilities/0068/ability_0068_Q1.webm","abilityVideoImagePath":"champion-abilities/0068/ability_0068_Q1.jpg","cost":"@Effect2Amount@ pkt. nagrzania","cooldown":"@Cooldown@ sek. %i:cooldown%","description":"Rumble podpala przeciwników przed nim, przez 3 sekundy zadając obrażenia na obszarze w kształcie stożka. W stanie nagrzania obrażenia są zwiększone.","dynamicDescription":"Rumble podpala wrogów, zadając @Effect1Amount@<scaleAP> (+@CharAbilityPower@)</scaleAP> pkt. obrażeń magicznych na obszarze w kształcie stożka w ciągu @Effect9Amount@ sek. Zaklęcie zadaje @Effect4Amount*100@% obrażeń stworom.<br><br><keywordCaution>Premia w Stanie Nagrzania:</keywordCaution> Zadaje dodatkowe @Effect5Amount*100@% obrażeń.","formulas":{},"range":[600.0000,600.0000,600.0000,600.0000,600.0000,600.0000],"costCoefficients":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"cooldownCoefficients":[10.0000,9.0000,8.0000,7.0000,6.0000,6.0000],"coefficients":{"coefficient1":1.1000,"coefficient2":0.1000},"effectAmounts":{"Effect1Amount":[175.0000,175.0000,210.0000,245.0000,280.0000,315.0000,350.0000],"Effect2Amount":[20.0000,20.0000,20.0000,20.0000,20.0000,20.0000,20.0000],"Effect3Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect4Amount":[0.6000,0.6000,0.6500,0.7000,0.7500,0.8000,0.8500],"Effect5Amount":[1.5000,1.5000,1.5000,1.5000,1.5000,1.5000,1.5000],"Effect6Amount":[12.0000,12.0000,12.0000,12.0000,12.0000,12.0000,12.0000],"Effect7Amount":[0.2500,0.2500,0.2500,0.2500,0.2500,0.2500,0.2500],"Effect8Amount":[3.0000,3.0000,3.0000,3.0000,3.0000,3.0000,3.0000],"Effect9Amount":[3.0000,3.0000,3.0000,3.0000,3.0000,3.0000,3.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"w","name":"Tarcza Złomu","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Rumble/HUD/Icons2D/Rumble_ScrapShield.png","abilityVideoPath":"champion-abilities/0068/ability_0068_W1.webm","abilityVideoImagePath":"champion-abilities/0068/ability_0068_W1.jpg","cost":"@Effect3Amount@ pkt. nagrzania","cooldown":"@Cooldown@ sek. %i:cooldown%","description":"Rumble tworzy tarczę pochłaniającą obrażenia i pozwalającą na krótki sprint. Kiedy Rumble znajdzie się w stanie nagrzania, wytrzymałość tarczy i premia do prędkości ulegają zwiększeniu.","dynamicDescription":"Rumble na @Effect5Amount@ sek. tworzy tarczę, która pochłania @Effect1Amount@ <scaleAP>(+@CharAbilityPower@)</scaleAP> pkt. obrażeń. Ponadto Rumble na @Effect6Amount@ sek. zyskuje @Effect2Amount@% dodatkowej prędkości ruchu.<br><br><keywordCaution>Premia w Stanie Nagrzania:</keywordCaution> Premia do wytrzymałości tarczy i prędkości ruchu jest o 50% większa.","formulas":{},"range":[20.0000,20.0000,20.0000,20.0000,20.0000,20.0000],"costCoefficients":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"cooldownCoefficients":[6.0000,6.0000,6.0000,6.0000,6.0000,6.0000],"coefficients":{"coefficient1":0.5000,"coefficient2":0.0000},"effectAmounts":{"Effect1Amount":[60.0000,60.0000,95.0000,130.0000,165.0000,200.0000,235.0000],"Effect2Amount":[15.0000,15.0000,20.0000,25.0000,30.0000,35.0000,40.0000],"Effect3Amount":[20.0000,20.0000,20.0000,20.0000,20.0000,20.0000,20.0000],"Effect4Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect5Amount":[1.5000,1.5000,1.5000,1.5000,1.5000,1.5000,1.5000],"Effect6Amount":[1.0000,1.0000,1.0000,1.0000,1.0000,1.0000,1.0000],"Effect7Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect8Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"e","name":"Elektroharpun","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Rumble/HUD/Icons2D/Rumble_ElectroHarpoon.png","abilityVideoPath":"champion-abilities/0068/ability_0068_E1.webm","abilityVideoImagePath":"champion-abilities/0068/ability_0068_E1.jpg","cost":"@Effect3Amount@ pkt. nagrzania","cooldown":"@AmmoRechargeTime@ sek. ładowania (maks.: @MaxAmmo@)","description":"Rumble wystrzeliwuje harpun porażający cel, zadając mu obrażenia magiczne i spowalniając go. W danym momencie może posiadać do 2 harpunów. W Stanie Nagrzania obrażenia i stopień spowolnienia zwiększają się.","dynamicDescription":"Rumble wystrzeliwuje we wroga porażający harpun, zadając @Effect1Amount@<scaleAP> (+@CharAbilityPower@)</scaleAP> pkt. obrażeń magicznych i nakładając kumulatywny efekt, który spowalnia o @Effect2Amount@% na @Effect7Amount@ sek. Rumble może naraz posiadać do dwóch harpunów, które regenerują się co @AmmoRechargeTime@ sek. (modyfikowane przez skrócenie czasu odnowienia).<br><br><keywordCaution>Premia Stanu Nagrzania:</keywordCaution> Obrażenia i spowolnienie zwiększone o 50%.","formulas":{},"range":[850.0000,850.0000,850.0000,850.0000,850.0000,850.0000],"costCoefficients":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"cooldownCoefficients":[0.5000,0.5000,0.5000,0.5000,0.5000,0.5000],"coefficients":{"coefficient1":0.4000,"coefficient2":0.0000},"effectAmounts":{"Effect1Amount":[60.0000,60.0000,85.0000,110.0000,135.0000,160.0000,185.0000],"Effect2Amount":[10.0000,15.0000,20.0000,25.0000,30.0000,35.0000,40.0000],"Effect3Amount":[10.0000,10.0000,10.0000,10.0000,10.0000,10.0000,10.0000],"Effect4Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect5Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect6Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect7Amount":[2.0000,2.0000,2.0000,2.0000,2.0000,2.0000,2.0000],"Effect8Amount":[20.0000,30.0000,40.0000,50.0000,60.0000,70.0000,80.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[6.0000,6.0000,6.0000,6.0000,6.0000,6.0000],"maxAmmo":[2,2,2,2,2,2]},"maxLevel":0},{"spellKey":"r","name":"Wyrównywacz","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Rumble/HUD/Icons2D/Rumble_R.png","abilityVideoPath":"champion-abilities/0068/ability_0068_R1.webm","abilityVideoImagePath":"champion-abilities/0068/ability_0068_R1.jpg","cost":"Darmowa","cooldown":"@Cooldown@ sek. %i:cooldown%","description":"Rumble wystrzeliwuje rakiety, tworząc ścianę płomieni, która zadaje obrażenia i spowalnia przeciwników.","dynamicDescription":"Rumble wystrzeliwuje serię rakiet, które podpalają wskazany, podłużny obszar na @TrailDuration@ sek. Znajdujący się na nim wrogowie zostają spowolnieni o @SlowAmount@% i otrzymują <magicDamage>@DamagePerSecond@ pkt. obrażeń magicznych</magicDamage> na sekundę.<br><br><specialRules>Obszar działania umiejętności można ustalić, klikając i przeciągając mysz w linii.</specialRules>","formulas":{},"range":[1750.0000,1750.0000,1750.0000,1750.0000,1750.0000,1750.0000],"costCoefficients":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"cooldownCoefficients":[100.0000,85.0000,70.0000,70.0000,70.0000,70.0000],"coefficients":{"coefficient1":0.5000,"coefficient2":0.0000},"effectAmounts":{"Effect1Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect2Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect3Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect4Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect5Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect6Amount":[6.0000,6.0000,6.0000,6.0000,6.0000,6.0000,6.0000],"Effect7Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect8Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0}]}