{"id":154,"name":"Zac","alias":"Zac","title":"the Secret Weapon","shortBio":"Zac is the product of a toxic spill that ran through a chemtech seam and pooled in an isolated cavern deep in Zaun's Sump. Despite such humble origins, Zac has grown from primordial ooze into a thinking being who dwells in the city's pipes, occasionally emerging to help those who cannot help themselves or to rebuild the broken infrastructure of Zaun.","tacticalInfo":{"style":10,"difficulty":1,"damageType":"kMagic"},"playstyleInfo":{"damage":2,"durability":3,"crowdControl":3,"mobility":2,"utility":1},"squarePortraitPath":"/lol-game-data/assets/v1/champion-icons/154.png","stingerSfxPath":"/lol-game-data/assets/v1/champion-sfx-audios/154.ogg","chooseVoPath":"/lol-game-data/assets/v1/champion-choose-vo/154.ogg","banVoPath":"/lol-game-data/assets/v1/champion-ban-vo/154.ogg","roles":["tank","fighter"],"recommendedItemDefaults":["/DATA/Characters/Zac/Recommended/Beginner.json","/DATA/Characters/Zac/Recommended/ZacARAM.json","/DATA/Characters/Zac/Recommended/ZacFIRSTBLOOD.json","/DATA/Characters/Zac/Recommended/ZacKINGPORO.json","/DATA/Characters/Zac/Recommended/ZacNB.json","/DATA/Characters/Zac/Recommended/ZacSR.json"],"skins":[{"id":154000,"isBase":true,"name":"Zac","splashPath":"/lol-game-data/assets/v1/champion-splashes/154/154000.jpg","uncenteredSplashPath":"/lol-game-data/assets/v1/champion-splashes/uncentered/154/154000.jpg","tilePath":"/lol-game-data/assets/v1/champion-tiles/154/154000.jpg","loadScreenPath":"/lol-game-data/assets/ASSETS/Characters/Zac/Skins/Base/ZacLoadScreen.jpg","skinType":"","rarity":"kNoRarity","isLegacy":false,"splashVideoPath":null,"featuresText":null,"chromaPath":"/lol-game-data/assets/v1/champion-chroma-images/154/154000.png","chromas":[{"id":154003,"name":"Zac Sweet","chromaPath":"/lol-game-data/assets/v1/champion-chroma-images/154/154003.png","colors":["#E9B448","#E98F46"],"descriptions":[],"rarities":[{"region":"riot","rarity":0}]},{"id":154004,"name":"Zac Sweet","chromaPath":"/lol-game-data/assets/v1/champion-chroma-images/154/154004.png","colors":["#E49CB8","#B05F84"],"descriptions":[],"rarities":[{"region":"riot","rarity":0}]},{"id":154005,"name":"Zac Sweet","chromaPath":"/lol-game-data/assets/v1/champion-chroma-images/154/154005.png","colors":["#FFE37F","#E8BC2A"],"descriptions":[],"rarities":[{"region":"riot","rarity":0}]}],"emblems":null,"regionRarityId":0,"rarityGemPath":null,"skinLines":null,"description":null},{"id":154001,"isBase":false,"name":"Special Weapon Zac","splashPath":"/lol-game-data/assets/v1/champion-splashes/154/154001.jpg","uncenteredSplashPath":"/lol-game-data/assets/v1/champion-splashes/uncentered/154/154001.jpg","tilePath":"/lol-game-data/assets/v1/champion-tiles/154/154001.jpg","loadScreenPath":"/lol-game-data/assets/ASSETS/Characters/Zac/Skins/Skin01/ZacLoadScreen_1.jpg","skinType":"","rarity":"kNoRarity","isLegacy":false,"splashVideoPath":null,"featuresText":null,"chromaPath":null,"emblems":null,"regionRarityId":0,"rarityGemPath":null,"skinLines":null,"description":null},{"id":154002,"isBase":false,"name":"Pool Party Zac","splashPath":"/lol-game-data/assets/v1/champion-splashes/154/154002.jpg","uncenteredSplashPath":"/lol-game-data/assets/v1/champion-splashes/uncentered/154/154002.jpg","tilePath":"/lol-game-data/assets/v1/champion-tiles/154/154002.jpg","loadScreenPath":"/lol-game-data/assets/ASSETS/Characters/Zac/Skins/Skin02/ZacLoadScreen_2.jpg","skinType":"","rarity":"kEpic","isLegacy":false,"splashVideoPath":null,"featuresText":null,"chromaPath":null,"emblems":null,"regionRarityId":0,"rarityGemPath":null,"skinLines":[{"id":15}],"description":"If a guy made of water jumps into the pool, does he become the pool? Or just… part of the pool? Or does the pool become him? This is a very serious question."},{"id":154006,"isBase":false,"name":"SKT T1 Zac","splashPath":"/lol-game-data/assets/v1/champion-splashes/154/154006.jpg","uncenteredSplashPath":"/lol-game-data/assets/v1/champion-splashes/uncentered/154/154006.jpg","tilePath":"/lol-game-data/assets/v1/champion-tiles/154/154006.jpg","loadScreenPath":"/lol-game-data/assets/ASSETS/Characters/Zac/Skins/Skin06/ZacLoadscreen_6.jpg","skinType":"","rarity":"kEpic","isLegacy":true,"splashVideoPath":null,"featuresText":null,"chromaPath":null,"emblems":null,"regionRarityId":0,"rarityGemPath":null,"skinLines":[{"id":6}],"description":"Honoring Blank's winning performance as Zac during the 2016 World Championship."}],"passive":{"name":"Cell Division","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Zac/HUD/Icons2D/ZacPassive.png","abilityVideoPath":"champion-abilities/0154/ability_0154_P1.webm","abilityVideoImagePath":"champion-abilities/0154/ability_0154_P1.jpg","description":"Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown."},"spells":[{"spellKey":"q","name":"Stretching Strikes","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Zac/HUD/Icons2D/ZacQ.png","abilityVideoPath":"champion-abilities/0154/ability_0154_Q1.webm","abilityVideoImagePath":"champion-abilities/0154/ability_0154_Q1.jpg","cost":"Costs <font color='#CC3300'>@Effect2Amount*100@% of current Health (@f1@)</font>","cooldown":"@Cooldown@s %i:cooldown%","description":"Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other.","dynamicDescription":"Zac's arm stretches and grabs the first enemy it hits, dealing @Effect1Amount@ <scaleAP>(+@CharAbilityPower@)</scaleAP> <font color='#CC3300'>(+@f2@)</font> magic damage and briefly slowing them. Zac's next basic attack is replaced with a long range smack that repeats the initial magic damage and slow effect.<br><br>If Zac grabs a different enemy with each attack he'll throw them towards each other, dealing @Effect1Amount@ <scaleAP>(+@CharAbilityPower@)</scaleAP> <font color='#CC3300'>(+@f2@)</font> magic damage in an area if they collide.","formulas":{"":{"link":"","coefficient":""},"":{"link":"","coefficient":""},"":{"link":"","coefficient":""},"":{"link":"","coefficient":""}},"range":[800.0000,800.0000,800.0000,800.0000,800.0000,800.0000],"costCoefficients":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"cooldownCoefficients":[15.0000,13.5000,12.0000,10.5000,9.0000,9.0000],"coefficients":{"coefficient1":0.3000,"coefficient2":0.0250},"effectAmounts":{"Effect1Amount":[25.0000,40.0000,55.0000,70.0000,85.0000,100.0000,100.0000],"Effect2Amount":[0.0800,0.0800,0.0800,0.0800,0.0800,0.0800,0.0800],"Effect3Amount":[800.0000,800.0000,800.0000,800.0000,800.0000,800.0000,800.0000],"Effect4Amount":[-0.4000,-0.4000,-0.4000,-0.4000,-0.4000,-0.4000,-0.4000],"Effect5Amount":[0.5000,0.5000,0.5000,0.5000,0.5000,0.5000,0.5000],"Effect6Amount":[2.5000,2.5000,2.5000,2.5000,2.5000,2.5000,2.5000],"Effect7Amount":[1000.0000,1000.0000,1000.0000,1000.0000,1000.0000,1000.0000,1000.0000],"Effect8Amount":[700.0000,700.0000,700.0000,700.0000,700.0000,700.0000,700.0000],"Effect9Amount":[300.0000,300.0000,300.0000,300.0000,300.0000,300.0000,300.0000],"Effect10Amount":[300.0000,300.0000,300.0000,300.0000,300.0000,300.0000,300.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"w","name":"Unstable Matter","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Zac/HUD/Icons2D/ZacW.png","abilityVideoPath":"champion-abilities/0154/ability_0154_W1.webm","abilityVideoImagePath":"champion-abilities/0154/ability_0154_W1.jpg","cost":"Costs <font color='#CC3300'>@Effect2Amount*100@% of current Health (@f4@)</font>","cooldown":"@Cooldown@s %i:cooldown%","description":"Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage.","dynamicDescription":"Zac's body erupts, dealing @BaseDamage@ + (@BaseMaxHealthDamage*100@+@DisplayPercentDamage@) of the enemy's max health as magic damage to nearby enemies.<br><br>Absorbing <font color='#3ca126'>Goo</font> reduces Unstable Matter's cooldown by 1 second.<br><br><rules>Max health damage is capped at 200 versus minions and monsters</rules>","formulas":{"f1":{"link":"","coefficient":""},"f2":{"link":"","coefficient":""},"f3":{"link":"","coefficient":""},"f4":{"link":"","coefficient":""}},"range":[350.0000,350.0000,350.0000,350.0000,350.0000,350.0000],"costCoefficients":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"cooldownCoefficients":[5.0000,5.0000,5.0000,5.0000,5.0000,5.0000],"coefficients":{"coefficient1":0.0200,"coefficient2":0.0000},"effectAmounts":{"Effect1Amount":[25.0000,25.0000,40.0000,55.0000,70.0000,85.0000,100.0000],"Effect2Amount":[0.0400,0.0400,0.0400,0.0400,0.0400,0.0400,0.0400],"Effect3Amount":[0.0400,0.0400,0.0500,0.0600,0.0700,0.0800,0.0900],"Effect4Amount":[1.0000,1.0000,1.0000,1.0000,1.0000,1.0000,1.0000],"Effect5Amount":[200.0000,200.0000,200.0000,200.0000,200.0000,200.0000,200.0000],"Effect6Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect7Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect8Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"e","name":"Elastic Slingshot","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Zac/HUD/Icons2D/ZacE.png","abilityVideoPath":"champion-abilities/0154/ability_0154_E1.webm","abilityVideoImagePath":"champion-abilities/0154/ability_0154_E1.jpg","cost":"Costs <font color='#CC3300'>@Effect2Amount*100@% of current Health (@f1@)</font>","cooldown":"@Cooldown@s %i:cooldown%","description":"Zac attaches his arms to the ground and stretches back, launching himself forward.","dynamicDescription":"<spellPassive>First cast:</spellPassive> Zac faces the cursor and charges up over @Effect4Amount@ seconds.<br><br><spellPassive>Second cast:</spellPassive> Launches Zac towards a location, knocking up nearby enemies for @f2@ to @f3@ seconds (based on charge time) and dealing @Effect1Amount@ <scaleAP>(+@CharAbilityPower@)</scaleAP> magic damage. Zac spawns extra chunks of <font color='#3ca126'>Goo</font> for each enemy champion hit.<br><br><rules>Can be cancelled by moving, refunding half of the ability's cooldown and cost.</rules>","formulas":{"f1":{"link":"","coefficient":""},"f2":{"link":"","coefficient":""},"f3":{"link":"","coefficient":""},"f4":{"link":"","coefficient":""}},"range":[300.0000,300.0000,300.0000,300.0000,300.0000,300.0000],"costCoefficients":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"cooldownCoefficients":[24.0000,21.0000,18.0000,15.0000,12.0000,12.0000],"coefficients":{"coefficient1":0.9000,"coefficient2":0.0000},"effectAmounts":{"Effect1Amount":[60.0000,60.0000,110.0000,160.0000,210.0000,260.0000,310.0000],"Effect2Amount":[0.0400,0.0400,0.0400,0.0400,0.0400,0.0400,0.0400],"Effect3Amount":[1050.0000,1200.0000,1350.0000,1500.0000,1650.0000,1800.0000,1950.0000],"Effect4Amount":[0.8000,0.9000,1.0000,1.1000,1.2000,1.3000,1.4000],"Effect5Amount":[0.5000,0.5000,0.5000,0.5000,0.5000,0.5000,0.5000],"Effect6Amount":[500.0000,500.0000,500.0000,500.0000,500.0000,500.0000,500.0000],"Effect7Amount":[1350.0000,1350.0000,1350.0000,1350.0000,1350.0000,1350.0000,1350.0000],"Effect8Amount":[0.6000,0.6000,0.6000,0.6000,0.6000,0.6000,0.6000],"Effect9Amount":[265.0000,265.0000,265.0000,265.0000,265.0000,265.0000,265.0000],"Effect10Amount":[1.0000,1.0000,1.0000,1.0000,1.0000,1.0000,1.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"r","name":"Let's Bounce!","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Zac/HUD/Icons2D/ZacR.png","abilityVideoPath":"champion-abilities/0154/ability_0154_R1.webm","abilityVideoImagePath":"champion-abilities/0154/ability_0154_R1.jpg","cost":"No Cost","cooldown":"@Cooldown@s %i:cooldown%","description":"Zac bounces four times, knocking up enemies hit and slowing them.","dynamicDescription":"<spellPassive>Passive:</spellPassive> Healing from Cell Division <font color='#3ca126'>Goo</font> chunks increased to @f8@% of your maximum health.<br><br><spellPassive>Active:</spellPassive> Zac bounces @Bounces@ times, knocking back enemies for @KnockupDuration@ second and dealing @DamagePerBounce@ magic damage. Enemies hit with multiple bounces take @DamageReductionBounce*100@% less damage and are not knocked up. <br><br>Enemies hit by Let's Bounce! are slowed by @SlowAmount*100@% for @SlowDuration@ second.<br><br>Zac gains movement speed over the duration and can cast <spellActive>Unstable Matter</spellActive> while bouncing.","formulas":{"f1":{"link":"","coefficient":""},"f2":{"link":"","coefficient":""},"f3":{"link":"","coefficient":""},"f4":{"link":"","coefficient":""}},"range":[300.0000,300.0000,300.0000,300.0000,300.0000,300.0000],"costCoefficients":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"cooldownCoefficients":[130.0000,115.0000,100.0000,100.0000,100.0000,100.0000],"coefficients":{"coefficient1":0.9000,"coefficient2":0.0000},"effectAmounts":{"Effect1Amount":[150.0000,150.0000,250.0000,350.0000,350.0000,350.0000,350.0000],"Effect2Amount":[1.1000,1.1000,1.1000,1.1000,1.1000,1.1000,1.1000],"Effect3Amount":[700.0000,700.0000,850.0000,1000.0000,1000.0000,1000.0000,1000.0000],"Effect4Amount":[-0.3000,-0.3000,-0.4000,-0.5000,-0.5000,-0.5000,-0.5000],"Effect5Amount":[2.5000,2.5000,2.5000,2.5000,2.5000,2.5000,2.5000],"Effect6Amount":[275.0000,275.0000,275.0000,275.0000,275.0000,275.0000,275.0000],"Effect7Amount":[300.0000,300.0000,300.0000,300.0000,300.0000,300.0000,300.0000],"Effect8Amount":[1.0000,1.0000,1.0000,1.0000,1.0000,1.0000,1.0000],"Effect9Amount":[0.2500,0.2500,0.2500,0.2500,0.2500,0.2500,0.2500],"Effect10Amount":[0.1000,0.1000,0.1000,0.1000,0.1000,0.1000,0.1000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0}]}