{"id":154,"name":"Zac","alias":"Zac","title":"el Arma Secreta","shortBio":"Zac es el producto de un derrame tóxico que pasó por una soldadura tecnoquímica y que cayó en una caverna aislada en lo profundo del Sumidero de Zaun. A pesar de su humilde origen, Zac pasó de ser un fluido primigenio a un ser pensante que vive en las tuberías de la ciudad y que emerge de vez en cuando para ayudar a quienes lo necesitan o para reconstruir la infraestructura rota de Zaun.","tacticalInfo":{"style":10,"difficulty":1,"damageType":"kMagic"},"playstyleInfo":{"damage":2,"durability":3,"crowdControl":3,"mobility":2,"utility":1},"squarePortraitPath":"/lol-game-data/assets/v1/champion-icons/154.png","stingerSfxPath":"/lol-game-data/assets/v1/champion-sfx-audios/154.ogg","chooseVoPath":"/lol-game-data/assets/v1/champion-choose-vo/154.ogg","banVoPath":"/lol-game-data/assets/v1/champion-ban-vo/154.ogg","roles":["tank","fighter"],"recommendedItemDefaults":["/DATA/Characters/Zac/Recommended/Beginner.json","/DATA/Characters/Zac/Recommended/ZacARAM.json","/DATA/Characters/Zac/Recommended/ZacFIRSTBLOOD.json","/DATA/Characters/Zac/Recommended/ZacKINGPORO.json","/DATA/Characters/Zac/Recommended/ZacNB.json","/DATA/Characters/Zac/Recommended/ZacSR.json"],"skins":[{"id":154000,"isBase":true,"name":"Zac","splashPath":"/lol-game-data/assets/v1/champion-splashes/154/154000.jpg","uncenteredSplashPath":"/lol-game-data/assets/v1/champion-splashes/uncentered/154/154000.jpg","tilePath":"/lol-game-data/assets/v1/champion-tiles/154/154000.jpg","loadScreenPath":"/lol-game-data/assets/ASSETS/Characters/Zac/Skins/Base/ZacLoadScreen.jpg","skinType":"","rarity":"kNoRarity","isLegacy":false,"splashVideoPath":null,"featuresText":null,"chromaPath":"/lol-game-data/assets/v1/champion-chroma-images/154/154000.png","chromas":[{"id":154003,"name":"Dulce Zac","chromaPath":"/lol-game-data/assets/v1/champion-chroma-images/154/154003.png","colors":["#E9B448","#E98F46"],"descriptions":[],"rarities":[{"region":"riot","rarity":0}]},{"id":154004,"name":"Dulce Zac","chromaPath":"/lol-game-data/assets/v1/champion-chroma-images/154/154004.png","colors":["#E49CB8","#B05F84"],"descriptions":[],"rarities":[{"region":"riot","rarity":0}]},{"id":154005,"name":"Dulce Zac","chromaPath":"/lol-game-data/assets/v1/champion-chroma-images/154/154005.png","colors":["#FFE37F","#E8BC2A"],"descriptions":[],"rarities":[{"region":"riot","rarity":0}]}],"emblems":null,"regionRarityId":0,"rarityGemPath":null,"skinLines":null,"description":null},{"id":154001,"isBase":false,"name":"Zac Arma Especial","splashPath":"/lol-game-data/assets/v1/champion-splashes/154/154001.jpg","uncenteredSplashPath":"/lol-game-data/assets/v1/champion-splashes/uncentered/154/154001.jpg","tilePath":"/lol-game-data/assets/v1/champion-tiles/154/154001.jpg","loadScreenPath":"/lol-game-data/assets/ASSETS/Characters/Zac/Skins/Skin01/ZacLoadScreen_1.jpg","skinType":"","rarity":"kNoRarity","isLegacy":false,"splashVideoPath":null,"featuresText":null,"chromaPath":null,"emblems":null,"regionRarityId":0,"rarityGemPath":null,"skinLines":null,"description":null},{"id":154002,"isBase":false,"name":"Zac Veraniego","splashPath":"/lol-game-data/assets/v1/champion-splashes/154/154002.jpg","uncenteredSplashPath":"/lol-game-data/assets/v1/champion-splashes/uncentered/154/154002.jpg","tilePath":"/lol-game-data/assets/v1/champion-tiles/154/154002.jpg","loadScreenPath":"/lol-game-data/assets/ASSETS/Characters/Zac/Skins/Skin02/ZacLoadScreen_2.jpg","skinType":"","rarity":"kEpic","isLegacy":false,"splashVideoPath":null,"featuresText":null,"chromaPath":null,"emblems":null,"regionRarityId":0,"rarityGemPath":null,"skinLines":[{"id":15}],"description":"Si un tipo hecho de agua salta a la piscina, ¿se convierte en la piscina? ¿O solo es parte de ella? ¿O la piscina se convierte en él? Es una pregunta seria."},{"id":154006,"isBase":false,"name":"Zac SKT T1","splashPath":"/lol-game-data/assets/v1/champion-splashes/154/154006.jpg","uncenteredSplashPath":"/lol-game-data/assets/v1/champion-splashes/uncentered/154/154006.jpg","tilePath":"/lol-game-data/assets/v1/champion-tiles/154/154006.jpg","loadScreenPath":"/lol-game-data/assets/ASSETS/Characters/Zac/Skins/Skin06/ZacLoadscreen_6.jpg","skinType":"","rarity":"kEpic","isLegacy":true,"splashVideoPath":null,"featuresText":null,"chromaPath":null,"emblems":null,"regionRarityId":0,"rarityGemPath":null,"skinLines":[{"id":6}],"description":"En honor al desempeño ganador de Blank como Zac en el Campeonato Mundial 2016."}],"passive":{"name":"División Celular","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Zac/HUD/Icons2D/ZacPassive.png","abilityVideoPath":"champion-abilities/0154/ability_0154_P1.webm","abilityVideoImagePath":"champion-abilities/0154/ability_0154_P1.jpg","description":"Cada vez que Zac alcanza a un enemigo con una habilidad, pierde un trozo de sí mismo que puede reabsorberse para restaurar vida. Al recibir un golpe letal, Zac se divide en 4 partículas que intentan recombinarse. Si alguna de las partículas perdura, revivirá con una cantidad de vida según la vida de las células restantes. Cada partícula tiene un porcentaje de la vida máxima, de la armadura y de la resistencia mágica de Zac. Esta habilidad tiene un enfriamiento de 5 minutos."},"spells":[{"spellKey":"q","name":"Golpes de Estiramiento","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Zac/HUD/Icons2D/ZacQ.png","abilityVideoPath":"champion-abilities/0154/ability_0154_Q1.webm","abilityVideoImagePath":"champion-abilities/0154/ability_0154_Q1.jpg","cost":"Cuesta <font color='#CC3300'>@Effect2Amount*100@% de la Vida actual (@f1@)</font>","cooldown":"@Cooldown@ seg %i:cooldown%","description":"Zac estira un brazo y agarra a un enemigo. Atacar a un enemigo diferente causará que lance a los dos objetivos el uno contra el otro.","dynamicDescription":"Zac estira su brazo y atrapa al primer enemigo alcanzado, lo que inflige @Effect1Amount@ <scaleAP>(+@CharAbilityPower@)</scaleAP> <font color='#CC3300'>(+@f2@)</font> de daño mágico y lo ralentiza por un corto periodo. El siguiente ataque básico de Zac es reemplazado por un azote de largo alcance que repite el daño mágico inicial y la ralentización.<br><br>Si Zac agarra a un enemigo distinto con cada ataque, los arrojará el uno al otro, lo que inflige @Effect1Amount@ <scaleAP>(+@CharAbilityPower@)</scaleAP> <font color='#CC3300'>(+@f2@)</font> de daño mágico en la zona si colisionan.","formulas":{"":{"link":"","coefficient":""},"":{"link":"","coefficient":""},"":{"link":"","coefficient":""},"":{"link":"","coefficient":""}},"range":[800.0000,800.0000,800.0000,800.0000,800.0000,800.0000],"costCoefficients":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"cooldownCoefficients":[15.0000,13.5000,12.0000,10.5000,9.0000,9.0000],"coefficients":{"coefficient1":0.3000,"coefficient2":0.0250},"effectAmounts":{"Effect1Amount":[25.0000,40.0000,55.0000,70.0000,85.0000,100.0000,100.0000],"Effect2Amount":[0.0800,0.0800,0.0800,0.0800,0.0800,0.0800,0.0800],"Effect3Amount":[800.0000,800.0000,800.0000,800.0000,800.0000,800.0000,800.0000],"Effect4Amount":[-0.4000,-0.4000,-0.4000,-0.4000,-0.4000,-0.4000,-0.4000],"Effect5Amount":[0.5000,0.5000,0.5000,0.5000,0.5000,0.5000,0.5000],"Effect6Amount":[2.5000,2.5000,2.5000,2.5000,2.5000,2.5000,2.5000],"Effect7Amount":[1000.0000,1000.0000,1000.0000,1000.0000,1000.0000,1000.0000,1000.0000],"Effect8Amount":[700.0000,700.0000,700.0000,700.0000,700.0000,700.0000,700.0000],"Effect9Amount":[300.0000,300.0000,300.0000,300.0000,300.0000,300.0000,300.0000],"Effect10Amount":[300.0000,300.0000,300.0000,300.0000,300.0000,300.0000,300.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"w","name":"Materia Inestable","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Zac/HUD/Icons2D/ZacW.png","abilityVideoPath":"champion-abilities/0154/ability_0154_W1.webm","abilityVideoImagePath":"champion-abilities/0154/ability_0154_W1.jpg","cost":"Cuesta <font color='#CC3300'>@Effect2Amount*100@% de la Vida actual (@f4@)</font>","cooldown":"@Cooldown@ seg %i:cooldown%","description":"Zac explota hacia afuera en dirección de los enemigos cercanos, lo que inflige un porcentaje de su vida máxima como daño mágico.","dynamicDescription":"El cuerpo de Zac hace erupción, lo que inflige @BaseDamage@ + (@BaseMaxHealthDamage*100@+@DisplayPercentDamage@) de la Vida Máxima del enemigo como daño mágico a enemigos cercanos.<br><br>Absorber <font color='#3ca126'>Partículas</font> reduce el enfriamiento de Materia Inestable en 1 seg.<br><br><rules>El daño de vida máxima tiene un límite de 200 contra súbditos y monstruos.</rules>","formulas":{"f1":{"link":"","coefficient":""},"f2":{"link":"","coefficient":""},"f3":{"link":"","coefficient":""},"f4":{"link":"","coefficient":""}},"range":[350.0000,350.0000,350.0000,350.0000,350.0000,350.0000],"costCoefficients":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"cooldownCoefficients":[5.0000,5.0000,5.0000,5.0000,5.0000,5.0000],"coefficients":{"coefficient1":0.0200,"coefficient2":0.0000},"effectAmounts":{"Effect1Amount":[25.0000,25.0000,40.0000,55.0000,70.0000,85.0000,100.0000],"Effect2Amount":[0.0400,0.0400,0.0400,0.0400,0.0400,0.0400,0.0400],"Effect3Amount":[0.0400,0.0400,0.0500,0.0600,0.0700,0.0800,0.0900],"Effect4Amount":[1.0000,1.0000,1.0000,1.0000,1.0000,1.0000,1.0000],"Effect5Amount":[200.0000,200.0000,200.0000,200.0000,200.0000,200.0000,200.0000],"Effect6Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect7Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect8Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"e","name":"Honda Elástica","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Zac/HUD/Icons2D/ZacE.png","abilityVideoPath":"champion-abilities/0154/ability_0154_E1.webm","abilityVideoImagePath":"champion-abilities/0154/ability_0154_E1.jpg","cost":"Cuesta <font color='#CC3300'>@Effect2Amount*100@% de la Vida actual (@f1@)</font>","cooldown":"@Cooldown@ seg %i:cooldown%","description":"Zac amarra sus brazos al suelo y los extiende hacia atrás para lanzarse.","dynamicDescription":"<spellPassive>Primer lanzamiento:</spellPassive> Zac voltea hacia el cursor y carga durante @Effect4Amount@ seg.<br><br><spellPassive>Segundo lanzamiento:</spellPassive> lanza a Zac hacia una ubicación y lanza por el aire a los enemigos cercanos de @f2@ a @f3@ seg (según el tiempo de carga), lo que inflige @Effect1Amount@ <scaleAP>(+@CharAbilityPower@)</scaleAP> de daño mágico. Zac deja pedazos adicionales de <font color='#3ca126'>Partículas</font> por cada campeón enemigo alcanzado.<br><br><rules>Se puede cancelar al moverse, lo que restaura la mitad del enfriamiento y del costo de la habilidad.</rules>","formulas":{"f1":{"link":"","coefficient":""},"f2":{"link":"","coefficient":""},"f3":{"link":"","coefficient":""},"f4":{"link":"","coefficient":""}},"range":[300.0000,300.0000,300.0000,300.0000,300.0000,300.0000],"costCoefficients":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"cooldownCoefficients":[24.0000,21.0000,18.0000,15.0000,12.0000,12.0000],"coefficients":{"coefficient1":0.9000,"coefficient2":0.0000},"effectAmounts":{"Effect1Amount":[60.0000,60.0000,110.0000,160.0000,210.0000,260.0000,310.0000],"Effect2Amount":[0.0400,0.0400,0.0400,0.0400,0.0400,0.0400,0.0400],"Effect3Amount":[1050.0000,1200.0000,1350.0000,1500.0000,1650.0000,1800.0000,1950.0000],"Effect4Amount":[0.8000,0.9000,1.0000,1.1000,1.2000,1.3000,1.4000],"Effect5Amount":[0.5000,0.5000,0.5000,0.5000,0.5000,0.5000,0.5000],"Effect6Amount":[500.0000,500.0000,500.0000,500.0000,500.0000,500.0000,500.0000],"Effect7Amount":[1350.0000,1350.0000,1350.0000,1350.0000,1350.0000,1350.0000,1350.0000],"Effect8Amount":[0.6000,0.6000,0.6000,0.6000,0.6000,0.6000,0.6000],"Effect9Amount":[265.0000,265.0000,265.0000,265.0000,265.0000,265.0000,265.0000],"Effect10Amount":[1.0000,1.0000,1.0000,1.0000,1.0000,1.0000,1.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"r","name":"¡Rebotemos!","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Zac/HUD/Icons2D/ZacR.png","abilityVideoPath":"champion-abilities/0154/ability_0154_R1.webm","abilityVideoImagePath":"champion-abilities/0154/ability_0154_R1.jpg","cost":"Sin costo","cooldown":"@Cooldown@ seg %i:cooldown%","description":"Zac rebota cuatro veces, lo que lanza a los enemigos por el aire y los ralentiza.","dynamicDescription":"<spellPassive>Pasiva:</spellPassive> aumenta la curación de las <font color='#3ca126'>Partículas</font> de División Celular a un @f8@% de tu Vida Máxima.<br><br><spellPassive>Activa:</spellPassive> Zac rebota @Bounces@ veces, lo que lanza a los enemigos hacia atrás durante @KnockupDuration@ seg e inflige @DamagePerBounce@ de daño mágico. Los enemigos alcanzados por más de un rebote recibirán @DamageReductionBounce*100@% menos de daño y no volarán por el aire. <br><br>Los enemigos alcanzados por ¡Rebotemos! quedan ralentizados un @SlowAmount*100@% durante @SlowDuration@ seg.<br><br>Zac obtiene velocidad de movimiento a lo largo del efecto y puede usar <spellActive>Materia Inestable</spellActive> mientras rebota.","formulas":{"f1":{"link":"","coefficient":""},"f2":{"link":"","coefficient":""},"f3":{"link":"","coefficient":""},"f4":{"link":"","coefficient":""}},"range":[300.0000,300.0000,300.0000,300.0000,300.0000,300.0000],"costCoefficients":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"cooldownCoefficients":[130.0000,115.0000,100.0000,100.0000,100.0000,100.0000],"coefficients":{"coefficient1":0.9000,"coefficient2":0.0000},"effectAmounts":{"Effect1Amount":[150.0000,150.0000,250.0000,350.0000,350.0000,350.0000,350.0000],"Effect2Amount":[1.1000,1.1000,1.1000,1.1000,1.1000,1.1000,1.1000],"Effect3Amount":[700.0000,700.0000,850.0000,1000.0000,1000.0000,1000.0000,1000.0000],"Effect4Amount":[-0.3000,-0.3000,-0.4000,-0.5000,-0.5000,-0.5000,-0.5000],"Effect5Amount":[2.5000,2.5000,2.5000,2.5000,2.5000,2.5000,2.5000],"Effect6Amount":[275.0000,275.0000,275.0000,275.0000,275.0000,275.0000,275.0000],"Effect7Amount":[300.0000,300.0000,300.0000,300.0000,300.0000,300.0000,300.0000],"Effect8Amount":[1.0000,1.0000,1.0000,1.0000,1.0000,1.0000,1.0000],"Effect9Amount":[0.2500,0.2500,0.2500,0.2500,0.2500,0.2500,0.2500],"Effect10Amount":[0.1000,0.1000,0.1000,0.1000,0.1000,0.1000,0.1000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0}]}