{"id":516,"name":"オーン","alias":"Ornn","title":"山の下の焔","shortBio":"オーンは鍛冶と技巧を司る、フレヨルドの半神半人だ。彼は“炉床の家”と呼ばれる、火山の地下にある溶岩の洞窟をハンマーで叩いて造った巨大な鍛冶場で独り仕事に打ち込んでいる。そこで大釜を火にかけ、鉱石を溶かして精製し、比類なき武具を鍛造しているのだ。他の半神半人たち――特にボリベア――が大地を歩き定命の者たちの営みに干渉を始める時、オーンは立ち上がる。彼の信頼するハンマーと山脈の炎の力を手に、そういった問題児どもを元いた場所に帰すために。","tacticalInfo":{"style":7,"difficulty":2,"damageType":"kMixed"},"playstyleInfo":{"damage":1,"durability":3,"crowdControl":3,"mobility":1,"utility":2},"squarePortraitPath":"/lol-game-data/assets/v1/champion-icons/516.png","stingerSfxPath":"/lol-game-data/assets/v1/champion-sfx-audios/516.ogg","chooseVoPath":"/lol-game-data/assets/v1/champion-choose-vo/516.ogg","banVoPath":"/lol-game-data/assets/v1/champion-ban-vo/516.ogg","roles":["tank","fighter"],"recommendedItemDefaults":["/DATA/Characters/Ornn/Recommended/Beginner.json","/DATA/Characters/Ornn/Recommended/OrnnARAM.json","/DATA/Characters/Ornn/Recommended/OrnnFIRSTBLOOD.json","/DATA/Characters/Ornn/Recommended/OrnnKINGPORO.json","/DATA/Characters/Ornn/Recommended/OrnnNB.json","/DATA/Characters/Ornn/Recommended/OrnnSR.json"],"skins":[{"id":516000,"isBase":true,"name":"オーン","splashPath":"/lol-game-data/assets/v1/champion-splashes/516/516000.jpg","uncenteredSplashPath":"/lol-game-data/assets/v1/champion-splashes/uncentered/516/516000.jpg","tilePath":"/lol-game-data/assets/v1/champion-tiles/516/516000.jpg","loadScreenPath":"/lol-game-data/assets/ASSETS/Characters/Ornn/Skins/Base/OrnnLoadScreen.jpg","skinType":"","rarity":"kNoRarity","isLegacy":false,"splashVideoPath":null,"featuresText":null,"chromaPath":null,"emblems":null,"regionRarityId":0,"rarityGemPath":null,"skinLines":null,"description":null},{"id":516001,"isBase":false,"name":"雷帝オーン","splashPath":"/lol-game-data/assets/v1/champion-splashes/516/516001.jpg","uncenteredSplashPath":"/lol-game-data/assets/v1/champion-splashes/uncentered/516/516001.jpg","tilePath":"/lol-game-data/assets/v1/champion-tiles/516/516001.jpg","loadScreenPath":"/lol-game-data/assets/ASSETS/Characters/Ornn/Skins/Skin01/OrnnLoadscreen_1.jpg","skinType":"","rarity":"kEpic","isLegacy":false,"splashVideoPath":null,"featuresText":null,"chromaPath":null,"emblems":null,"regionRarityId":0,"rarityGemPath":null,"skinLines":[{"id":52}],"description":"人類が生まれる以前、オーン王は岩だらけの南方の地を統治していた。彼もまた岩のように命を持たない存在だった。彼は弟である偉大なる王、ボリからの執拗な攻撃を凌ぎきったと伝えられている。その時に流れた兄弟の血から草木や動物が生まれ、彼らもまた獣のごとき姿へと変貌したという。"}],"passive":{"name":"歩く鍛冶場","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Ornn/HUD/Icons2D/OrnnP.png","abilityVideoPath":"champion-abilities/0516/ability_0516_P1.webm","abilityVideoImagePath":"champion-abilities/0516/ability_0516_P1.jpg","description":"オーンが獲得するあらゆる追加物理防御と追加魔法防御は、獲得量が増加する。<br><br>オーンはどこにいても、ゴールドを消費して消費アイテム以外のアイテムを作り出せる。<br><br>さらに、自身と味方のために名匠アイテムを作り出せる。"},"spells":[{"spellKey":"q","name":"溶岩隆起","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Ornn/HUD/Icons2D/OrnnQ.png","abilityVideoPath":"champion-abilities/0516/ability_0516_Q1.webm","abilityVideoImagePath":"champion-abilities/0516/ability_0516_Q1.jpg","cost":"@Cost@@AbilityResourceName@","cooldown":"@Cooldown@秒 %i:cooldown%","description":"地面を叩きつけて裂け目を発生させ、敵ユニットにダメージを与えて移動速度を低下させる。少ししてから、裂け目の終端に溶岩の柱が発生する。","dynamicDescription":"地面を叩きつけて裂け目を発生させ、敵に@Effect1Amount@<scaleAD>(+@f1@)</scaleAD>の物理ダメージを与え、移動速度を@Effect6Amount@秒間、@Effect5Amount@%低下させる。その後、裂け目の終端に溶岩の柱が@Effect3Amount@秒間発生する。<br><br><rules>発生した裂け目は敵チャンピオンに当たると少し進んでから止まる。</rules>","formulas":{},"range":[800.0000,800.0000,800.0000,800.0000,800.0000,800.0000],"costCoefficients":[45.0000,45.0000,45.0000,45.0000,45.0000,45.0000],"cooldownCoefficients":[9.0000,8.5000,8.0000,7.5000,7.0000,6.5000],"coefficients":{"coefficient1":1.1000,"coefficient2":0.0000},"effectAmounts":{"Effect1Amount":[20.0000,20.0000,45.0000,70.0000,95.0000,120.0000,145.0000],"Effect2Amount":[1.0000,1.0000,1.0000,1.0000,1.0000,1.0000,1.0000],"Effect3Amount":[4.0000,4.0000,4.0000,4.0000,4.0000,4.0000,4.0000],"Effect4Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect5Amount":[40.0000,40.0000,40.0000,40.0000,40.0000,40.0000,40.0000],"Effect6Amount":[2.0000,2.0000,2.0000,2.0000,2.0000,2.0000,2.0000],"Effect7Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect8Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"w","name":"ふいごの息","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Ornn/HUD/Icons2D/OrnnW.png","abilityVideoPath":"champion-abilities/0516/ability_0516_W1.webm","abilityVideoImagePath":"champion-abilities/0516/ability_0516_W1.jpg","cost":"@Cost@@AbilityResourceName@","cooldown":"@Cooldown@秒 %i:cooldown%","description":"前進し、炎を吐き出す。炎の最後の塊が当たった敵は「脆弱」状態になる。","dynamicDescription":"オーンが足を踏み鳴らして進み、炎の息を吐いて、@BreathDuration@秒間行動不能効果を受けなくなる。炎は最大で対象の最大体力の<magicDamage>@MaxPercentHPPerTickTooltip@%を魔法ダメージ</magicDamage>として与える。<br><br>炎の最後の塊が当たった敵は@BrittleDuration@秒間<font color='#FF5733'>「脆弱」</font>状態になる。「脆弱」状態の敵ユニットが次に行動不能効果を受けた時、その効果時間を30%延長し、対象の最大体力の<magicDamage><scaleLevel>@BrittlePercentMaxHPCalc@</scaleLevel>にあたる魔法ダメージ</magicDamage>を与える。<br><br><rules>オーンの通常攻撃は「脆弱」状態になった対象をノックバックする。<br>チャンピオンやミニオンに対しては最低でも@TotalMinimumDamage@のダメージを、モンスターに対しては最大@TotalMonsterDamageCap@のダメージを与える。<br></rules>","formulas":{},"range":[25000.0000,25000.0000,25000.0000,25000.0000,25000.0000,25000.0000],"costCoefficients":[45.0000,50.0000,55.0000,60.0000,65.0000,70.0000],"cooldownCoefficients":[12.0000,11.5000,11.0000,10.5000,10.0000,9.5000],"coefficients":{"coefficient1":0.0000,"coefficient2":0.0000},"effectAmounts":{"Effect1Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect2Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect3Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect4Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect5Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect6Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect7Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect8Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"e","name":"灼熱の突撃","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Ornn/HUD/Icons2D/OrnnE.png","abilityVideoPath":"champion-abilities/0516/ability_0516_E1.webm","abilityVideoImagePath":"champion-abilities/0516/ability_0516_E1.jpg","cost":"@Cost@@AbilityResourceName@","cooldown":"@Cooldown@秒 %i:cooldown%","description":"ダッシュして当たった敵ユニットにダメージを与える。ダッシュ中に地形にぶつかると周囲に衝撃波が発生し、敵ユニットにダメージを与えてノックアップする。","dynamicDescription":"ダッシュして当たった敵ユニットに<physicalDamage>@TotalDamage@の物理ダメージ</physicalDamage>を与える。<br><br>オーンが地形にぶつかると衝撃波が発生して敵ユニットを@KnockupDuration@秒間ノックアップさせ、ダッシュ時に当たらなかった敵ユニットに対しても同じダメージを与える。<br><br><rules>衝撃波は溶岩の柱や敵チャンピオンによって作られた地形を破壊する。</rules>","formulas":{},"range":[450.0000,450.0000,450.0000,450.0000,450.0000,450.0000],"costCoefficients":[35.0000,40.0000,45.0000,50.0000,55.0000,60.0000],"cooldownCoefficients":[16.0000,15.0000,14.0000,13.0000,12.0000,11.0000],"coefficients":{"coefficient1":0.4000,"coefficient2":0.4000},"effectAmounts":{"Effect1Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect2Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect3Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect4Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect5Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect6Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect7Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect8Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"r","name":"鍛冶神の呼び声","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Ornn/HUD/Icons2D/OrnnR1.png","abilityVideoPath":"champion-abilities/0516/ability_0516_R1.webm","abilityVideoImagePath":"champion-abilities/0516/ability_0516_R1.jpg","cost":"@Cost@@AbilityResourceName@","cooldown":"@Cooldown@秒 %i:cooldown%","description":"指定地点に巨大な精霊を呼び出す。精霊はどんどん速度を上げながらオーンがいる方向に進んでくる。精霊にぶつかった敵ユニットはダメージを受けて移動速度が低下し、「脆弱」状態になる。スキルを再使用するとオーンが精霊に向かって突撃し、彼がぶつかった方向に精霊の進行方向を変える。この精霊に当たった敵ユニットはノックアップされて、最初と同量のダメージを受け、再び「脆弱」が適用される。","dynamicDescription":"オーンがいる方向に突き進んでくる巨大な溶岩の精霊を指定地点に呼び出す。精霊にぶつかった敵ユニットは@RDamageCalc@の魔法ダメージを受けて、移動速度が@RSlowDuration@秒間、精霊の移動距離に応じて最大@RSlowPercentBasePreMath@%低下し、@BrittleDurationTOOLTIPONLY@秒間<font color='#FF5733'>「脆弱」</font>状態になる。<br><br>スキルを再使用すると、オーンが精霊に向かって突撃してその進行方向を変え、精霊を強化する。強化された精霊が最初に当たった敵チャンピオンは@RStunDuration@秒間ノックアップされて(それ以降に当たったチャンピオンのノックアップ時間は@RStunReduction*100@%に短縮)、@RDamageCalc@の魔法ダメージを受け、<font color='#FF5733'>「脆弱」</font>状態になる。","formulas":{},"range":[2500.0000,2500.0000,2500.0000,2500.0000,2500.0000,2500.0000],"costCoefficients":[100.0000,100.0000,100.0000,100.0000,100.0000,100.0000],"cooldownCoefficients":[140.0000,120.0000,100.0000,100.0000,100.0000,100.0000],"coefficients":{"coefficient1":0.2000,"coefficient2":0.0000},"effectAmounts":{"Effect1Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect2Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect3Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect4Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect5Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect6Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect7Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect8Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0}]}