{"id":203,"name":"キンドレッド","alias":"Kindred","title":"永遠なる狩人","shortBio":"別々の存在なれど、決して離れることはない――キンドレッドは死の本質を対で指し示す。子羊の放つ矢は、己の運命を受け入れた者を速やかにこの世から解放する。狼は死から逃れようとする者を追い詰め、強靭な顎で噛み砕き、惨たらしい最期を遂げさせる。キンドレッドの真髄についてはルーンテラ全域で諸説囁かれるが、いずれにせよ、生ける者は全て、死の本質を選ぶ必要に迫られる。","tacticalInfo":{"style":3,"difficulty":3,"damageType":"kPhysical"},"playstyleInfo":{"damage":3,"durability":1,"crowdControl":2,"mobility":3,"utility":2},"squarePortraitPath":"/lol-game-data/assets/v1/champion-icons/203.png","stingerSfxPath":"/lol-game-data/assets/v1/champion-sfx-audios/203.ogg","chooseVoPath":"/lol-game-data/assets/v1/champion-choose-vo/203.ogg","banVoPath":"/lol-game-data/assets/v1/champion-ban-vo/203.ogg","roles":["marksman"],"recommendedItemDefaults":["/DATA/Characters/Kindred/Recommended/KindredARAM.json","/DATA/Characters/Kindred/Recommended/KindredFIRSTBLOOD.json","/DATA/Characters/Kindred/Recommended/KindredKINGPORO.json","/DATA/Characters/Kindred/Recommended/KindredNB.json","/DATA/Characters/Kindred/Recommended/KindredSR.json"],"skins":[{"id":203000,"isBase":true,"name":"キンドレッド","splashPath":"/lol-game-data/assets/v1/champion-splashes/203/203000.jpg","uncenteredSplashPath":"/lol-game-data/assets/v1/champion-splashes/uncentered/203/203000.jpg","tilePath":"/lol-game-data/assets/v1/champion-tiles/203/203000.jpg","loadScreenPath":"/lol-game-data/assets/ASSETS/Characters/Kindred/skins/base/KindredLoadScreen.jpg","skinType":"","rarity":"kNoRarity","isLegacy":false,"splashVideoPath":null,"featuresText":null,"chromaPath":null,"emblems":null,"regionRarityId":0,"rarityGemPath":null,"skinLines":null,"description":null},{"id":203001,"isBase":false,"name":"揺らめく炎影キンドレッド","splashPath":"/lol-game-data/assets/v1/champion-splashes/203/203001.jpg","uncenteredSplashPath":"/lol-game-data/assets/v1/champion-splashes/uncentered/203/203001.jpg","tilePath":"/lol-game-data/assets/v1/champion-tiles/203/203001.jpg","loadScreenPath":"/lol-game-data/assets/ASSETS/Characters/Kindred/skins/Skin01/KindredLoadScreen_1.jpg","skinType":"","rarity":"kEpic","isLegacy":false,"splashVideoPath":null,"featuresText":null,"chromaPath":null,"emblems":null,"regionRarityId":0,"rarityGemPath":null,"skinLines":[{"id":86}],"description":"死灰の化身が出現したとき、火影寺院の高僧たちはすべてを焼き尽くす地獄の住人たちを斥けるために、彼らの崇める神を勧請（かんじょう）した。だがその際、彼らはこの神が内包するふたつの側面を見逃していた。『破壊と再生』である。キンドレッドは炎と戦うであろう。だが決着がつくより前に、代価を支払うことになるかもしれない…"},{"id":203002,"isBase":false,"name":"超銀河キンドレッド","splashPath":"/lol-game-data/assets/v1/champion-splashes/203/203002.jpg","uncenteredSplashPath":"/lol-game-data/assets/v1/champion-splashes/uncentered/203/203002.jpg","tilePath":"/lol-game-data/assets/v1/champion-tiles/203/203002.jpg","loadScreenPath":"/lol-game-data/assets/ASSETS/Characters/Kindred/skins/skin02/KindredLoadscreen_2.jpg","skinType":"","rarity":"kEpic","isLegacy":false,"splashVideoPath":null,"featuresText":null,"chromaPath":null,"emblems":null,"regionRarityId":0,"rarityGemPath":null,"skinLines":[{"id":21}],"description":"子羊はあらゆる危険を見つけるべく未知の領域を探索する最前線の偵察兵として、超銀河チームに参加した。その後すぐに狼も子羊のパートナーとしてチームに加わったが、狼が参加した本当の理由は、候補生時代に子羊に貸した昼飯代をいまだに返してもらっていないからだ。今度ばかりはきっちり返してもらうからな！"}],"passive":{"name":"キンドレッドの刻印","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Kindred/HUD/Icons2D/Kindred_Passive.png","abilityVideoPath":"champion-abilities/0203/ability_0203_P1.webm","abilityVideoImagePath":"","description":"キンドレッドは獲物とする対象に印を付ける。印をつけた獲物を狩ることで、キンドレッドは通常スキルを恒常的に強化する。獲物を4体狩るごとに、キンドレッドの通常攻撃の射程も強化される。"},"spells":[{"spellKey":"q","name":"矢の輪舞","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Kindred/HUD/Icons2D/Kindred_Q.png","abilityVideoPath":"champion-abilities/0203/ability_0203_Q1.webm","abilityVideoImagePath":"champion-abilities/0203/ability_0203_Q1.jpg","cost":"@Cost@@AbilityResourceName@","cooldown":"@Cooldown@秒 %i:cooldown%","description":"素早く移動し、周囲の対象に最大3本の矢を放つ。","dynamicDescription":"子羊が指定方向に素早く移動し、周囲の対象に最大3本の矢を放って@Effect1Amount@<scaleAD>(+@CharBonusPhysical@)</scaleAD>の物理ダメージを与え、@Effect8Amount@秒間、攻撃速度が<scaleLevel>@f2@%</scaleLevel>増加する。<br><br><scaleLevel>「狼の激昂」</scaleLevel>を発動するか、その効果範囲内でこのスキルを発動すると「矢の輪舞」のクールダウンが@Effect4Amount@秒に短縮される。","formulas":{"":{"link":"","coefficient":""},"":{"link":"","coefficient":""},"":{"link":"","coefficient":""},"":{"link":"","coefficient":""}},"range":[340.0000,340.0000,340.0000,340.0000,340.0000,340.0000],"costCoefficients":[35.0000,35.0000,35.0000,35.0000,35.0000,35.0000],"cooldownCoefficients":[9.0000,9.0000,9.0000,9.0000,9.0000,9.0000],"coefficients":{"coefficient1":0.6500,"coefficient2":0.0000},"effectAmounts":{"Effect1Amount":[40.0000,60.0000,80.0000,100.0000,120.0000,140.0000,160.0000],"Effect2Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect3Amount":[500.0000,500.0000,500.0000,500.0000,500.0000,500.0000,500.0000],"Effect4Amount":[4.5000,4.0000,3.5000,3.0000,2.5000,2.0000,2.0000],"Effect5Amount":[100.0000,100.0000,100.0000,100.0000,100.0000,100.0000,100.0000],"Effect6Amount":[12.0000,12.0000,12.0000,12.0000,12.0000,12.0000,12.0000],"Effect7Amount":[0.2500,0.2500,0.2500,0.2500,0.2500,0.2500,0.2500],"Effect8Amount":[4.0000,4.0000,4.0000,4.0000,4.0000,4.0000,4.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"w","name":"狼の激昂","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Kindred/HUD/Icons2D/Kindred_W.png","abilityVideoPath":"champion-abilities/0203/ability_0203_W1.webm","abilityVideoImagePath":"champion-abilities/0203/ability_0203_W1.jpg","cost":"@Cost@@AbilityResourceName@","cooldown":"@Cooldown@秒 %i:cooldown%","description":"狼が猛り、周囲の敵に攻撃を繰り出す。子羊は自動効果により移動と通常攻撃でスタックを獲得する。チャージが完了すると子羊の次の攻撃で体力が回復する。","dynamicDescription":"<spellPassive>自動効果:</spellPassive> 移動と通常攻撃で「狩る者の活力」のスタックが増加する(最大100スタック)。スタックが最大になると、子羊の次の通常攻撃で体力が最大<scaleLevel>@f1@</scaleLevel>回復する(キンドレッドの減少体力に応じて増加)。<br><br><spellPassive>発動効果:</spellPassive> 縄張りに立ち入った周囲の敵に対し、@Effect4Amount@秒間狼が攻撃を仕掛ける。子羊は対象を攻撃することで狼をその対象へけしかけることができる。子羊が狼の縄張りを離れると狼は攻撃を止めて子羊について行く。<br><br>狼の攻撃は@Effect5Amount@<scaleAD>(+@CharBonusPhysical@)</scaleAD>+対象の現在体力の<scaleLevel>@f3@%</scaleLevel>にあたる魔法ダメージを与える。<br><br><rules>狼の攻撃速度はキンドレッドの攻撃速度に応じて上昇する。狼の攻撃はモンスターに対してはダメージが@Effect7Amount*100@%増加し、そのモンスターの移動速度を2秒間@Effect8Amount*100@%減少させる。</rules>","formulas":{"":{"link":"","coefficient":""},"":{"link":"","coefficient":""},"":{"link":"","coefficient":""},"":{"link":"","coefficient":""}},"range":[560.0000,560.0000,560.0000,560.0000,560.0000,560.0000],"costCoefficients":[40.0000,40.0000,40.0000,40.0000,40.0000,40.0000],"cooldownCoefficients":[18.0000,17.0000,16.0000,15.0000,14.0000,14.0000],"coefficients":{"coefficient1":0.2000,"coefficient2":0.2000},"effectAmounts":{"Effect1Amount":[40.0000,40.0000,45.0000,50.0000,55.0000,60.0000,65.0000],"Effect2Amount":[1.0000,1.0000,1.0000,1.0000,1.0000,1.0000,1.0000],"Effect3Amount":[1.5000,1.5000,1.5000,1.5000,1.5000,1.5000,1.5000],"Effect4Amount":[8.5000,8.5000,8.5000,8.5000,8.5000,8.5000,8.5000],"Effect5Amount":[25.0000,25.0000,30.0000,35.0000,40.0000,45.0000,50.0000],"Effect6Amount":[800.0000,800.0000,800.0000,800.0000,800.0000,800.0000,800.0000],"Effect7Amount":[0.5000,0.5000,0.5000,0.5000,0.5000,0.5000,0.5000],"Effect8Amount":[0.5000,0.5000,0.5000,0.5000,0.5000,0.5000,0.5000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"e","name":"忍び寄る恐怖","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Kindred/HUD/Icons2D/Kindred_E.png","abilityVideoPath":"champion-abilities/0203/ability_0203_E1.webm","abilityVideoImagePath":"champion-abilities/0203/ability_0203_E1.jpg","cost":"@Cost@@AbilityResourceName@","cooldown":"@Cooldown@秒 %i:cooldown%","description":"子羊が対象に狙いを定めて攻撃し、スロウ効果を与える。子羊が同じ対象をさらに2回攻撃すると、その次の攻撃で狼が代わりに襲撃して大ダメージを与える。","dynamicDescription":"指定した敵の移動速度を@Effect8Amount@秒間@Effect2Amount@%低下させる。<br><br>子羊がその対象を2回攻撃すると、次の攻撃で狼が襲撃し、@Effect1Amount@<scaleAD>(+@CharBonusPhysical@)</scaleAD> + 対象の減少体力の<scaleLevel>@f2@%</scaleLevel>に相当する追加物理ダメージを与える。<br><br>対象の体力が@Effect5Amount@%<font color='#FF5802'>(+@f3@%)</font>以下なら(この値は<font color='#FF5802'>クリティカル率</font>で増加する)、狼の攻撃はクリティカルになり、ダメージが@Effect6Amount@%増加する。<br><br><rules>[中立モンスターに対しては最大で@Effect10Amount@ダメージ]</rules>","formulas":{"":{"link":"","coefficient":""},"":{"link":"","coefficient":""},"":{"link":"","coefficient":""},"":{"link":"","coefficient":""}},"range":[500.0000,500.0000,500.0000,500.0000,500.0000,500.0000],"costCoefficients":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"cooldownCoefficients":[16.0000,15.0000,14.0000,13.0000,12.0000,12.0000],"coefficients":{"coefficient1":0.8000,"coefficient2":1.0000},"effectAmounts":{"Effect1Amount":[80.0000,80.0000,100.0000,120.0000,140.0000,160.0000,180.0000],"Effect2Amount":[50.0000,50.0000,50.0000,50.0000,50.0000,50.0000,50.0000],"Effect3Amount":[0.5000,0.5000,0.5000,0.5000,0.5000,0.5000,0.5000],"Effect4Amount":[8.0000,8.0000,8.0000,8.0000,8.0000,8.0000,8.0000],"Effect5Amount":[15.0000,15.0000,15.0000,15.0000,15.0000,15.0000,15.0000],"Effect6Amount":[50.0000,50.0000,50.0000,50.0000,50.0000,50.0000,50.0000],"Effect7Amount":[4.0000,4.0000,4.0000,4.0000,4.0000,4.0000,4.0000],"Effect8Amount":[1.0000,1.0000,1.0000,1.0000,1.0000,1.0000,1.0000],"Effect9Amount":[4.0000,4.0000,4.0000,4.0000,4.0000,4.0000,4.0000],"Effect10Amount":[300.0000,300.0000,300.0000,300.0000,300.0000,300.0000,300.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"r","name":"羊の執行猶予","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Kindred/HUD/Icons2D/Kindred_R.png","abilityVideoPath":"champion-abilities/0203/ability_0203_R1.webm","abilityVideoImagePath":"champion-abilities/0203/ability_0203_R1.jpg","cost":"@Cost@@AbilityResourceName@","cooldown":"@Cooldown@秒 %i:cooldown%","description":"子羊が展開した効果範囲内にいるすべての生命は死から免れる。効果時間中は誰も倒されることはない。効果時間終了時に全ユニットの体力が一定数回復する。","dynamicDescription":"@Effect2Amount@秒間、子羊の足元に神聖なフィールドを展開し、生ける<scaleAP>味方</scaleAP>および<font color='#FF9999'>敵</font>を死から遠ざける。効果範囲内にいるユニットの体力が残り10%になると、それ以上ダメージを受けることも回復効果を受けることもなくなる。<br><br>効果時間が終了すると範囲内の全ユニットの体力が@Effect1Amount@回復する。","formulas":{"":{"link":"","coefficient":""},"":{"link":"","coefficient":""},"":{"link":"","coefficient":""},"":{"link":"","coefficient":""}},"range":[500.0000,500.0000,500.0000,500.0000,500.0000,500.0000],"costCoefficients":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"cooldownCoefficients":[180.0000,150.0000,120.0000,120.0000,120.0000,120.0000],"coefficients":{"coefficient1":0.2200,"coefficient2":0.3300},"effectAmounts":{"Effect1Amount":[250.0000,250.0000,325.0000,400.0000,400.0000,400.0000,400.0000],"Effect2Amount":[4.0000,4.0000,4.0000,4.0000,0.0000,0.0000,0.0000],"Effect3Amount":[530.0000,530.0000,530.0000,530.0000,0.0000,0.0000,0.0000],"Effect4Amount":[400.0000,400.0000,600.0000,800.0000,0.0000,0.0000,0.0000],"Effect5Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect6Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect7Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect8Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0}]}