[{"display_name":"Assassin","trait_id":"Assassin","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"Innate: At the start of combat, Assassins leap to the farthest enemy.
Assassins gain bonus Critical Strike Damage and Chance.
(@MinUnits@) +@CritAmpPercent@% Critical Strike Damage & +@CritChanceAmpPercent@% Critical Strike Chance
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"CritAmpPercent","value":75.0000,"format_string":""},{"name":"CritChanceAmpPercent","value":5.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"CritAmpPercent","value":150.0000,"format_string":""},{"name":"CritChanceAmpPercent","value":20.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"CritAmpPercent","value":225.0000,"format_string":""},{"name":"CritChanceAmpPercent","value":30.0000,"format_string":""}],"min_units":9,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Blademaster","trait_id":"Blademaster","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Blademaster.png","tooltip_text":"Blademaster Basic Attacks have a @ProcChance@% chance to trigger additional attacks against their target.
These additional attacks deal damage like Basic Attacks and trigger on-hit effects.
(@MinUnits@) One Additional Attack
(@MinUnits@) Two Additional Attacks
(@MinUnits@) Four Additional Attacks
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcChance","value":45.0000,"format_string":""},{"name":"ExtraAttacks","value":1.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcChance","value":45.0000,"format_string":""},{"name":"ExtraAttacks","value":2.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ProcChance","value":45.0000,"format_string":""},{"name":"ExtraAttacks","value":4.0000,"format_string":""}],"min_units":9,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Brawler","trait_id":"Brawler","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"Brawlers gain bonus Health.
(@MinUnits@) @BonusHealth@ Health
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":250.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusHealth","value":500.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusHealth","value":900.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Demon","trait_id":"Demon","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Demon.png","tooltip_text":"Basic Attacks from Demons have a @ManaDrainProcChance@% chance to reduce their target's Mana by @ManaDrainBurn@ and restore Mana to the Demon.
(@MinUnits@) @ManaDrainDrain@ Mana restored
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaDrainProcChance","value":40.0000,"format_string":""},{"name":"ManaDrainBurn","value":20.0000,"format_string":""},{"name":"ManaDrainDrain","value":15.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ManaDrainProcChance","value":40.0000,"format_string":""},{"name":"ManaDrainBurn","value":20.0000,"format_string":""},{"name":"ManaDrainDrain","value":30.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ManaDrainProcChance","value":40.0000,"format_string":""},{"name":"ManaDrainBurn","value":20.0000,"format_string":""},{"name":"ManaDrainDrain","value":45.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Dragon","trait_id":"Dragon","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Dragon.png","tooltip_text":"(@MinUnits@) Dragons gain @MagicReduction@% resistance to Magic Damage
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MagicReduction","value":75.0000,"format_string":""}],"min_units":2,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Elementalist","trait_id":"Elementalist","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Elementalist.png","tooltip_text":"Innate: Elementalists gain double mana from Basic Attacks.
(@MinUnits@) At the start of combat, summon a Golem with 2200 Health to fight alongside your allies
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HPMultiplier","value":0.0000,"format_string":""},{"name":"ADMultiplier","value":0.0000,"format_string":""},{"name":"SizeCoefficient","value":0.0000,"format_string":""}],"min_units":3,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Exile","trait_id":"Exile","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Exile.png","tooltip_text":"(@MinUnits@) If an Exile has no adjacent allies at the start of combat, they gain a shield equal to @ShieldPercent@% of their maximum Health
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ShieldPercent","value":100.0000,"format_string":""}],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Glacial","trait_id":"Glacial","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Glacial.png","tooltip_text":"(@MinUnits@) Basic Attacks from Glacials have a @ProcPercent@% chance to stun their target for @StunDuration@ seconds and do bonus Magic Damage.
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcPercent","value":20.0000,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcPercent","value":33.0000,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Guardian","trait_id":"Guardian","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Guardian.png","tooltip_text":"(@MinUnits@) At the start of combat, Guardians grant +@Armor@ Armor to adjacent allies (this bonus can stack any number of times)
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Armor","value":40.0000,"format_string":""}],"min_units":2,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Gunslinger","trait_id":"Gunslinger","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Gunslinger.png","tooltip_text":"Gunslinger Basic Attacks have a @ProcPercent@% chance to fire additional bullets at other enemies within range.
These bullets deal damage like Basic Attacks and apply on-hit effects.
(@MinUnits@) Attack @ExtraTargetsHit@ extra enemies
(@MinUnits@) Attack @ExtraTargetsHit@ extra enemies
(@MinUnits@) Attack @ExtraTargetsHit@ extra enemies
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"GunslingerTier","value":1.0000,"format_string":""},{"name":"ExtraTargetsHit","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"GunslingerTier","value":2.0000,"format_string":""},{"name":"ExtraTargetsHit","value":2.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"GunslingerTier","value":3.0000,"format_string":""},{"name":"ExtraTargetsHit","value":4.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Hextech","trait_id":"Hextech","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Hextech.png","tooltip_text":"At the start of combat, an ally Hextech launches and detonates a pulse bomb, temporarily disabling nearby enemy items for @DisableDuration@ seconds.
(@MinUnits@) @HexSize@ Hex Radius
(@MinUnits@) @HexSize@ Hex Radius
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DisableDuration","value":5.0000,"format_string":""},{"name":"HexSize","value":1.0000,"format_string":""},{"name":"ArrivalPhaseAnimationBuffer","value":1.2500,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DisableDuration","value":5.0000,"format_string":""},{"name":"HexSize","value":2.0000,"format_string":""},{"name":"ArrivalPhaseAnimationBuffer","value":1.2500,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Imperial","trait_id":"Imperial","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Imperial.png","tooltip_text":"At the start of combat, select Imperials are empowered to deal double damage.
(@MinUnits@) 1 Random Imperial
(@MinUnits@) All Imperials
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamageMultiplier","value":2.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DamageMultiplier","value":2.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Knight","trait_id":"Knight","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"All allies block a flat amount of damage from all sources.
(@MinUnits@) @BlockAmount@ Damage Blocked","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BlockAmount","value":15.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BlockAmount","value":30.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BlockAmount","value":60.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Ninja","trait_id":"Ninja","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ninja.png","tooltip_text":"Ninjas gain bonus Attack Damage and Spell Power.
This trait is only active when you have exactly 1 or 4 unique Ninjas.
(@MinUnits@) Ninja gains +@ADValue@ Attack Damage & +@APValue@% Spell Power
(@MinUnits@) All Ninjas gain +@ADValue@ Attack Damage & +@APValue@% Spell Power
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ADValue","value":50.0000,"format_string":""},{"name":"APValue","value":50.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ADValue","value":80.0000,"format_string":""},{"name":"APValue","value":80.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Noble","trait_id":"Noble","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Noble.png","tooltip_text":"At the start of combat, select allies gain +@Armor@ Armor, +@MagicResist@ Magic Resistance, and heal @Heal@ Health on-hit.
(@MinUnits@) 1 Random Ally
(@MinUnits@) All Allies
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Armor","value":50.0000,"format_string":""},{"name":"Heal","value":30.0000,"format_string":""},{"name":"MagicResist","value":50.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Armor","value":50.0000,"format_string":""},{"name":"Heal","value":30.0000,"format_string":""},{"name":"MagicResist","value":50.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Phantom","trait_id":"Phantom","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Phantom.png","tooltip_text":"(@MinUnits@) At the start of combat, a random enemy's Health is set to @HPToSet@
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HPToSet","value":100.0000,"format_string":""}],"min_units":2,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Pirate","trait_id":"Pirate","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Pirate.png","tooltip_text":"(@MinUnits@) At the end of each combat against another player, a treasure chest spawns on your arena containing up to 4 gold
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":3,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Ranger","trait_id":"Ranger","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ranger.png","tooltip_text":"Every @ProcRate@ seconds, Rangers have a chance to gain Attack Speed for @ProcRate@ seconds.
(@MinUnits@) @ProcPercent@% chance for @ASMultTooltip@x Attack Speed
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcPercent","value":40.0000,"format_string":""},{"name":"ASMultiplier","value":2.0000,"format_string":""},{"name":"ProcRate","value":3.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcPercent","value":70.0000,"format_string":""},{"name":"ASMultiplier","value":2.0000,"format_string":""},{"name":"ProcRate","value":3.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Robot","trait_id":"Robot","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Robot.png","tooltip_text":"(@MinUnits@) Robots start combat at full Mana","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Shapeshifter","trait_id":"Shapeshifter","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"Shapeshifters gain bonus Maximum Health when they transform.
(@MinUnits@) @HPPercent@% Bonus Maximum Health
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HPPercent","value":60.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HPPercent","value":100.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Sorcerer","trait_id":"Sorcerer","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"Innate: Sorcerers gain double Mana from Basic Attacks.
All allies have increased Spell Power.
(@MinUnits@) +@AP@% Spell Power
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AP","value":40.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AP","value":120.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AP","value":200.0000,"format_string":""}],"min_units":9,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Void","trait_id":"Void","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) Attacks and spells from Void champions deal true damage.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentArmorPen","value":100.0000,"format_string":""},{"name":"IsActive","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentArmorPen","value":100.0000,"format_string":""},{"name":"IsActive","value":1.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Wild","trait_id":"Wild","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Wild.png","tooltip_text":"Select allies' Basic Attacks are empowered to grant +@AttackSpeedPercent@% Bonus Attack Speed (stacks up to 5 times).
(@MinUnits@) Wild Allies Only
(@MinUnits@) All Allies, and allies' basic attacks cannot be dodged.
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeedPercent","value":10.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackSpeedPercent","value":10.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Yordle","trait_id":"Yordle","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Yordle.png","tooltip_text":"Yordles gain a chance to dodge enemy Basic Attacks.
(@MinUnits@) @MissPercent@% Chance to Dodge
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MissPercent","value":30.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"MissPercent","value":60.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"MissPercent","value":90.0000,"format_string":""}],"min_units":9,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"8-bit","trait_id":"TFT10_8Bit","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_8Bit.png","tooltip_text":"Keep score of your team's damage dealt. For each high score you beat, 8-bit champions gain Attack Damage.
(@MinUnits@) @AttackDamage@% %i:scaleAD%
(@MinUnits@) @AttackDamage@% %i:scaleAD%
(@MinUnits@) @AttackDamage@% %i:scaleAD% and unlock a final high score, that rewards you with a grand prize.
Bonus: @TFTUnitProperty.trait:TFT10_Trait_8bit_CurrentBonus@% %i:scaleAD% (@TFTUnitProperty.trait:TFT10_Trait_8bit_StackCount@/@NumHighScores@)","innate_trait_sets":[{"effect_amounts":[{"name":"NumHighScores","value":10.0000,"format_string":""},{"name":"Tier1Highscore","value":1000.0000,"format_string":""},{"name":"Tier2Highscore","value":5000.0000,"format_string":""},{"name":"Tier3Highscore","value":10000.0000,"format_string":""},{"name":"Tier4Highscore","value":20000.0000,"format_string":""},{"name":"Tier5Highscore","value":35000.0000,"format_string":""},{"name":"Tier6Highscore","value":55000.0000,"format_string":""},{"name":"Tier7Highscore","value":85000.0000,"format_string":""},{"name":"Tier8Highscore","value":125000.0000,"format_string":""},{"name":"Tier9Highscore","value":170000.0000,"format_string":""},{"name":"Tier10Highscore","value":225000.0000,"format_string":""},{"name":"Tier1Highscore_HR","value":500.0000,"format_string":""},{"name":"Tier2Highscore_HR","value":2500.0000,"format_string":""},{"name":"Tier3Highscore_HR","value":5000.0000,"format_string":""},{"name":"Tier4Highscore_HR","value":10000.0000,"format_string":""},{"name":"Tier5Highscore_HR","value":17500.0000,"format_string":""},{"name":"Tier6Highscore_HR","value":27500.0000,"format_string":""},{"name":"Tier7Highscore_HR","value":42500.0000,"format_string":""},{"name":"Tier8Highscore_HR","value":62500.0000,"format_string":""},{"name":"Tier9Highscore_HR","value":85000.0000,"format_string":""},{"name":"Tier10Highscore_HR","value":112500.0000,"format_string":""},{"name":"GrandPrizeHighscore","value":345678.0000,"format_string":""},{"name":"GrandPrizeHighscore_HR","value":199999.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackDamage","value":5.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackDamage","value":9.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"AttackDamage","value":14.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Bruiser","trait_id":"TFT10_Brawler","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Brawler.png","tooltip_text":"Your team gains @TeamFlatHealth@ Health. Bruisers gain bonus max Health.
(@MinUnits@) @BonusPercentHealth*100@% max %i:scaleHealth%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusPercentHealth","value":0.2000,"format_string":""},{"name":"TeamFlatHealth","value":100.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusPercentHealth","value":0.4500,"format_string":""},{"name":"TeamFlatHealth","value":100.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusPercentHealth","value":0.9000,"format_string":""},{"name":"TeamFlatHealth","value":100.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Breakout","trait_id":"TFT10_Breakout","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Breakout.png","tooltip_text":"(unique) Akali is a member of K/DA or True Damage depending on which trait has more fielded champions. She gains a different Ability depending on which form she takes. ","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"Maestro","trait_id":"TFT10_Classical","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Classical.png","tooltip_text":"(unique) The Maestro always attacks at a fixed pace, converting @BonusAttackSpeed@% bonus Attack Speed into @BonusAttackDamage@% Attack Damage. ","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"JhinAttackSpeed","value":0.9000,"format_string":""},{"name":"BonusAttackSpeed","value":1.0000,"format_string":""},{"name":"BonusAttackDamage","value":0.7000,"format_string":""},{"name":"ManaPerAttack","value":10.0000,"format_string":""},{"name":"EmpoweredShotBonus","value":2.0000,"format_string":""}],"min_units":1,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"Country","trait_id":"TFT10_Country","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Country.png","tooltip_text":"When your team loses @HealthRatio*100@% of their Health, call a Dreadsteed that empowers your team. Each Country star level increases the Dreadsteed's Health and Attack Damage.
(@MinUnits@) Dreadsteed
(@MinUnits@) Midnight Dreadsteed
(@MinUnits@) Infernal Invocation Dreadsteed
","innate_trait_sets":[{"effect_amounts":[{"name":"PercentHealthADPerStarLevel","value":0.2000,"format_string":""},{"name":"HealthRatio","value":0.3000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"Level","value":1.0000,"format_string":""},{"name":"BonusResists","value":0.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Level","value":2.0000,"format_string":""},{"name":"BonusResists","value":15.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Level","value":3.0000,"format_string":""},{"name":"BonusResists","value":50.0000,"format_string":""}],"min_units":7,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Crowd Diver","trait_id":"TFT10_CrowdDive","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_CrowdDiver.png","tooltip_text":"After Crowd Divers die, they leap onto the furthest enemy, dealing @JumpDamage@ magic damage. Enemies within @StunRange@ hex are Stunned for @StunDuration@ seconds.
They also deal bonus damage, increased by @BonusPerSecond*100@% each second.
(@MinUnits@) @BaseBonus*100@% bonus damage","innate_trait_sets":[{"effect_amounts":[{"name":"BonusPerSecond","value":0.0100,"format_string":""},{"name":"JumpDamage","value":300.0000,"format_string":""},{"name":"StunRange","value":1.0000,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"BaseBonus","value":0.1200,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BaseBonus","value":0.3000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BaseBonus","value":0.5000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Mixmaster","trait_id":"TFT10_DJ","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_DJ.png","tooltip_text":"(unique) Choose a mode that changes the Mixmaster's attacks and Ability!","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"Dazzler","trait_id":"TFT10_Dazzler","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Dazzler.png","tooltip_text":"Dazzlers' Abilities reduce their target's damage by @DamageDecrease*100@% and deal bonus magic damage over @Duration@ seconds.
(@MinUnits@) @DOTPercent*100@% magic damage","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamageDecrease","value":0.1000,"format_string":""},{"name":"Duration","value":2.0000,"format_string":""},{"name":"DOTPercent","value":0.2000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DamageDecrease","value":0.1000,"format_string":""},{"name":"Duration","value":2.0000,"format_string":""},{"name":"DOTPercent","value":0.6000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"DamageDecrease","value":0.1000,"format_string":""},{"name":"Duration","value":2.0000,"format_string":""},{"name":"DOTPercent","value":1.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Big Shot","trait_id":"TFT10_Deadeye","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_BigShot.png","tooltip_text":"Big Shots gain Attack Damage, which increases for @Duration@ seconds when they use their Ability.
(@MinUnits@) @PercentAD*100@% %i:scaleAD%, @PercentADEmpowered*100@% after casting","innate_trait_sets":[{"effect_amounts":[{"name":"Duration","value":3.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentAD","value":0.1000,"format_string":""},{"name":"PercentADEmpowered","value":0.4000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentAD","value":0.2000,"format_string":""},{"name":"PercentADEmpowered","value":0.8000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"PercentAD","value":0.4000,"format_string":""},{"name":"PercentADEmpowered","value":1.6000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"EDM","trait_id":"TFT10_EDM","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_EDM.png","tooltip_text":"Use the EDM selector item to choose an EDM champion and see the frequency for each.
At the selected champion's frequency, your EDM champions cast the selected Ability with modified effectiveness.
(@MinUnits@) @EDMstats*100@% effectiveness
(@MinUnits@) @EDMstats*100@% effectiveness
(@MinUnits@) @EDMstats*100@% effectiveness, -@EDMtimereduction@ second
(@MinUnits@) @EDMstats*100@% effectiveness, -@EDMtimereduction@ second
","innate_trait_sets":[{"effect_amounts":[{"name":"TFT10_Jax_Freq","value":8.0000,"format_string":""},{"name":"TFT10_Lux_Freq","value":8.0000,"format_string":""},{"name":"TFT10_Zac_Freq","value":8.0000,"format_string":""},{"name":"TFT10_Zed_Freq","value":6.0000,"format_string":""},{"name":"TFT10_Jax_Duration","value":2.5000,"format_string":""},{"name":"TFT10_Lux_Duration","value":2.0000,"format_string":""},{"name":"TFT10_Zac_Duration","value":3.5000,"format_string":""},{"name":"TFT10_Zed_Duration","value":1.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"EDMstats","value":0.9000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"EDMstats","value":1.1000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"EDMstats","value":1.2000,"format_string":""},{"name":"EDMtimereduction","value":1.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"EDMstats","value":1.3500,"format_string":""},{"name":"EDMtimereduction","value":1.0000,"format_string":""}],"min_units":5,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Edgelord","trait_id":"TFT10_Edgelord","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Edgelord.png","tooltip_text":"Edgelords gain Attack Speed, which doubles when their target drops below @HealthRatio*100@% Health. Edgelords with 1-hex range also dash through them on their next attack.
(@MinUnits@) @AttackSpeed*100@% %i:scaleAS%
","innate_trait_sets":[{"effect_amounts":[{"name":"HealthRatio","value":0.5000,"format_string":""},{"name":"ADRatio","value":2.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeed","value":0.3000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackSpeed","value":0.5500,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AttackSpeed","value":0.8500,"format_string":""}],"min_units":7,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Emo","trait_id":"TFT10_Emo","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_BigSad.png","tooltip_text":"Emo champions' Abilities cost less Mana to cast, and they gain Mana whenever an allied champion dies.
(@MinUnits@) @InitialMana@% less, gain @StackingMana@ %i:scaleMana%
(@MinUnits@) @InitialMana@% less, gain @StackingMana@ %i:scaleMana%
(@MinUnits@) @BonusAP@ %i:scaleAP%; @InitialMana@% less, gain @StackingMana@ %i:scaleMana%
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"InitialMana","value":20.0000,"format_string":""},{"name":"StackingMana","value":20.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"InitialMana","value":30.0000,"format_string":""},{"name":"StackingMana","value":30.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"InitialMana","value":40.0000,"format_string":""},{"name":"StackingMana","value":40.0000,"format_string":""},{"name":"BonusAP","value":20.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Executioner","trait_id":"TFT10_Executioner","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Executioner.png","tooltip_text":"Executioner Abilities can critically strike and they gain Critical Strike Damage. Their Critical Strike Chance is increased based on their target's missing Health.
(@MinUnits@) @CRIT_DAMAGE*100@% %i:scaleCritMult%. Up to @CRIT_PERCENT*100@% %i:scaleCrit%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"CRIT_PERCENT","value":0.2500,"format_string":""},{"name":"CRIT_DAMAGE","value":0.0500,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"CRIT_PERCENT","value":0.8000,"format_string":""},{"name":"CRIT_DAMAGE","value":0.1500,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"CRIT_PERCENT","value":1.6000,"format_string":""},{"name":"CRIT_DAMAGE","value":0.3000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Mosher","trait_id":"TFT10_Fighter","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Mosher.png","tooltip_text":"Moshers gain Attack Speed and Omnivamp, which increases up to @AmountIncrease*100@% based on their missing Health.
(@MinUnits@) @FighterAS@% %i:scaleAS%, @FighterVamp@% Omnivamp
Omnivamp: Heal for percentage of damage dealt","innate_trait_sets":[{"effect_amounts":[{"name":"AmountIncrease","value":1.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"FighterAS","value":20.0000,"format_string":""},{"name":"FighterVamp","value":10.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"FighterAS","value":40.0000,"format_string":""},{"name":"FighterVamp","value":15.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"FighterAS","value":70.0000,"format_string":""},{"name":"FighterVamp","value":20.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"FighterAS","value":125.0000,"format_string":""},{"name":"FighterVamp","value":30.0000,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Disco","trait_id":"TFT10_Funk","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Funk.png","tooltip_text":"Summon a movable Disco Ball.
Combat start: Allies next to it gain Attack Speed and healing immediately and every @TickRate@ seconds.
(@MinUnits@) @AttackSpeed*100@% %i:scaleAS% and @Healing*100@% max %i:scaleHealth%
(@MinUnits@) @AttackSpeed*100@% %i:scaleAS% and @Healing*100@% max %i:scaleHealth%
(@MinUnits@) 2 Disco Balls, @AttackSpeed*100@% %i:scaleAS% and @Healing*100@% max %i:scaleHealth%
(@MinUnits@) @AttackSpeed*100@% %i:scaleAS% and @Healing*100@% max %i:scaleHealth%
","innate_trait_sets":[{"effect_amounts":[{"name":"HexRadius","value":1.0000,"format_string":""},{"name":"TickRate","value":3.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeed","value":0.0500,"format_string":""},{"name":"Healing","value":0.0200,"format_string":""},{"name":"NumOfBalls","value":1.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackSpeed","value":0.0800,"format_string":""},{"name":"Healing","value":0.0300,"format_string":""},{"name":"NumOfBalls","value":1.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AttackSpeed","value":0.1200,"format_string":""},{"name":"Healing","value":0.0300,"format_string":""},{"name":"NumOfBalls","value":2.0000,"format_string":""}],"min_units":5,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"AttackSpeed","value":0.2000,"format_string":""},{"name":"Healing","value":0.0400,"format_string":""},{"name":"NumOfBalls","value":2.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Guardian","trait_id":"TFT10_Guardian","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Guardian.png","tooltip_text":"Once per combat at @PercentHealthThreshold@% Health, Guardians shield themselves and their closest ally for a percent of their max Health.
(@MinUnits@) @ShieldPercentAmount@%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ShieldPercentAmount","value":25.0000,"format_string":""},{"name":"PercentHealthThreshold","value":50.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ShieldPercentAmount","value":45.0000,"format_string":""},{"name":"PercentHealthThreshold","value":50.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ShieldPercentAmount","value":70.0000,"format_string":""},{"name":"PercentHealthThreshold","value":50.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Hyperpop","trait_id":"TFT10_Hyperpop","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Hyperpop.png","tooltip_text":"When Hyperpop champions use an Ability, they grant Mana and @BuffDuration@ seconds of Attack Speed to their @NumOfAllies@ closest allies.
(@MinUnits@) @Mana@ %i:scaleMana% and @AS*100@% %i:scaleAS%","innate_trait_sets":[{"effect_amounts":[{"name":"NumOfAllies","value":2.0000,"format_string":""},{"name":"BuffDuration","value":4.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"AS","value":0.1000,"format_string":""},{"name":"Mana","value":5.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AS","value":0.2000,"format_string":""},{"name":"Mana","value":10.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"AS","value":0.3500,"format_string":""},{"name":"Mana","value":15.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"AS","value":0.6000,"format_string":""},{"name":"Mana","value":20.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"ILLBEATS","trait_id":"TFT10_IllBeats","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_ILLBeats.png","tooltip_text":"(unique) Gain @1Star@/@2Star@/@3Star@ placeable Spirit Tentacles, based on Illaoi's star level. Tentacles gain Illaoi's bonus Armor and Magic Resist.","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"1Star","value":2.0000,"format_string":""},{"name":"2Star","value":2.0000,"format_string":""},{"name":"3Star","value":8.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"Jazz","trait_id":"TFT10_Jazz","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Jazz.png","tooltip_text":"For each active trait (except uniques), your team gains bonus Health and deals bonus damage.
(@MinUnits@) @BonusHealth*100@% %i:scaleHealth%, @BonusDamage*100@% Damage
Bonus Health: @TFTUnitProperty.trait:TFT10_Trait_Jazz_TraitTracker_CurrentBonus@%
Bonus Damage: @TFTUnitProperty.trait:TFT10_Trait_Jazz_TraitTracker_CurrentBonus_Damage@%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":0.0150,"format_string":""},{"name":"BonusDamage","value":0.0100,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusHealth","value":0.0250,"format_string":""},{"name":"BonusDamage","value":0.0150,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusHealth","value":0.0400,"format_string":""},{"name":"BonusDamage","value":0.0200,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"K/DA","trait_id":"TFT10_KDA","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_KDA.png","tooltip_text":"Your team gains max Health, Ability Power, and Attack Damage if they are in a lighted hex. K/DA champions gain double!
(@MinUnits@) @BonusMaxHealth*100@% max %i:scaleHealth%, @BonusAP@% %i:scaleAP%%i:scaleAD%
(@MinUnits@) @BonusMaxHealth*100@% max %i:scaleHealth%, @BonusAP@% %i:scaleAP%%i:scaleAD%
(@MinUnits@) @BonusMaxHealth*100@% max %i:scaleHealth%, @BonusAP@% %i:scaleAP%%i:scaleAD%
(@MinUnits@) @BonusMaxHealth*100@% max %i:scaleHealth%, @BonusAP@% %i:scaleAP%%i:scaleAD%, @ManaPerSecond@ mana per second
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusMaxHealth","value":0.0900,"format_string":""},{"name":"BonusAP","value":9.0000,"format_string":""},{"name":"KDAPercentIncrease","value":2.0000,"format_string":""},{"name":"ManaPerSecond","value":0.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusMaxHealth","value":0.1500,"format_string":""},{"name":"BonusAP","value":15.0000,"format_string":""},{"name":"KDAPercentIncrease","value":2.0000,"format_string":""},{"name":"ManaPerSecond","value":0.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusMaxHealth","value":0.2700,"format_string":""},{"name":"BonusAP","value":27.0000,"format_string":""},{"name":"KDAPercentIncrease","value":2.0000,"format_string":""},{"name":"ManaPerSecond","value":0.0000,"format_string":""}],"min_units":7,"max_units":9,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusMaxHealth","value":0.4500,"format_string":""},{"name":"BonusAP","value":45.0000,"format_string":""},{"name":"KDAPercentIncrease","value":2.0000,"format_string":""},{"name":"ManaPerSecond","value":10.0000,"format_string":""}],"min_units":10,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Pentakill","trait_id":"TFT10_Pentakill","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Pentakill.png","tooltip_text":"Pentakill champions reduce incoming damage by 15% and deal bonus damage. For each champion kill, a Pentakill champion rocks out and increases their damage bonus by @Kill_Bonus*100@%.
On the @Kill_Count@th kill, all Pentakill champions rock out and your team gains @Attack_Speed*100@% Attack Speed.
(@MinUnits@) @Bonus_Damage*100@% bonus damage
(@MinUnits@) @Bonus_Damage*100@% bonus damage
(@MinUnits@) @Bonus_Damage*100@% bonus damage
(@MinUnits@) 50% damage reduction and @Bonus_Damage*100@% bonus damage
","innate_trait_sets":[{"effect_amounts":[{"name":"Kill_Count","value":5.0000,"format_string":""},{"name":"Kill_Bonus","value":0.2500,"format_string":""},{"name":"Attack_Speed","value":0.5000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"Bonus_Damage","value":0.1500,"format_string":""},{"name":"Damage_Reduction","value":0.1500,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Bonus_Damage","value":0.3000,"format_string":""},{"name":"Damage_Reduction","value":0.1500,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Bonus_Damage","value":0.4500,"format_string":""},{"name":"Damage_Reduction","value":0.1500,"format_string":""}],"min_units":7,"max_units":9,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Bonus_Damage","value":0.9900,"format_string":""},{"name":"Damage_Reduction","value":0.5000,"format_string":""}],"min_units":10,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Heartsteel","trait_id":"TFT10_PopBand","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Heartsteel.png","tooltip_text":"Earn Hearts by killing enemies. Gain even more by losing player combat. Every @RoundCount@ player combats, convert Hearts into powerful rewards!
(@MinUnits@) @PercentHeartRate@x Hearts
(@MinUnits@) @PercentHeartRate@x Hearts
(@MinUnits@) @PercentHeartRate@x Hearts
(@MinUnits@) @PercentHeartRate@x Hearts, Gain rewards every round and keep @HeartKeepPercentage*100@% of your Hearts!
","innate_trait_sets":[{"effect_amounts":[{"name":"RoundCount","value":4.0000,"format_string":""},{"name":"RoundCount_HR","value":3.0000,"format_string":""},{"name":"HeartsPerKillStage2","value":1.0000,"format_string":""},{"name":"HeartsPerLossStage2","value":10.0000,"format_string":""},{"name":"HeartsPerKillStage3","value":1.0000,"format_string":""},{"name":"HeartsPerLossStage3","value":18.0000,"format_string":""},{"name":"HeartsPerKillStage4","value":1.0000,"format_string":""},{"name":"HeartsPerLossStage4","value":25.0000,"format_string":""},{"name":"HeartsPerKillStage5","value":1.0000,"format_string":""},{"name":"HeartsPerLossStage5","value":32.0000,"format_string":""},{"name":"HeartsPerKillStage6","value":1.0000,"format_string":""},{"name":"HeartsPerLossStage6","value":40.0000,"format_string":""},{"name":"HeartsPerKillStage3_HR","value":1.0000,"format_string":""},{"name":"HeartsPerLossStage3_HR","value":10.0000,"format_string":""},{"name":"HeartsPerKillStage4_HR","value":1.0000,"format_string":""},{"name":"HeartsPerLossStage4_HR","value":15.0000,"format_string":""},{"name":"HeartsPerKillStage5_HR","value":1.0000,"format_string":""},{"name":"HeartsPerLossStage5_HR","value":20.0000,"format_string":""},{"name":"HeartsPerKillStage6_HR","value":2.0000,"format_string":""},{"name":"HeartsPerLossStage6_HR","value":25.0000,"format_string":""},{"name":"HeartsPerKillStage7_HR","value":2.0000,"format_string":""},{"name":"HeartsPerLossStage7_HR","value":30.0000,"format_string":""},{"name":"HeartsPerKillStage8_HR","value":3.0000,"format_string":""},{"name":"HeartsPerLossStage8_HR","value":40.0000,"format_string":""},{"name":"HeartsPerKillStage9_HR","value":4.0000,"format_string":""},{"name":"HeartsPerLossStage9_HR","value":50.0000,"format_string":""},{"name":"BonusHeartsOnFire","value":1.0000,"format_string":""},{"name":"OnFireWinPenalty","value":0.5000,"format_string":""},{"name":"HeartsOnSuccessfileFireCashout","value":80.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentHeartRate","value":1.0000,"format_string":""},{"name":"CashoutEveryRound","value":0.0000,"format_string":""},{"name":"HeartKeepPercentage","value":0.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentHeartRate","value":2.0000,"format_string":""},{"name":"CashoutEveryRound","value":0.0000,"format_string":""},{"name":"HeartKeepPercentage","value":0.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"PercentHeartRate","value":5.5000,"format_string":""},{"name":"CashoutEveryRound","value":0.0000,"format_string":""},{"name":"HeartKeepPercentage","value":0.0000,"format_string":""}],"min_units":7,"max_units":9,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"PercentHeartRate","value":18.0000,"format_string":""},{"name":"CashoutEveryRound","value":1.0000,"format_string":""},{"name":"HeartKeepPercentage","value":0.8000,"format_string":""}],"min_units":10,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Punk","trait_id":"TFT10_PunkRock","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Punk.png","tooltip_text":"Punks gain bonus Health and Attack Damage, which increases by 1% every time you spend gold on a Shop reroll.
After Punks fight in combat, your 1st Shop reroll costs 1 gold and grants @FIRST_ROLL_BONUS@% bonus instead!
(@MinUnits@) @BONUS_HEALTH@ %i:scaleHealth% and @BONUS_AD_AP*100@% %i:scaleAD%
Current Bonus: @TFTUnitProperty.trait:TFT10_Punk_CurrentBonus@%
@TFTUnitProperty.trait:TFT10_Punk_CurrentHealthBonus@ %i:scaleHealth% and @TFTUnitProperty.trait:TFT10_Punk_CurrentADBonus@% %i:scaleAD%","innate_trait_sets":[{"effect_amounts":[{"name":"FIRST_ROLL_BONUS","value":3.0000,"format_string":""},{"name":"PUNK_3_STAR_BONUS","value":1.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"BONUS_HEALTH","value":180.0000,"format_string":""},{"name":"BONUS_AD_AP","value":0.1800,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BONUS_HEALTH","value":300.0000,"format_string":""},{"name":"BONUS_AD_AP","value":0.3000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BONUS_HEALTH","value":420.0000,"format_string":""},{"name":"BONUS_AD_AP","value":0.4200,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Rapidfire","trait_id":"TFT10_Quickshot","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Rapidfire.png","tooltip_text":"Your team gains @TeamwideAttackSpeed*100@% Attack Speed.
Rapidfire champions gain more on every attack, up to @MaxStacks@ stacks.
(@MinUnits@) @PercentAS*100@% %i:scaleAS%","innate_trait_sets":[{"effect_amounts":[{"name":"TeamwideAttackSpeed","value":0.1000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentAS","value":0.0400,"format_string":""},{"name":"MaxStacks","value":10.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentAS","value":0.0900,"format_string":""},{"name":"MaxStacks","value":10.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"PercentAS","value":0.1600,"format_string":""},{"name":"MaxStacks","value":10.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Sentinel","trait_id":"TFT10_Sentinel","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Warden.png","tooltip_text":"Your team gains Armor and Magic Resist. Sentinels gain double.
(@MinUnits@) @BonusArmor@ %i:scaleArmor%, @BonusArmor@ %i:scaleMR%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusArmor","value":16.0000,"format_string":""},{"name":"WardenBonusArmor","value":32.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusArmor","value":35.0000,"format_string":""},{"name":"WardenBonusArmor","value":70.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusArmor","value":55.0000,"format_string":""},{"name":"WardenBonusArmor","value":110.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusArmor","value":100.0000,"format_string":""},{"name":"WardenBonusArmor","value":200.0000,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Spellweaver","trait_id":"TFT10_Spellweaver","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Sorcerer.png","tooltip_text":"Your team gains @TeamwideAP@ Ability Power. Spellweavers gain more, plus extra Ability Power whenever a Spellweaver casts an Ability.
(@MinUnits@) +@AP@ %i:scaleAP%, +@BonusAP@ %i:scaleAP% per cast","innate_trait_sets":[{"effect_amounts":[{"name":"TeamwideAP","value":15.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusAP","value":1.0000,"format_string":""},{"name":"AP","value":20.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusAP","value":2.0000,"format_string":""},{"name":"AP","value":35.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusAP","value":4.0000,"format_string":""},{"name":"AP","value":80.0000,"format_string":""}],"min_units":7,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusAP","value":6.0000,"format_string":""},{"name":"AP","value":130.0000,"format_string":""}],"min_units":9,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Superfan","trait_id":"TFT10_Superfan","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Superfan.png","tooltip_text":"Superfans improve your Headliner!
(@MinUnits@) Headliner gets a completed item
(@MinUnits@) Headliner gets @HealthBonus@ %i:scaleHealth% and @OmnivampBonus*100@% Omnivamp
(@MinUnits@) Item upgrades to radiant
Omnivamp: Heal for percentage of damage dealt","innate_trait_sets":[{"effect_amounts":[{"name":"HealthBonus","value":250.0000,"format_string":""},{"name":"OmnivampBonus","value":0.1500,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[],"min_units":5,"style_idx":4,"style_name":"kGold"}]},{"display_name":"True Damage","trait_id":"TFT10_TrueDamage","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_TrueDamage.png","tooltip_text":"True Damage champions deal bonus true damage. If they are holding an item, they gain a unique Bling Bonus for their Ability.
(@MinUnits@) @BONUS_DAMAGE*100@% damage
(@MinUnits@) @BONUS_DAMAGE*100@% damage
(@MinUnits@) @BONUS_DAMAGE*100@% damage
(@MinUnits@) @BONUS_DAMAGE*100@% damage, Bling Bonuses go Platinum!
","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"BONUS_DAMAGE","value":0.1500,"format_string":""},{"name":"BLING_BONUS","value":1.0000,"format_string":""},{"name":"EmpoweredBlingBonus","value":0.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BONUS_DAMAGE","value":0.3000,"format_string":""},{"name":"BLING_BONUS","value":1.0000,"format_string":""},{"name":"EmpoweredBlingBonus","value":0.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BONUS_DAMAGE","value":0.4500,"format_string":""},{"name":"BLING_BONUS","value":1.0000,"format_string":""},{"name":"EmpoweredBlingBonus","value":0.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BONUS_DAMAGE","value":0.9900,"format_string":""},{"name":"BLING_BONUS","value":1.0000,"format_string":""},{"name":"EmpoweredBlingBonus","value":1.0000,"format_string":""}],"min_units":9,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Wildcard","trait_id":"TFT10_TwoSides","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Wildcard.png","tooltip_text":"(unique) If you win player combat, Kayn becomes the Shadow Assassin. If not, he becomes Rhaast. You receive a reward based on his form every time he kills @NumOfKills@ enemy champions.
Shadow Assassin: @AssassinGoldPerKill@g
Rhaast: @RhaastPlayerHealthPerKill@ player health","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"NumOfKills","value":2.0000,"format_string":""},{"name":"AssassinGoldPerKill","value":5.0000,"format_string":""},{"name":"RhaastPlayerHealthPerKill","value":2.0000,"format_string":""}],"min_units":1,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"Altruist","trait_id":"TFT11_Altruist","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Altruist.TFT_Set11.png","tooltip_text":"Altruists heal the lowest Health ally for @PercentDamageToHeal*100@% of damage they deal. Your team gains Armor and Magic Resist.
(@MinUnits@) @Resists@ %i:scaleArmor%%i:scaleMR%","innate_trait_sets":[{"effect_amounts":[{"name":"PercentDamageToHeal","value":0.1500,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"Resists","value":10.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Resists","value":25.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Resists","value":45.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Arcanist","trait_id":"TFT11_Arcanist","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Arcanist.png","tooltip_text":"Arcanists gain Ability Power and grant Ability Power to allies.
(@MinUnits@) @TeamAbilityPower@ %i:scaleAP% to all allies.
(@MinUnits@) @ArcanistAbilityPower@ %i:scaleAP% for Arcanists; @TeamAbilityPower@ %i:scaleAP% for others
(@MinUnits@) @ArcanistAbilityPower@ %i:scaleAP% for Arcanists; @TeamAbilityPower@ %i:scaleAP% for others
(@MinUnits@) @ArcanistAbilityPower@ %i:scaleAP% for Arcanists; @TeamAbilityPower@ %i:scaleAP% for others
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ArcanistAbilityPower","value":20.0000,"format_string":""},{"name":"TeamAbilityPower","value":20.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ArcanistAbilityPower","value":45.0000,"format_string":""},{"name":"TeamAbilityPower","value":20.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ArcanistAbilityPower","value":80.0000,"format_string":""},{"name":"TeamAbilityPower","value":40.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ArcanistAbilityPower","value":125.0000,"format_string":""},{"name":"TeamAbilityPower","value":125.0000,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Artist","trait_id":"TFT11_Artist","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Artist.TFT_Set11.png","tooltip_text":"The Artist paints the champion you place in a special bench slot. Get a 1-star copy of the champion placed there when the Artist's work is complete.
Rounds to Complete = Unit Cost","innate_trait_sets":[{"effect_amounts":[{"name":"ExtraTurns","value":0.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"Behemoth","trait_id":"TFT11_Behemoth","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Behemoth.TFT_Set11.png","tooltip_text":"Behemoths gain increased Armor and Magic Resist. Whenever a Behemoth dies, the nearest Behemoth gains @BonusPercent*100@% more for @Duration@ seconds.
(@MinUnits@) @Defenses@ %i:scaleArmor%%i:scaleMR%
","innate_trait_sets":[{"effect_amounts":[{"name":"NearbyAllyEmpower","value":1.0000,"format_string":""},{"name":"Duration","value":5.0000,"format_string":""},{"name":"BonusPercent","value":0.5000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"Defenses","value":25.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Defenses","value":55.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Defenses","value":80.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Bruiser","trait_id":"TFT11_Bruiser","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Bruiser.png","tooltip_text":"Your team gains @TeamBonusHealth@ maximum Health. Bruisers gain additional maximum Health.
(@MinUnits@) @BonusPercentHealth*100@% %i:scaleHealth%
(@MinUnits@) @BonusPercentHealth*100@% %i:scaleHealth%
(@MinUnits@) @BonusPercentHealth*100@% %i:scaleHealth%
(@MinUnits@) @BonusPercentHealth*100@% %i:scaleHealth%; Every @RefreshSeconds@ seconds, Bruisers deal @SlamPercentHealth*100@% %i:scaleHealth% bonus physical damage on their next attack.
","innate_trait_sets":[{"effect_amounts":[{"name":"RefreshSeconds","value":3.0000,"format_string":""},{"name":"TeamBonusHealth","value":100.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusPercentHealth","value":0.2000,"format_string":""},{"name":"SlamPercentHealth","value":0.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusPercentHealth","value":0.4000,"format_string":""},{"name":"SlamPercentHealth","value":0.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusPercentHealth","value":0.6500,"format_string":""},{"name":"SlamPercentHealth","value":0.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusPercentHealth","value":0.8000,"format_string":""},{"name":"SlamPercentHealth","value":0.0600,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Dragonlord","trait_id":"TFT11_Dragonlord","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Dragonlord.TFT_Set11.png","tooltip_text":"After @FirstDelay@ seconds of combat, the Dragon strikes the board, dealing true damage to enemies and granting all allies Attack Speed for the rest of combat.
(@MinUnits@) @TrueDamageHPRatio*100@% %i:scaleHealth% damage, @AttackSpeedBuff*100@% %i:scaleAS%.
(@MinUnits@) @TrueDamageHPRatio*100@% %i:scaleHealth% damage, @AttackSpeedBuff*100@% %i:scaleAS%.
(@MinUnits@) @TrueDamageHPRatio*100@% %i:scaleHealth% damage and Stuns for @StunDuration@ seconds.
(@MinUnits@) @TrueDamageHPRatio*100@% %i:scaleHealth% damage, @AttackSpeedBuff*100@% %i:scaleAS%.
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"FirstDelay","value":8.0000,"format_string":""},{"name":"TrueDamageHPRatio","value":0.0500,"format_string":""},{"name":"AttackSpeedBuff","value":0.1200,"format_string":""},{"name":"ASDuration","value":60.0000,"format_string":""},{"name":"StrikeLevel","value":1.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"FirstDelay","value":8.0000,"format_string":""},{"name":"TrueDamageHPRatio","value":0.1000,"format_string":""},{"name":"StunDuration","value":1.2500,"format_string":""},{"name":"AttackSpeedBuff","value":0.1800,"format_string":""},{"name":"ASDuration","value":60.0000,"format_string":""},{"name":"StrikeLevel","value":2.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"FirstDelay","value":8.0000,"format_string":""},{"name":"TrueDamageHPRatio","value":0.1200,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""},{"name":"AttackSpeedBuff","value":0.1800,"format_string":""},{"name":"ASDuration","value":60.0000,"format_string":""},{"name":"StrikeLevel","value":3.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"FirstDelay","value":8.0000,"format_string":""},{"name":"TrueDamageHPRatio","value":0.1800,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""},{"name":"AttackSpeedBuff","value":0.4500,"format_string":""},{"name":"ASDuration","value":60.0000,"format_string":""},{"name":"StrikeLevel","value":3.0000,"format_string":""}],"min_units":5,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Dryad","trait_id":"TFT11_Dryad","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Dryad.TFT_Set11.png","tooltip_text":"Dryads gain Ability Power and @StartingHealth@ Health. Each enemy death grants permanent additional Health.
(@MinUnits@) @AP@ %i:scaleAP%; @HealthPerCompost@ %i:scaleHealth% per enemy death
(Total health: @TFTUnitProperty.trait:TFT11_Trait_DryadHealth@ %i:scaleHealth%)
(Enemies killed: @TFTUnitProperty.trait:TFT11_Trait_DryadCompost@)
","innate_trait_sets":[{"effect_amounts":[{"name":"Duration","value":4.0000,"format_string":""},{"name":"StartingHealth","value":150.0000,"format_string":""},{"name":"StartingHealthHR","value":150.0000,"format_string":""}]},{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"HealthPerCompost","value":3.0000,"format_string":""},{"name":"AP","value":15.0000,"format_string":""},{"name":"HealthPerCompostHR","value":4.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HealthPerCompost","value":7.0000,"format_string":""},{"name":"AP","value":30.0000,"format_string":""},{"name":"HealthPerCompostHR","value":12.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"HealthPerCompost","value":11.0000,"format_string":""},{"name":"AP","value":65.0000,"format_string":""},{"name":"HealthPerCompostHR","value":20.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Duelist","trait_id":"TFT11_Duelist","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Duelist.png","tooltip_text":"Duelists gain Attack Speed on each attack, stacking up to @MaxStacks@ times.
(@MinUnits@) @AttackSpeedPercent*100@% %i:scaleAS%
(@MinUnits@) @AttackSpeedPercent*100@% %i:scaleAS%
(@MinUnits@) @AttackSpeedPercent*100@% %i:scaleAS%; Duelists take @DamageReduction*100@% less damage
(@MinUnits@) @AttackSpeedPercent*100@% %i:scaleAS%; Duelists take @DamageReduction*100@% less damage
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeedPercent","value":0.0500,"format_string":""},{"name":"MaxStacks","value":12.0000,"format_string":""},{"name":"DamageReduction","value":0.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackSpeedPercent","value":0.0900,"format_string":""},{"name":"MaxStacks","value":12.0000,"format_string":""},{"name":"DamageReduction","value":0.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AttackSpeedPercent","value":0.1300,"format_string":""},{"name":"MaxStacks","value":12.0000,"format_string":""},{"name":"DamageReduction","value":0.1200,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"AttackSpeedPercent","value":0.1800,"format_string":""},{"name":"MaxStacks","value":12.0000,"format_string":""},{"name":"DamageReduction","value":0.1800,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Exalted","trait_id":"TFT11_Exalted","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Exalted.TFT_Set11.png","tooltip_text":"Your team gains @BaseDamageAmp@% bonus damage, plus more based on your level.
After combat, store @BaseAmountXP@ XP in a Soul Core. Sell the Core to claim the XP.
(@MinUnits@) @DamageAmpPerLevel@% damage per level
(Current bonus: @TFTUnitProperty.trait:TFT11_Trait_Exalted_CurrentBonus@%).
Each game a different set of units is Exalted.","innate_trait_sets":[{"effect_amounts":[{"name":"BaseAmountXP","value":1.0000,"format_string":""},{"name":"HRGold","value":2.0000,"format_string":""},{"name":"BaseDamageAmp","value":4.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamageAmpPerLevel","value":1.0000,"format_string":""},{"name":"DamageAmpPerLevelHR","value":1.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"DamageAmpPerLevel","value":2.5000,"format_string":""},{"name":"DamageAmpPerLevelHR","value":3.0000,"format_string":""}],"min_units":5,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Fated","trait_id":"TFT11_Fated","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Fated.TFT_Set11.png","tooltip_text":"Hover one Fated unit over another to form a pair and unlock a Fated Bonus. Your pair gains @PairHPBonus*100@% %i:scaleHealth%.
(@MinUnits@) Pair gets the Fated Bonus.
(@MinUnits@) All Fated champions get @BondIncreasePercent*100@% of the Fated Bonus
(@MinUnits@) All Fated champions get @BondIncreasePercent*100@% of the Fated Bonus
(@MinUnits@) All Fated champions gain @BondIncreasePercent*100@% of EVERY Fated Bonus
","innate_trait_sets":[{"effect_amounts":[{"name":"PairHPBonus","value":0.2000,"format_string":""},{"name":"EmblemHPRegen","value":0.2000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"PairCount","value":1.0000,"format_string":""},{"name":"BondIncreasePercent","value":1.0000,"format_string":""},{"name":"GiveToAll","value":0.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PairCount","value":1.0000,"format_string":""},{"name":"BondIncreasePercent","value":2.0000,"format_string":""},{"name":"GiveToAll","value":1.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"PairCount","value":1.0000,"format_string":""},{"name":"BondIncreasePercent","value":3.0000,"format_string":""},{"name":"GiveToAll","value":1.0000,"format_string":""}],"min_units":7,"max_units":9,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"PairCount","value":1.0000,"format_string":""},{"name":"BondIncreasePercent","value":3.0000,"format_string":""},{"name":"GiveToAll","value":1.0000,"format_string":""}],"min_units":10,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Fortune","trait_id":"TFT11_Fortune","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Fortune.png","tooltip_text":"When you lose a fight, gain Luck. The more fights in a row you lose, the more Luck you get.
Lose Luck when you win.
(@MinUnits@) Roll a die; in that many player combats, hold a Festival where you may convert your Luck into rewards.
(@MinUnits@) Heal @Heal@ player health at the start of each player combat.
@TFTUnitProperty.:TFT11_Trait_Fortune7Tooltip@
Each Festival, roll a new die.","innate_trait_sets":[{"effect_amounts":[{"name":"LossValueStage2","value":1.0000,"format_string":""},{"name":"LossValueStage3","value":3.0000,"format_string":""},{"name":"LossValueStage4","value":3.0000,"format_string":""},{"name":"LossValueStage5","value":4.0000,"format_string":""},{"name":"LossValueStage6","value":4.0000,"format_string":""},{"name":"LossValueStage7","value":5.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"DieMinRoll","value":1.0000,"format_string":""},{"name":"DieMaxRoll","value":6.0000,"format_string":""},{"name":"WinPenalty","value":0.1000,"format_string":""},{"name":"FlatHearts","value":0.0000,"format_string":""},{"name":"Heal","value":0.0000,"format_string":""},{"name":"HealHR","value":0.0000,"format_string":""},{"name":"HealDU","value":0.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DieMinRoll","value":1.0000,"format_string":""},{"name":"DieMaxRoll","value":6.0000,"format_string":""},{"name":"WinPenalty","value":0.1000,"format_string":""},{"name":"FlatHearts","value":0.0000,"format_string":""},{"name":"Heal","value":3.0000,"format_string":""},{"name":"HealHR","value":1.0000,"format_string":""},{"name":"HealDU","value":1.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"DieMinRoll","value":1.0000,"format_string":""},{"name":"DieMaxRoll","value":1.0000,"format_string":""},{"name":"WinPenalty","value":0.0000,"format_string":""},{"name":"FlatLuck","value":30.0000,"format_string":""},{"name":"Heal","value":3.0000,"format_string":""},{"name":"HealHR","value":1.0000,"format_string":""},{"name":"HealDU","value":1.0000,"format_string":""}],"min_units":7,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Ghostly","trait_id":"TFT11_Ghostly","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Ghostly.TFT_Set11.png","tooltip_text":"Upon dealing or taking damage @NumInstances@ times, Ghostly units send @NumSpectres@ spectres to haunt nearby enemies and heal @HealingPercent*100@% max Health every @TickRate@ seconds.
Haunted enemies take bonus damage for each spectre on them, and pass spectres on death.
(@MinUnits@) @DamagePercent*100@% per spectre","innate_trait_sets":[{"effect_amounts":[{"name":"TickRate","value":2.0000,"format_string":""},{"name":"HealingPercent","value":0.0200,"format_string":""},{"name":"NumInstances","value":6.0000,"format_string":""},{"name":"NumSpectres","value":2.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamagePercent","value":0.0500,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DamagePercent","value":0.1200,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"DamagePercent","value":0.2000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"DamagePercent","value":0.3500,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Great","trait_id":"TFT11_Great","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Great.TFT_Set11.png","tooltip_text":"Every @CastCount@ casts, Wukong grows his weapon, modifying his Abilities.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"CastCount","value":3.0000,"format_string":""}],"min_units":1,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"Heavenly","trait_id":"TFT11_Heavenly","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Heavenly.TFT_Set11.png","tooltip_text":"Heavenly units grant unique stats to your team, increased by their star level and each Heavenly unit in play.
(@MinUnits@) @HeavenlyBonus*100@% bonus.
Kha'Zix - %i:scaleCrit% @TFTUnitProperty.trait:TFT11_Trait_Heavenly_Crit@%
Malphite - %i:scaleArmor% %i:scaleMR% @TFTUnitProperty.trait:TFT11_Trait_Heavenly_Defenses@
Neeko - %i:scaleHealth% @TFTUnitProperty.trait:TFT11_Trait_Heavenly_Health@
Qiyana - %i:scaleAD% @TFTUnitProperty.trait:TFT11_Trait_Heavenly_AD@%
Soraka - %i:scaleAP% @TFTUnitProperty.trait:TFT11_Trait_Heavenly_AP@%
Wukong - %i:scaleAS% @TFTUnitProperty.trait:TFT11_Trait_Heavenly_AS@%
Emblem - Omnivamp @TFTUnitProperty.trait:TFT11_Trait_Heavenly_Omnivamp@%","innate_trait_sets":[{"effect_amounts":[{"name":"DefensesOneStar","value":8.0000,"format_string":""},{"name":"CritOneStar","value":10.0000,"format_string":""},{"name":"APOneStar","value":10.0000,"format_string":""},{"name":"HealthOneStar","value":60.0000,"format_string":""},{"name":"ASOneStar","value":12.0000,"format_string":""},{"name":"ADOneStar","value":10.0000,"format_string":""},{"name":"OmnivampOneStar","value":3.0000,"format_string":""},{"name":"TwoStarMultiplier","value":1.3000,"format_string":""},{"name":"ThreeStarMultiplier","value":1.5000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"HeavenlyBonus","value":1.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HeavenlyBonus","value":1.1500,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"HeavenlyBonus","value":1.3500,"format_string":""}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"HeavenlyBonus","value":1.6500,"format_string":""}],"min_units":5,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"HeavenlyBonus","value":2.0000,"format_string":""}],"min_units":6,"max_units":6,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"HeavenlyBonus","value":2.4000,"format_string":""}],"min_units":7,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Inkshadow","trait_id":"TFT11_InkShadow","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Ink_Shadow.TFT_Set11.png","tooltip_text":"Gain unique Inkshadow items. Inkshadow champions gain @PercentBuff@% bonus damage and damage reduction.
(@MinUnits@) @TFTUnitProperty.trait:TFT11_Trait_Inkshadow_Item1@
(@MinUnits@) @TFTUnitProperty.trait:TFT11_Trait_Inkshadow_Item2@ and @IncreasedPercentBuff@% more bonus damage and damage reduction
(@MinUnits@) @TFTUnitProperty.trait:TFT11_Trait_Inkshadow_Item3@ and @TFTUnitProperty.trait:TFT11_Trait_Inkshadow_Item4@
","innate_trait_sets":[{"effect_amounts":[{"name":"PercentBuff","value":5.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"NumOfTattoos","value":1.0000,"format_string":""},{"name":"IncreasedPercentBuff","value":0.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"NumOfTattoos","value":2.0000,"format_string":""},{"name":"IncreasedPercentBuff","value":5.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"NumOfTattoos","value":4.0000,"format_string":""},{"name":"IncreasedPercentBuff","value":5.0000,"format_string":""}],"min_units":7,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Invoker","trait_id":"TFT11_Invoker","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Preserver.png","tooltip_text":"Every @TickRate@ seconds, your units gain Mana.
(@MinUnits@) @TeamMana@ %i:scaleMana% to all allies.
(@MinUnits@) @InvokerMana@ %i:scaleMana% to Invokers; @TeamMana@ %i:scaleMana% to others.
(@MinUnits@) @InvokerMana@ %i:scaleMana% to Invokers; @TeamMana@ %i:scaleMana% to others.
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"TickRate","value":3.0000,"format_string":""},{"name":"TeamMana","value":5.0000,"format_string":""},{"name":"InvokerMana","value":5.0000,"format_string":""},{"name":"TeamAP","value":0.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"TickRate","value":3.0000,"format_string":""},{"name":"TeamMana","value":5.0000,"format_string":""},{"name":"InvokerMana","value":20.0000,"format_string":""},{"name":"TeamAP","value":0.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"TickRate","value":3.0000,"format_string":""},{"name":"TeamMana","value":20.0000,"format_string":""},{"name":"InvokerMana","value":35.0000,"format_string":""},{"name":"TeamAP","value":0.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Lovers","trait_id":"TFT11_Lovers","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Lovers.TFT_Set11.png","tooltip_text":"Change which Lover takes the field depending on whether they are placed in the front or back 2 rows.
When the fielded Lover casts, the other provides a bonus effect.
Front: Altruist Rakan
Back: Trickshot Xayah","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"RakanHealOneStar","value":150.0000,"format_string":""},{"name":"RakanHealTwoStar","value":200.0000,"format_string":""},{"name":"RakanHealThreeStar","value":1000.0000,"format_string":""},{"name":"RakanTargets","value":3.0000,"format_string":""},{"name":"XayahDamageOneStar","value":200.0000,"format_string":""},{"name":"XayahDamageTwoStar","value":300.0000,"format_string":""},{"name":"XayahDamageThreeStar","value":1500.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"Mythic","trait_id":"TFT11_Mythic","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Mythic.TFT_Set11.png","tooltip_text":"Mythic champions gain Health, Ability Power, and Attack Damage.
After 4 player combats, they become Epic, increasing the bonus by @Multiplier*100@%.
(@MinUnits@) +@HealthPct*100@% %i:scaleHealth%, @AP@% %i:scaleAP%%i:scaleAD%
(@MinUnits@) +@HealthPct*100@% %i:scaleHealth%, @AP@% %i:scaleAP%%i:scaleAD%
(@MinUnits@) +@HealthPct*100@% %i:scaleHealth%, @AP@% %i:scaleAP%%i:scaleAD%
(@MinUnits@) Instantly become Epic. The bonus is increased by @PrismaticMultiplier*100@% instead.
","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"AP","value":12.0000,"format_string":""},{"name":"HealthPct","value":0.0800,"format_string":""},{"name":"Multiplier","value":0.5000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AP","value":22.0000,"format_string":""},{"name":"HealthPct","value":0.1800,"format_string":""},{"name":"Multiplier","value":0.5000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AP","value":35.0000,"format_string":""},{"name":"HealthPct","value":0.2500,"format_string":""},{"name":"Multiplier","value":0.5000,"format_string":""}],"min_units":7,"max_units":9,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"AP","value":35.0000,"format_string":""},{"name":"HealthPct","value":0.2500,"format_string":""},{"name":"Multiplier","value":0.5000,"format_string":""},{"name":"PrismaticMultiplier","value":2.5000,"format_string":""}],"min_units":10,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Porcelain","trait_id":"TFT11_Porcelain","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Porcelain.TFT_Set11.png","tooltip_text":"After casting, Porcelain champions boil, gaining Attack Speed and taking less damage for @Duration@ seconds.
(@MinUnits@) @AS*100@% %i:scaleAS%; @DR*100@% reduced damage
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DR","value":0.2000,"format_string":""},{"name":"AS","value":0.3000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DR","value":0.3500,"format_string":""},{"name":"AS","value":0.6000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"DR","value":0.6000,"format_string":""},{"name":"AS","value":1.2500,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Reaper","trait_id":"TFT11_Reaper","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Reaper.TFT_Set11.png","tooltip_text":"(@MinUnits@) Reapers' Abilities can critically strike and they gain @CritChance*100@% Critical Strike Chance.
(@MinUnits@) Additionally, Reapers bleed enemies for @BleedDamage*100@% bonus true damage over @Duration@ seconds.
","innate_trait_sets":[{"effect_amounts":[{"name":"Duration","value":3.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"CritChance","value":0.2000,"format_string":""},{"name":"BleedDamage","value":0.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"CritChance","value":0.2000,"format_string":""},{"name":"BleedDamage","value":0.5000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Sage","trait_id":"TFT11_Sage","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Sage.TFT_Set11.png","tooltip_text":"Combat start: Allies in the front 2 rows gain Omnivamp. Allies in the back 2 rows gain Ability Power.
(@MinUnits@) @Omnivamp*100@% Omnivamp, @APAmount@ %i:scaleAP%","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"Omnivamp","value":0.1200,"format_string":""},{"name":"APAmount","value":15.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Omnivamp","value":0.2000,"format_string":""},{"name":"APAmount","value":30.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Omnivamp","value":0.3000,"format_string":""},{"name":"APAmount","value":45.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Omnivamp","value":0.4500,"format_string":""},{"name":"APAmount","value":75.0000,"format_string":""}],"min_units":5,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Sniper","trait_id":"TFT11_Sniper","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Sniper.png","tooltip_text":"Innate: Snipers gain @HexRangeIncrease@ Attack Range.
Snipers deal more damage to targets farther away.
(@MinUnits@) @PercentDamageIncrease@% damage per hex.
(@MinUnits@) @PercentDamageIncrease@% damage per hex.
(@MinUnits@) @PercentDamageIncrease@% damage per hex. Snipers gain an additional @BonusHexRangeIncrease@ Attack Range.
","innate_trait_sets":[{"effect_amounts":[{"name":"HexRangeIncrease","value":1.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentDamageIncrease","value":7.0000,"format_string":""},{"name":"BonusHexRangeIncrease","value":0.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentDamageIncrease","value":15.0000,"format_string":""},{"name":"BonusHexRangeIncrease","value":0.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"PercentDamageIncrease","value":30.0000,"format_string":""},{"name":"BonusHexRangeIncrease","value":2.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Spirit Walker","trait_id":"TFT11_SpiritWalker","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Spirit_Walker.TFT_Set11.png","tooltip_text":"The first time the Spirit Walker drops below @RevivePercent*100@% Health, he unleashes the rage within, healing to full Health, gaining increased movement speed, and changing his Ability from Ram Slam to Tiger Strikes.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"OmnivampPercent","value":0.0000,"format_string":""},{"name":"RevivePercent","value":0.5000,"format_string":""},{"name":"DamageReduction","value":100.0000,"format_string":""}],"min_units":1,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"Storyweaver","trait_id":"TFT11_Storyweaver","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Storyweaver.TFT_Set11.png","tooltip_text":"Storyweavers summon a Hero named Kayle and evolve her. Storyweavers gain max Health.
(@MinUnits@) Pick a supportive effect. @Health@ %i:scaleHealth%
(@MinUnits@) Pick a combat effect. @Health@ %i:scaleHealth%
(@MinUnits@) Pick a combat effect. @Health@ %i:scaleHealth%
(@MinUnits@) Ascend. @Health@ %i:scaleHealth%
Each Storyweaver star level increases Kayle's Health and Ability Power. Kayle gets @BonusASPerStage*100@% Attack Speed for each game Stage.","innate_trait_sets":[{"effect_amounts":[{"name":"PercentHealthADPerStarLevel","value":0.1000,"format_string":""},{"name":"Storyweaver3CarryItemPercent","value":20.0000,"format_string":""},{"name":"Storyweaver3JazzItemPercent","value":10.0000,"format_string":""},{"name":"Storyweaver5TraitItemPercent","value":25.0000,"format_string":""},{"name":"Storyweaver3ChoiceCount","value":3.0000,"format_string":""},{"name":"Storyweaver5ChoiceCount","value":3.0000,"format_string":""},{"name":"Storyweaver7ChoiceCount","value":1.0000,"format_string":""},{"name":"HealthPerChapter","value":100.0000,"format_string":""},{"name":"BonusASPerStage","value":0.1500,"format_string":""}]},{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"Health","value":60.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Health","value":100.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Health","value":150.0000,"format_string":""}],"min_units":7,"max_units":9,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Health","value":250.0000,"format_string":""}],"min_units":10,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Trickshot","trait_id":"TFT11_Trickshot","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Sharpshooter.png","tooltip_text":"Trickshots' abilities ricochet. Each ricochet deals a percentage of the previous bounce's damage.
(@MinUnits@) @MaxBounces@ ricochet; @PercentDamage*100@% of previous damage
(@MinUnits@) @MaxBounces@ ricochets; @PercentDamage*100@% of previous damage
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MaxBounces","value":1.0000,"format_string":""},{"name":"PercentDamage","value":0.4000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"MaxBounces","value":2.0000,"format_string":""},{"name":"PercentDamage","value":0.6000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Trickshot/Altruist","trait_id":"TFT11_TrickshotAltruist","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Altruist_Trickshot.TFT_Set11.png","tooltip_text":"Place in the back two rows to get Trickshot, place in the front two rows to get Altruist!","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"Umbral","trait_id":"TFT11_Umbral","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Umbral.TFT_Set11.png","tooltip_text":"The moon illuminates hexes, Shielding units placed in them at the start of combat.
Umbral units in illuminated hexes execute low Health enemies.
(@MinUnits@) @ShieldAmount@ Shield; @DesireExecuteThreshhold@% Health execute
(@MinUnits@) @ShieldAmount@ Shield; @DesireExecuteThreshhold@% Health execute. More hexes are illuminated.
(@MinUnits@) @ShieldAmount@ Shield and illuminate the whole board
(@MinUnits@) Executed enemies have a @DesireExecuteRewardPercent*100@% chance to drop loot; @DesireExecuteThreshhold@% Health execute
","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"DesireExecuteThreshhold","value":10.0000,"format_string":""},{"name":"DesireExecuteRewardPercent","value":0.0000,"format_string":""},{"name":"ShieldAmount","value":200.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DesireExecuteThreshhold","value":18.0000,"format_string":""},{"name":"DesireExecuteRewardPercent","value":0.0000,"format_string":""},{"name":"ShieldAmount","value":500.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"DesireExecuteThreshhold","value":18.0000,"format_string":""},{"name":"DesireExecuteRewardPercent","value":0.0000,"format_string":""},{"name":"ShieldAmount","value":1000.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"DesireExecuteThreshhold","value":40.0000,"format_string":""},{"name":"DesireExecuteRewardPercent","value":1.0000,"format_string":""},{"name":"ItemPercent","value":0.2500,"format_string":""},{"name":"ShieldAmount","value":1000.0000,"format_string":""},{"name":"DesireExecuteRewardPercentHR","value":1.0000,"format_string":""}],"min_units":9,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Warden","trait_id":"TFT11_Warden","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Warden.TFT_Set11.png","tooltip_text":"Wardens take less damage. For the first @Duration@ seconds of combat, they take an additional @StartOfCombatDRPercent@% less damage.
(@MinUnits@) @DRPercent@% less damage","innate_trait_sets":[{"effect_amounts":[{"name":"Duration","value":10.0000,"format_string":""},{"name":"StartOfCombatDRPercent","value":15.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"DRPercent","value":10.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DRPercent","value":20.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"DRPercent","value":33.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Astro","trait_id":"Astro","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Astro.png","tooltip_text":"(@MinUnits@) Astro abilities cost @ManaCostReduction@ less Mana.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaCostReduction","value":30.0000,"format_string":""}],"min_units":3,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Battlecast","trait_id":"Battlecast","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Battlecast.png","tooltip_text":"After dealing or taking 10 instances of damage, Battlecast champions deal magic damage to the nearest enemy. If below 50% Health, heal that much instead.
(@MinUnits@) @HealOrDamageAmount@ magic damage","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HealOrDamageAmount","value":90.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HealOrDamageAmount","value":200.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"HealOrDamageAmount","value":400.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"HealOrDamageAmount","value":1000.0000,"format_string":""}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Blaster","trait_id":"Blaster","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Blaster.png","tooltip_text":"Every 4th attack, Blasters fire additional attacks at random enemies. These additional attacks can critically hit.
(@MinUnits@) @AdditionalAttacks@ Additional Attacks","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AdditionalAttacks","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AdditionalAttacks","value":2.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Chrono","trait_id":"Chrono","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Chrono.png","tooltip_text":"Your team gains @PercentAttackSpeed@% Attack Speed at the start of combat and every few seconds.
(@MinUnits@) @Frequency@ seconds
(@MinUnits@) @Frequency@ seconds
(@MinUnits@) @Frequency@ second
(@MinUnits@) @Frequency@ seconds
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentAttackSpeed","value":10.0000,"format_string":""},{"name":"Frequency","value":7.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentAttackSpeed","value":10.0000,"format_string":""},{"name":"Frequency","value":4.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"PercentAttackSpeed","value":10.0000,"format_string":""},{"name":"Frequency","value":1.5000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"PercentAttackSpeed","value":10.0000,"format_string":""},{"name":"Frequency","value":0.5000,"format_string":""}],"min_units":8,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Cybernetic","trait_id":"Cybernetic","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Cybernetic.png","tooltip_text":"Cybernetics holding at least 1 item gain Attack Damage and Health.
(@MinUnits@) +@ADAmp*100@% %i:scaleAD%, +@HealthAmp@ %i:scaleHealth%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HealthAmp","value":350.0000,"format_string":""},{"name":"ADAmp","value":0.3000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HealthAmp","value":700.0000,"format_string":""},{"name":"ADAmp","value":0.6000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Dark Star","trait_id":"DarkStar","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_DarkStar.png","tooltip_text":"Whenever an allied champion dies, Dark Stars gain Attack Damage and Ability Power.
(@MinUnits@) +@ADandSP@% %i:scaleAD%, +@ADandSP@ %i:scaleAP%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ADandSP","value":6.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ADandSP","value":15.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ADandSP","value":25.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ADandSP","value":45.0000,"format_string":""}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Demolitionist","trait_id":"Demolitionist","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Demolitionist.png","tooltip_text":"(@MinUnits@) Demolitionists' abilities Stun enemies for @StunDuration@ seconds. (Once per cast)","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"StunDuration","value":1.5000,"format_string":""}],"min_units":2,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Infiltrator","trait_id":"Infiltrator","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Infiltrator.png","tooltip_text":"Innate: At the start of combat, Infiltrators move to the enemy's backline.
Infiltrators gain Attack Speed for @Duration@ seconds at the start of combat, refreshed on enemy takedowns.
(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS%","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeedPercent","value":25.0000,"format_string":""},{"name":"Duration","value":6.0000,"format_string":""},{"name":"Reset","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackSpeedPercent","value":45.0000,"format_string":""},{"name":"Duration","value":6.0000,"format_string":""},{"name":"Reset","value":1.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AttackSpeedPercent","value":75.0000,"format_string":""},{"name":"Duration","value":6.0000,"format_string":""},{"name":"Reset","value":1.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Mana-Reaver","trait_id":"ManaReaver","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_ManaReaver.png","tooltip_text":"(@MinUnits@) Mana-Reaver attacks Mana Reave.
Mana Reave: Increase max Mana by @CostIncreasePercent@% until the next cast.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"CostIncreasePercent","value":30.0000,"format_string":""}],"min_units":2,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Mech-Pilot","trait_id":"MechPilot","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_MechPilot.png","tooltip_text":"(@MinUnits@) Start of Combat: 3 random Mech-Pilots merge into a Super-Mech.
The Super-Mech has the Traits of its pilots, 3 random items from among them, and gains 65% of the combined pilots' Health and Attack Damage.
When the Super-Mech dies, the Pilots are ejected with @EjectedPilotHealthPercent@% of their max Health.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaOnDeath","value":0.0000,"format_string":""},{"name":"MechBaseHealth","value":1500.0000,"format_string":""},{"name":"MechCombinedHealthRatio","value":0.6500,"format_string":""},{"name":"MechBaseAD","value":90.0000,"format_string":""},{"name":"MechCombinedADRatio","value":0.6500,"format_string":""},{"name":"CleaveRatio","value":0.8000,"format_string":""},{"name":"EjectedPilotHealthPercent","value":35.0000,"format_string":""}],"min_units":3,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Mercenary","trait_id":"Mercenary","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Mercenary.png","tooltip_text":"(@MinUnits@) Innate: Upgrades for Mercenaries' abilities have a chance to appear in the shop.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"max_units":25000,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"Paragon","trait_id":"Paragon","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Paragon.png","tooltip_text":"(@MinUnits@) Your team's attacks are converted to magic damage. Your Star Guardians' attacks deal true damage instead.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"max_units":25000,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"Protector","trait_id":"Protector","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Protector.png","tooltip_text":"Whenever a Protector casts their ability, they gain a Shield for @Duration@ seconds.
(@MinUnits@) @ShieldPercent@% max %i:scaleHealth%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ShieldPercent","value":30.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ShieldPercent","value":40.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ShieldPercent","value":50.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Rebel","trait_id":"Rebel","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Rebel.png","tooltip_text":"At start of combat for @ShieldDuration@ seconds, Rebels gain a Shield and bonus damage for each adjacent Rebel.
(@MinUnits@) @ShieldAmount@ Shield; +@DamageAmp@% bonus damage","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ShieldAmount","value":150.0000,"format_string":""},{"name":"DamageAmp","value":6.0000,"format_string":""},{"name":"ShieldDuration","value":8.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ShieldAmount","value":225.0000,"format_string":""},{"name":"DamageAmp","value":10.0000,"format_string":""},{"name":"ShieldDuration","value":8.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ShieldAmount","value":400.0000,"format_string":""},{"name":"DamageAmp","value":20.0000,"format_string":""},{"name":"ShieldDuration","value":8.0000,"format_string":""}],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Blademaster","trait_id":"Set3_Blademaster","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Blademaster.png","tooltip_text":"Blademasters' attacks have a chance to trigger additional attacks against the current target.
(@MinUnits@) @ProcChance@% chance. @ExtraAttacks@ extra attack(s).","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcChance","value":30.0000,"format_string":""},{"name":"ExtraAttacks","value":1.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcChance","value":30.0000,"format_string":""},{"name":"ExtraAttacks","value":2.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ProcChance","value":80.0000,"format_string":""},{"name":"ExtraAttacks","value":2.0000,"format_string":""}],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Brawler","trait_id":"Set3_Brawler","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"Brawlers gain Health.
(@MinUnits@) +@BonusHealth@ %i:scaleHealth%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":350.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusHealth","value":600.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Celestial","trait_id":"Set3_Celestial","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Celestial.png","tooltip_text":"Your team gains Omnivamp.
(@MinUnits@) @HealPercent@% Omnivamp","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HealPercent","value":12.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HealPercent","value":25.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"HealPercent","value":50.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Mystic","trait_id":"Set3_Mystic","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mystic.png","tooltip_text":"Your team gains Magic Resist.
(@MinUnits@) @MagicResist@ %i:scaleMR%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MagicResist","value":30.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"MagicResist","value":80.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Sorcerer","trait_id":"Set3_Sorcerer","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"Your team gains Ability Power.
(@MinUnits@) @AP@ %i:scaleAP%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AP","value":25.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AP","value":45.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AP","value":75.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Void","trait_id":"Set3_Void","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) Attacks and spells from Void champions deal true damage.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":3,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Sniper","trait_id":"Sniper","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Sniper.png","tooltip_text":"Snipers deal bonus damage for each hex between themselves and their target.
(@MinUnits@) +@PercentDamageIncrease@% per hex","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentDamageIncrease","value":9.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentDamageIncrease","value":16.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Space Pirate","trait_id":"SpacePirate","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_SpacePirate.png","tooltip_text":"Whenever a Space Pirate lands a killing blow, there is a chance to drop loot.
(@MinUnits@) @CoinDropChance@% for 1 gold
(@MinUnits@) and @ItemDropChance@% to drop an item
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"CoinDropChance","value":50.0000,"format_string":""},{"name":"ItemDropChance","value":0.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"CoinDropChance","value":50.0000,"format_string":""},{"name":"ItemDropChance","value":33.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Star Guardian","trait_id":"StarGuardian","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_StarGuardian.png","tooltip_text":"Whenever a Star Guardian casts, an amount of Mana is divided between all other Star Guardians.
(@MinUnits@) @ManaRestore@ %i:scaleMana%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaRestore","value":15.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ManaRestore","value":25.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ManaRestore","value":80.0000,"format_string":""}],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Starship","trait_id":"Starship","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Starship.png","tooltip_text":"(@MinUnits@) Starships gain @ManaPerSecond@ Mana per second, maneuver around the board, and are immune to movement impairing effects, but don't attack.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaPerSecond","value":40.0000,"format_string":""}],"min_units":1,"max_units":25000,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"Valkyrie","trait_id":"Valkyrie","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Valkyrie.png","tooltip_text":"(@MinUnits@) Valkyrie attacks and spells always critically hit targets below @PercentHealth@% health. ","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentHealth","value":40.0000,"format_string":""}],"min_units":2,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Vanguard","trait_id":"Vanguard","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Vanguard.png","tooltip_text":"Vanguards gain Armor.
(@MinUnits@) @Armor@ %i:scaleArmor%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Armor","value":70.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Armor","value":150.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Armor","value":350.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Juggernaut","trait_id":"TFT9_Armorclad","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Juggernaut.png","tooltip_text":"Juggernaut champions take less damage as their Health decreases.
(@MinUnits@) @MinDR*100@% to @MaxDR*100@% damage reduction","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Duration","value":7.0000,"format_string":""},{"name":"MinDR","value":0.1500,"format_string":""},{"name":"MaxDR","value":0.2500,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Duration","value":7.0000,"format_string":""},{"name":"MinDR","value":0.2000,"format_string":""},{"name":"MaxDR","value":0.3500,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Duration","value":7.0000,"format_string":""},{"name":"MinDR","value":0.3500,"format_string":""},{"name":"MaxDR","value":0.5000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Yordle","trait_id":"TFT9_BandleCity","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Yordle.png","tooltip_text":"Your units gain @BonusAttackSpeed*100@% Attack Speed per star level.
If you have three 3-star champions, your Yordles can become 4-star, which gives their Ability a wacky upgrade!
(@MinUnits@) Your strongest 3-star Yordle
(@MinUnits@) Two 3-star Yordles
Ties for most items are broken by the Yordle fielded most recently.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusAttackSpeed","value":0.1000,"format_string":""},{"name":"DodgeChance","value":100.0000,"format_string":""},{"name":"DodgeDuration","value":2.0000,"format_string":""},{"name":"DodgeHealthThreshold","value":0.5000,"format_string":""},{"name":"ManaReduction","value":15.0000,"format_string":""},{"name":"StarUpCount","value":1.0000,"format_string":""},{"name":"MinThreeStarYordles","value":1.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusAttackSpeed","value":0.1000,"format_string":""},{"name":"DodgeChance","value":100.0000,"format_string":""},{"name":"DodgeDuration","value":2.0000,"format_string":""},{"name":"DodgeHealthThreshold","value":0.5000,"format_string":""},{"name":"ManaReduction","value":15.0000,"format_string":""},{"name":"StarUpCount","value":2.0000,"format_string":""},{"name":"MinThreeStarYordles","value":2.0000,"format_string":""}],"min_units":5,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Bastion","trait_id":"TFT9_Bastion","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Bastion.png","tooltip_text":"Bastion champions gain Armor and Magic Resist. This is increased by @BonusPercent*100@% for the first @Duration@ seconds of combat.
(@MinUnits@) +@BonusArmor@ %i:scaleArmor%, +@BonusArmor@ %i:scaleMR%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"StatMultiplier","value":2.0000,"format_string":""},{"name":"Duration","value":10.0000,"format_string":""},{"name":"BonusArmor","value":20.0000,"format_string":""},{"name":"BonusMR","value":20.0000,"format_string":""},{"name":"BonusPercent","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"StatMultiplier","value":2.0000,"format_string":""},{"name":"Duration","value":10.0000,"format_string":""},{"name":"BonusArmor","value":45.0000,"format_string":""},{"name":"BonusMR","value":45.0000,"format_string":""},{"name":"BonusPercent","value":1.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"StatMultiplier","value":2.0000,"format_string":""},{"name":"Duration","value":10.0000,"format_string":""},{"name":"BonusArmor","value":75.0000,"format_string":""},{"name":"BonusMR","value":75.0000,"format_string":""},{"name":"BonusPercent","value":1.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"StatMultiplier","value":2.0000,"format_string":""},{"name":"Duration","value":10.0000,"format_string":""},{"name":"BonusArmor","value":140.0000,"format_string":""},{"name":"BonusMR","value":140.0000,"format_string":""},{"name":"BonusPercent","value":1.0000,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Bruiser","trait_id":"TFT9_Bruiser","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Bruiser.png","tooltip_text":"Your units gain @TeamFlatHealth@ Health. Bruisers gain additional maximum Health.
(@MinUnits@) +@BonusPercentHealth*100@% max %i:scaleHealth%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusPercentHealth","value":0.1000,"format_string":""},{"name":"TeamFlatHealth","value":100.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusPercentHealth","value":0.1200,"format_string":""},{"name":"TeamFlatHealth","value":100.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusPercentHealth","value":0.4500,"format_string":""},{"name":"TeamFlatHealth","value":100.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusPercentHealth","value":0.8000,"format_string":""},{"name":"TeamFlatHealth","value":100.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Challenger","trait_id":"TFT9_Challenger","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Challenger.png","tooltip_text":"Challengers gain bonus Attack Speed. When their target dies, Challengers dash to a new target and increase their Attack Speed bonus by @IncreasePct*100@% for @BurstDuration@ seconds.
(@MinUnits@) @BonusAS@% %i:scaleAS%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusAS","value":30.0000,"format_string":""},{"name":"BurstDuration","value":2.5000,"format_string":""},{"name":"IncreasePct","value":0.5000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusAS","value":65.0000,"format_string":""},{"name":"BurstDuration","value":2.5000,"format_string":""},{"name":"IncreasePct","value":0.5000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusAS","value":105.0000,"format_string":""},{"name":"BurstDuration","value":2.5000,"format_string":""},{"name":"IncreasePct","value":0.5000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusAS","value":150.0000,"format_string":""},{"name":"BurstDuration","value":2.5000,"format_string":""},{"name":"IncreasePct","value":0.5000,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Darkin","trait_id":"TFT9_Darkin","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Darkin.png","tooltip_text":"When Aatrox or the holder of the Darkin Blade dies, the Darkin Blade is equipped to the nearest allied champion, granting them @BonusHealth@ Health and @BonusOmnivamp*100@% Omnivamp.
After being equipped to a champion for @RespawnTimer@ seconds, Aatrox will revive upon their death instead.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"RespawnTimer","value":4.0000,"format_string":""},{"name":"BonusHealth","value":350.0000,"format_string":""},{"name":"BonusOmnivamp","value":0.1500,"format_string":""}],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Deadeye","trait_id":"TFT9_Deadeye","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Deadeye.png","tooltip_text":"Innate: +@BonusRange@ Range
Every @ShotFrequency@ seconds, Deadeyes attack the enemy with the highest percent Health and deal bonus damage.
(@MinUnits@) +@DamageAmp*100@% damage","innate_trait_sets":[{"effect_amounts":[{"name":"BonusRange","value":1.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"ShotFrequency","value":3.0000,"format_string":""},{"name":"DamageAmp","value":0.2000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ShotFrequency","value":3.0000,"format_string":""},{"name":"DamageAmp","value":0.6500,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ShotFrequency","value":3.0000,"format_string":""},{"name":"DamageAmp","value":1.5000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Protector","trait_id":"TFT9_DefTrait","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Vanquisher.png","tooltip_text":"Protectors shield themselves for @Duration@ seconds whenever they cast an Ability. This shield doesn't stack.
(@MinUnits@) @ShieldPercent@% maximum Health shield","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ShieldPercent","value":20.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ShieldPercent","value":35.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ShieldPercent","value":45.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":4,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Demacia","trait_id":"TFT9_Demacia","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Demacia.png","tooltip_text":"Your strongest Demacians become Elite and equip a Radiant item each combat. Elites grant Armor and Magic Resist to themselves and adjacent allies, but this does not stack.
(@MinUnits@) @NumElites@ Elite, +@BonusDefenses@ %i:scaleArmor%, +@BonusDefenses@ %i:scaleMR%
(@MinUnits@) @NumElites@ Elites, +@BonusDefenses@ %i:scaleArmor%, +@BonusDefenses@ %i:scaleMR%
(@MinUnits@) @NumElites@ Elites, +@BonusDefenses@ %i:scaleArmor%, +@BonusDefenses@ %i:scaleMR%
(@MinUnits@) @NumElites@ Elites, +@BonusDefenses@ %i:scaleArmor%, +@BonusDefenses@ %i:scaleMR%
Radiant items are stronger versions of full items.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusDefenses","value":5.0000,"format_string":""},{"name":"NumElites","value":1.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusDefenses","value":25.0000,"format_string":""},{"name":"NumElites","value":2.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusDefenses","value":45.0000,"format_string":""},{"name":"NumElites","value":3.0000,"format_string":""}],"min_units":7,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusDefenses","value":150.0000,"format_string":""},{"name":"NumElites","value":6.0000,"format_string":""}],"min_units":9,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Empress","trait_id":"TFT9_Empress","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Empress.png","tooltip_text":"When Bel'Veth kills an enemy, they leave behind Void Coral that she will consume. The first Coral increases her maximum Health by @PercentBonusMaxHealth*100@%, while further Coral heals her @PercentHealthHeal*100@% maximum Health.
When a Void Coral is consumed, she deals @PercentHealthMagicDamage*100@% maximum Health as magic damage to enemies within @HexRange@ hexes.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentBonusMaxHealth","value":0.5000,"format_string":""},{"name":"PercentHealthMagicDamage","value":0.1000,"format_string":""},{"name":"PercentHealthHeal","value":0.2000,"format_string":""},{"name":"HexRange","value":2.0000,"format_string":""}],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Forsaken","trait_id":"TFT9_Forsaken","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Forgotten.png","tooltip_text":"If a Forsaken has no adjacent allies at the start of combat, they gain penetration.
(@MinUnits@) @Penetration@% armor and magic resistance penetration ","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Penetration","value":35.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Penetration","value":50.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Penetration","value":75.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Freljord","trait_id":"TFT9_Freljord","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Freljord.png","tooltip_text":"After @DelayTime@ seconds, an ice storm strikes the battlefield. Enemies take a percentage of their max Health as true damage and gain debuffs.
(@MinUnits@) @PercentHealthDamage@% %i:scaleHealth%, enemies are @ShredSunder@% Sundered and Shredded
for @Duration@ seconds
(@MinUnits@) @PercentHealthDamage@% %i:scaleHealth%, enemies are also Stunned for @StunDuration@ seconds
Sunder: Reduce Armor
Shred: Reduce Magic Resist","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DelayTime","value":8.0000,"format_string":""},{"name":"StrikeLevel","value":1.0000,"format_string":""},{"name":"PercentHealthDamage","value":10.0000,"format_string":""},{"name":"Duration","value":10.0000,"format_string":""},{"name":"ShredSunder","value":30.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DelayTime","value":8.0000,"format_string":""},{"name":"StrikeLevel","value":2.0000,"format_string":""},{"name":"PercentHealthDamage","value":18.0000,"format_string":""},{"name":"Duration","value":10.0000,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Ionia","trait_id":"TFT9_Ionia","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Ionia.png","tooltip_text":"Each Ionian has a unique bonus within their Ability.
Every @SpiritDuration@ seconds, a number of Ionians are enlightened to their spirit form, gaining @Mana@ mana and doubling stat bonuses for @SpiritDuration@ seconds.
(@MinUnits@) @TooltipBonus*100@% Ionian bonus, @NumberOfSpirits@ enlightened","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"TooltipBonus","value":1.0000,"format_string":""},{"name":"Mana","value":20.0000,"format_string":""},{"name":"EmblemBonus","value":25.0000,"format_string":""},{"name":"JhinBonus","value":25.0000,"format_string":""},{"name":"IreliaBonus","value":25.0000,"format_string":""},{"name":"SettBonus","value":180.0000,"format_string":""},{"name":"ZedBonus","value":15.0000,"format_string":""},{"name":"KarmaBonus","value":25.0000,"format_string":""},{"name":"ShenBonus","value":8.0000,"format_string":""},{"name":"YasuoBonus","value":15.0000,"format_string":""},{"name":"XayahBonus","value":5.0000,"format_string":""},{"name":"AhriBonus","value":3.0000,"format_string":""},{"name":"SpiritMultiplier","value":2.0000,"format_string":""},{"name":"SpiritDuration","value":4.0000,"format_string":""},{"name":"NumberOfSpirits","value":1.0000,"format_string":""},{"name":"AhriTickRate","value":1.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"TooltipBonus","value":2.0000,"format_string":""},{"name":"Mana","value":20.0000,"format_string":""},{"name":"EmblemBonus","value":50.0000,"format_string":""},{"name":"JhinBonus","value":50.0000,"format_string":""},{"name":"IreliaBonus","value":50.0000,"format_string":""},{"name":"SettBonus","value":360.0000,"format_string":""},{"name":"ZedBonus","value":30.0000,"format_string":""},{"name":"KarmaBonus","value":50.0000,"format_string":""},{"name":"ShenBonus","value":16.0000,"format_string":""},{"name":"YasuoBonus","value":30.0000,"format_string":""},{"name":"XayahBonus","value":10.0000,"format_string":""},{"name":"AhriBonus","value":6.0000,"format_string":""},{"name":"SpiritMultiplier","value":2.0000,"format_string":""},{"name":"SpiritDuration","value":4.0000,"format_string":""},{"name":"NumberOfSpirits","value":2.0000,"format_string":""},{"name":"AhriTickRate","value":1.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"TooltipBonus","value":4.2500,"format_string":""},{"name":"Mana","value":20.0000,"format_string":""},{"name":"EmblemBonus","value":106.2500,"format_string":""},{"name":"JhinBonus","value":106.2500,"format_string":""},{"name":"IreliaBonus","value":106.2500,"format_string":""},{"name":"SettBonus","value":765.0000,"format_string":""},{"name":"ZedBonus","value":63.7500,"format_string":""},{"name":"KarmaBonus","value":106.2500,"format_string":""},{"name":"ShenBonus","value":38.2500,"format_string":""},{"name":"YasuoBonus","value":63.7500,"format_string":""},{"name":"XayahBonus","value":21.2500,"format_string":""},{"name":"AhriBonus","value":12.7500,"format_string":""},{"name":"SpiritMultiplier","value":2.0000,"format_string":""},{"name":"SpiritDuration","value":4.0000,"format_string":""},{"name":"NumberOfSpirits","value":4.0000,"format_string":""},{"name":"AhriTickRate","value":1.0000,"format_string":""}],"min_units":9,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Gunner","trait_id":"TFT9_Marksman","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Gunner.png","tooltip_text":"When Gunner champions attack, they gain bonus Attack Damage, up to @MaxStacks@ stacks.
(@MinUnits@) @PercentAD@% %i:scaleAD% per stack","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentAD","value":7.0000,"format_string":""},{"name":"MaxStacks","value":8.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentAD","value":13.0000,"format_string":""},{"name":"MaxStacks","value":8.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"PercentAD","value":25.0000,"format_string":""},{"name":"MaxStacks","value":8.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Multicaster","trait_id":"TFT9_Multicaster","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Multicaster.png","tooltip_text":"Multicasters cast their Ability 1 additional time. Bonus casts have reduced effectiveness.
(@MinUnits@) @DamageReduction*100@% reduction
(@MinUnits@) @DamageReduction*100@% reduction
(@MinUnits@) @DamageReduction*100@% reduction. Attacks grant @ManaPerAuto@ bonus Mana.
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamageReduction","value":0.5500,"format_string":""},{"name":"BonusCasts","value":1.0000,"format_string":""},{"name":"ManaPerAuto","value":0.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DamageReduction","value":0.3500,"format_string":""},{"name":"BonusCasts","value":1.0000,"format_string":""},{"name":"ManaPerAuto","value":0.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"DamageReduction","value":0.3500,"format_string":""},{"name":"BonusCasts","value":1.0000,"format_string":""},{"name":"ManaPerAuto","value":5.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Mutant","trait_id":"TFT9_Mutant","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Striker.png","tooltip_text":"Kha'Zix's form changes based on his mutation. His mutation changes every day.
Current Mutation:
Reaper Claws: Kha’Zix’s spell executes isolated units below @ClawsExecuteThreshold*100@% health.Spike Racks: Kha’zix releases @SpikesNumSpikes@ spikes when he lands, each spike that hits an enemy heals Kha'Zix for @SpikesPercentHeal*100@% of his max health and applies his attack speed slow.Wings: Kha’Zix leaps to the backline at the start of combat, and gains @WingsManaRefund@ mana if his spell kills an enemy.Carapace: All allies deal @CarapaceBonusDamage*100@% bonus damage to isolated targets.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"NumTakedowns","value":10.0000,"format_string":""},{"name":"ClawsExecuteThreshold","value":0.5000,"format_string":""},{"name":"SpikesNumSpikes","value":4.0000,"format_string":""},{"name":"SpikesPercentHeal","value":0.0500,"format_string":""},{"name":"WingsManaRefund","value":40.0000,"format_string":""},{"name":"CarapaceBonusDamage","value":0.2000,"format_string":""}],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Noxus","trait_id":"TFT9_Noxus","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Noxus.png","tooltip_text":"Noxus champions gain Health, Ability Power and Attack Damage. This is increased by @BonusRatio*100@% for each different opponent that either you have conquered in combat or is dead.
(@MinUnits@) @Health@ %i:scaleHealth%, @AP@ %i:scaleAP%, @AD@% %i:scaleAD%
Conquered bonus: @TFTUnitProperty.trait:TFT9_Trait_ConquerorBonus@% / @BonusRatio*700@%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusRatio","value":0.0500,"format_string":""},{"name":"Health","value":160.0000,"format_string":""},{"name":"AP","value":16.0000,"format_string":""},{"name":"AD","value":16.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusRatio","value":0.0500,"format_string":""},{"name":"Health","value":300.0000,"format_string":""},{"name":"AP","value":30.0000,"format_string":""},{"name":"AD","value":30.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusRatio","value":0.0500,"format_string":""},{"name":"Health","value":420.0000,"format_string":""},{"name":"AP","value":42.0000,"format_string":""},{"name":"AD","value":42.0000,"format_string":""}],"min_units":7,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusRatio","value":0.0500,"format_string":""},{"name":"Health","value":750.0000,"format_string":""},{"name":"AP","value":75.0000,"format_string":""},{"name":"AD","value":75.0000,"format_string":""}],"min_units":9,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Piltover","trait_id":"TFT9_Piltover","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Piltover.png","tooltip_text":"Gain the T-Hex. Every time you lose a player combat, the T-Hex gains Charges. Winning converts the Charges to Power for the T-Hex and grants you loot based on the number of Charges converted.
(@MinUnits@) Gain the T-Hex.
(@MinUnits@) Gain bonus loot every round. Each loss counts as 2 losses instead.
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusOrb","value":0.0000,"format_string":""},{"name":"DoombotTier","value":1.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusOrb","value":1.0000,"format_string":""},{"name":"DoombotTier","value":1.0000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Invoker","trait_id":"TFT9_Preserver","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Preserver.png","tooltip_text":"Every @TickRate@ seconds, your units gain Mana.
(@MinUnits@) @TeamMana@ %i:scaleMana% to all
(@MinUnits@) Additional @SelfBonusMana@ to Invokers
(@MinUnits@) @TeamMana@ %i:scaleMana% to all, additional @SelfBonusMana@ to Invokers
(@MinUnits@) @TeamMana@ %i:scaleMana% to all, and start with an additional @TeamAP@ Ability Power
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"TickRate","value":3.0000,"format_string":""},{"name":"TeamMana","value":5.0000,"format_string":""},{"name":"SelfBonusMana","value":0.0000,"format_string":""},{"name":"TeamAP","value":0.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"TickRate","value":3.0000,"format_string":""},{"name":"TeamMana","value":5.0000,"format_string":""},{"name":"SelfBonusMana","value":15.0000,"format_string":""},{"name":"TeamAP","value":0.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"TickRate","value":3.0000,"format_string":""},{"name":"TeamMana","value":20.0000,"format_string":""},{"name":"SelfBonusMana","value":15.0000,"format_string":""},{"name":"TeamAP","value":0.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"TickRate","value":3.0000,"format_string":""},{"name":"TeamMana","value":40.0000,"format_string":""},{"name":"SelfBonusMana","value":0.0000,"format_string":""},{"name":"TeamAP","value":30.0000,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Quickdraw","trait_id":"TFT9_Quickdraw","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ranger.png","tooltip_text":"Quickdraw champions gain bonus Attack Speed for @Duration@ seconds after they cast.
(@MinUnits@) +@BonusAttackSpeed*100@% Attack Speed","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusAttackSpeed","value":0.6000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusAttackSpeed","value":0.9000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusAttackSpeed","value":1.2000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusAttackSpeed","value":2.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":5,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Redeemer","trait_id":"TFT9_Redeemer","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Mistwalker.png","tooltip_text":"Whenever an ally gains a Shield, Senna grants them @AttackSpeed*100@% stacking Attack Speed for the rest of combat.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeed","value":0.0600,"format_string":""}],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Rogue","trait_id":"TFT9_Rogue","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Rogue.png","tooltip_text":"(@MinUnits@) When a Rogue falls below @HealthThreshold*100@% Health, they briefly become untargetable and dash to an enemy within @HexRange@ hexes (preferring enemy backline).
(@MinUnits@) And a Rogue's damage bleeds their target for @BleedPct*100@% bonus magic damage over @BleedDuration@ seconds.
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HealthThreshold","value":0.3500,"format_string":""},{"name":"BleedDuration","value":0.0000,"format_string":""},{"name":"BleedPct","value":0.0000,"format_string":""},{"name":"StealthDuration","value":1.5000,"format_string":""},{"name":"DamageReduction","value":100.0000,"format_string":""},{"name":"HexRange","value":4.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HealthThreshold","value":0.5000,"format_string":""},{"name":"BleedDuration","value":2.5000,"format_string":""},{"name":"BleedPct","value":0.5500,"format_string":""},{"name":"StealthDuration","value":1.5000,"format_string":""},{"name":"DamageReduction","value":100.0000,"format_string":""},{"name":"HexRange","value":4.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Shadow Isles","trait_id":"TFT9_ShadowIsles","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_ShadowIsles.png","tooltip_text":"After dealing or receiving damage @DamageInstances@ times, Shadow Isles champions gain a Shield for @Duration@ seconds and become Spectral for the rest of combat. Spectral champions gain Mana every second.
(@MinUnits@) @MaxHealthShield@% %i:scaleHealth% Shield, @ManaRegen@ %i:scaleMana%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaRegen","value":6.0000,"format_string":""},{"name":"MaxHealthShield","value":45.0000,"format_string":""},{"name":"TickRate","value":1.0000,"format_string":""},{"name":"DamageInstances","value":10.0000,"format_string":""},{"name":"Duration","value":15.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ManaRegen","value":12.0000,"format_string":""},{"name":"MaxHealthShield","value":80.0000,"format_string":""},{"name":"TickRate","value":1.0000,"format_string":""},{"name":"DamageInstances","value":10.0000,"format_string":""},{"name":"Duration","value":15.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ManaRegen","value":18.0000,"format_string":""},{"name":"MaxHealthShield","value":115.0000,"format_string":""},{"name":"TickRate","value":1.0000,"format_string":""},{"name":"DamageInstances","value":10.0000,"format_string":""},{"name":"Duration","value":15.0000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Shurima","trait_id":"TFT9_Shurima","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Shurima.png","tooltip_text":"Every @PulsePeriod@ seconds, Shurimans heal @HealthRegen*100@% maximum Health. After @SecondsToAscend@ seconds, select Shurimans Ascend and gain @BonusHealthPercent*100@% maximum Health and @BonusASPercent*100@% Attack Speed.
(@MinUnits@) The strongest Shuriman Ascends
(@MinUnits@) All Shurimans Ascend. +@AscensionStrengthBoost*100@% Ascension bonus
(@MinUnits@) Instead, Ascend at combat start. +@AscensionStrengthBoost*100@% Ascension bonus
(@MinUnits@) Ascend twice, at combat start and after @SecondsToAscend@ seconds. +@AscensionStrengthBoost*100@% Ascension bonus
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HealthRegen","value":0.0500,"format_string":""},{"name":"PulsePeriod","value":4.0000,"format_string":""},{"name":"NumPulsesToAscend","value":2.0000,"format_string":""},{"name":"BonusHealthPercent","value":0.2000,"format_string":""},{"name":"BonusASPercent","value":0.3000,"format_string":""},{"name":"AscensionStrengthBoost","value":0.0000,"format_string":""},{"name":"SecondsToAscend","value":8.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HealthRegen","value":0.0500,"format_string":""},{"name":"PulsePeriod","value":4.0000,"format_string":""},{"name":"NumPulsesToAscend","value":2.0000,"format_string":""},{"name":"BonusHealthPercent","value":0.2000,"format_string":""},{"name":"BonusASPercent","value":0.3000,"format_string":""},{"name":"AscensionStrengthBoost","value":0.3000,"format_string":""},{"name":"SecondsToAscend","value":8.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"HealthRegen","value":0.0500,"format_string":""},{"name":"PulsePeriod","value":4.0000,"format_string":""},{"name":"NumPulsesToAscend","value":2.0000,"format_string":""},{"name":"BonusHealthPercent","value":0.2000,"format_string":""},{"name":"BonusASPercent","value":0.3000,"format_string":""},{"name":"AscensionStrengthBoost","value":0.6000,"format_string":""},{"name":"SecondsToAscend","value":8.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"HealthRegen","value":0.0500,"format_string":""},{"name":"PulsePeriod","value":4.0000,"format_string":""},{"name":"NumPulsesToAscend","value":2.0000,"format_string":""},{"name":"BonusHealthPercent","value":0.2000,"format_string":""},{"name":"BonusASPercent","value":0.3000,"format_string":""},{"name":"AscensionStrengthBoost","value":1.1100,"format_string":""},{"name":"SecondsToAscend","value":8.0000,"format_string":""}],"min_units":9,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Slayer","trait_id":"TFT9_Slayer","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Slayer.png","tooltip_text":"Slayers gain @Omnivamp@% Omnivamp.
Slayers deal bonus damage, doubled against units below @HealthThreshold*100@% Health.
(@MinUnits@) +@BonusDamageBase@% bonus damage","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Omnivamp","value":12.0000,"format_string":""},{"name":"BonusDamageBase","value":6.0000,"format_string":""},{"name":"HealthThreshold","value":0.6600,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Omnivamp","value":12.0000,"format_string":""},{"name":"BonusDamageBase","value":20.0000,"format_string":""},{"name":"HealthThreshold","value":0.6600,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Omnivamp","value":12.0000,"format_string":""},{"name":"BonusDamageBase","value":40.0000,"format_string":""},{"name":"HealthThreshold","value":0.6600,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Sorcerer","trait_id":"TFT9_Sorcerer","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Sorcerer.png","tooltip_text":"Sorcerers gain bonus Ability Power.
When an enemy dies after being damaged by a Sorcerer, they deal a percentage of that enemy's maximum Health to another enemy.
(@MinUnits@) @BonusAP@ %i:scaleAP%; @HealthPct*100@% max %i:scaleHealth%
(@MinUnits@) @BonusAP@ %i:scaleAP%; @HealthPct*100@% max %i:scaleHealth%
(@MinUnits@) @BonusAP@ %i:scaleAP%; @HealthPct*100@% max %i:scaleHealth% to @TargetNum@ enemies
(@MinUnits@) @BonusAP@ %i:scaleAP%; @HealthPct*100@% max %i:scaleHealth% to @TargetNum@ enemies
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusAP","value":25.0000,"format_string":""},{"name":"HealthPct","value":0.0700,"format_string":""},{"name":"TargetNum","value":1.0000,"format_string":""},{"name":"HexRangePriority","value":3.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusAP","value":50.0000,"format_string":""},{"name":"HealthPct","value":0.1000,"format_string":""},{"name":"TargetNum","value":1.0000,"format_string":""},{"name":"HexRangePriority","value":3.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusAP","value":90.0000,"format_string":""},{"name":"HealthPct","value":0.1200,"format_string":""},{"name":"TargetNum","value":2.0000,"format_string":""},{"name":"HexRangePriority","value":3.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusAP","value":135.0000,"format_string":""},{"name":"HealthPct","value":0.1500,"format_string":""},{"name":"TargetNum","value":2.0000,"format_string":""},{"name":"HexRangePriority","value":3.0000,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Strategist","trait_id":"TFT9_Strategist","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Strategist.png","tooltip_text":"Combat start: Allies in the front 2 rows gain a Shield for @ShieldDuration@ seconds. Allies in the back 2 rows gain Ability Power.
(@MinUnits@) @ShieldHP@ Shield; @BonusAP@ %i:scaleAP%
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ShieldHP","value":250.0000,"format_string":""},{"name":"BonusAP","value":15.0000,"format_string":""},{"name":"ShieldDuration","value":15.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ShieldHP","value":400.0000,"format_string":""},{"name":"BonusAP","value":25.0000,"format_string":""},{"name":"ShieldDuration","value":15.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ShieldHP","value":600.0000,"format_string":""},{"name":"BonusAP","value":40.0000,"format_string":""},{"name":"ShieldDuration","value":15.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ShieldHP","value":900.0000,"format_string":""},{"name":"BonusAP","value":60.0000,"format_string":""},{"name":"ShieldDuration","value":15.0000,"format_string":""}],"min_units":5,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Targon","trait_id":"TFT9_Targon","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Targon.png","tooltip_text":"All of your units' healing and shielding is improved.
(@MinUnits@) @HealShieldIncrease*100@% increased healing and shielding ","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HealShieldIncrease","value":0.1800,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HealShieldIncrease","value":0.3500,"format_string":""}],"min_units":3,"max_units":3,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"HealShieldIncrease","value":0.6000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Technogenius","trait_id":"TFT9_Technogenius","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Technogenius.png","tooltip_text":"Gain a placeable Apex Turret with 3 upgrade slots. Upgrades to the Apex Turret will show up in your shop for @GoldCost@ gold. The Apex Turret shares Heimerdinger's Attack Speed and Ability Power.
You may only have 1 Apex Turret.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"GoldCost","value":6.0000,"format_string":""},{"name":"ShopPercentChance","value":100.0000,"format_string":""},{"name":"BadLuckProtection","value":1.0000,"format_string":""}],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Void","trait_id":"TFT9_Void","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Void.png","tooltip_text":"Get a placeable void egg. At the start of combat, it hatches into an unspeakable horror and knocks up adjacent enemies.
Each Void star level increases the horror's Health and Ability Power by @PercentHealthAPPerStarLevel*100@%.
(@MinUnits@) Void Remora
(@MinUnits@) Rift Herald
(@MinUnits@) Baron Nashor
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentHealthAPPerStarLevel","value":0.2500,"format_string":""},{"name":"VoidThreshold","value":0.4000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentHealthAPPerStarLevel","value":0.2500,"format_string":""},{"name":"VoidThreshold","value":0.4000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"PercentHealthAPPerStarLevel","value":0.2500,"format_string":""},{"name":"VoidThreshold","value":0.4000,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Wanderer","trait_id":"TFT9_Wanderer","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Wanderer.png","tooltip_text":"Ryze's ability changes depending on the Region Portal players voted for at the start of the game.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Zaun","trait_id":"TFT9_Zaun","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Zaun.png","tooltip_text":"Zaun champions create random chem-mods that only they can use. Champions can be modded once, and mods can be removed by benching or selling the champion.
(@MinUnits@) Gain 1 chem-mod
(@MinUnits@) Gain 2 chem-mods and Overcharge them
(@MinUnits@) Gain 5 chem-mods and Overcharge them
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Overcharge","value":0.0000,"format_string":""},{"name":"NumMods","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Overcharge","value":1.0000,"format_string":""},{"name":"NumMods","value":2.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Overcharge","value":1.0000,"format_string":""},{"name":"NumMods","value":5.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Ixtal","trait_id":"Set9_Ixtal","set":"TFTSet9_Stage2","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Ixtal.png","tooltip_text":"Gain elemental hexes, which give a different bonus from game to game.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"NumberOfHexes","value":1.0000,"format_string":""},{"name":"ElectricStunDuration","value":3.0000,"format_string":""},{"name":"ElectricCapstoneAmp","value":0.2500,"format_string":""},{"name":"FireDuration","value":5.0000,"format_string":""},{"name":"FireDamagePercent","value":1.0000,"format_string":""},{"name":"FireCapstoneDamagePercent","value":1.7000,"format_string":""},{"name":"FireBurnPercent","value":1.0000,"format_string":""},{"name":"FireCapstoneBurnPercent","value":2.0000,"format_string":""},{"name":"IceHealthThreshold","value":30.0000,"format_string":""},{"name":"IceHealPercent","value":0.3000,"format_string":""},{"name":"IceBlockDuration","value":2.0000,"format_string":""},{"name":"IceCapstoneHealthPercentDamage","value":0.3500,"format_string":""},{"name":"IceCapstoneRadius","value":2.0000,"format_string":""},{"name":"StoneBuffDuration","value":10.0000,"format_string":""},{"name":"StoneDamageReduction","value":0.2000,"format_string":""},{"name":"StoneCapstoneHeal","value":900.0000,"format_string":""},{"name":"WindAS","value":0.5000,"format_string":""},{"name":"WindBuffDuration","value":5.0000,"format_string":""},{"name":"WindCapstoneBuffDuration","value":10.0000,"format_string":""},{"name":"WindCapstoneAS","value":1.0000,"format_string":""},{"name":"WoodBonusHealth","value":40.0000,"format_string":""},{"name":"WoodPercentHealth","value":0.1000,"format_string":""},{"name":"WoodCapstoneStatGrowth","value":10.0000,"format_string":""},{"name":"WoodCapstoneTicRate","value":2.0000,"format_string":""},{"name":"WoodBonusHealthHR","value":40.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"NumberOfHexes","value":2.0000,"format_string":""},{"name":"ElectricStunDuration","value":2.0000,"format_string":""},{"name":"ElectricCapstoneAmp","value":0.2500,"format_string":""},{"name":"FireDuration","value":5.0000,"format_string":""},{"name":"FireDamagePercent","value":1.0000,"format_string":""},{"name":"FireCapstoneDamagePercent","value":1.7000,"format_string":""},{"name":"FireBurnPercent","value":1.0000,"format_string":""},{"name":"FireCapstoneBurnPercent","value":2.0000,"format_string":""},{"name":"IceHealthThreshold","value":30.0000,"format_string":""},{"name":"IceHealPercent","value":0.3000,"format_string":""},{"name":"IceBlockDuration","value":2.0000,"format_string":""},{"name":"IceCapstoneHealthPercentDamage","value":0.3500,"format_string":""},{"name":"IceCapstoneRadius","value":2.0000,"format_string":""},{"name":"StoneBuffDuration","value":8.0000,"format_string":""},{"name":"StoneDamageReduction","value":0.2000,"format_string":""},{"name":"StoneCapstoneHeal","value":900.0000,"format_string":""},{"name":"WindAS","value":0.4000,"format_string":""},{"name":"WindBuffDuration","value":5.0000,"format_string":""},{"name":"WindCapstoneBuffDuration","value":10.0000,"format_string":""},{"name":"WindCapstoneAS","value":1.0000,"format_string":""},{"name":"WoodBonusHealth","value":40.0000,"format_string":""},{"name":"WoodPercentHealth","value":0.1000,"format_string":""},{"name":"WoodCapstoneStatGrowth","value":10.0000,"format_string":""},{"name":"WoodCapstoneTicRate","value":2.0000,"format_string":""},{"name":"WoodBonusHealthHR","value":40.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"NumberOfHexes","value":2.0000,"format_string":""},{"name":"ElectricStunDuration","value":2.0000,"format_string":""},{"name":"ElectricCapstoneAmp","value":0.2500,"format_string":""},{"name":"FireDuration","value":5.0000,"format_string":""},{"name":"FireDamagePercent","value":1.0000,"format_string":""},{"name":"FireCapstoneDamagePercent","value":1.7000,"format_string":""},{"name":"FireBurnPercent","value":1.0000,"format_string":""},{"name":"FireCapstoneBurnPercent","value":2.0000,"format_string":""},{"name":"IceHealthThreshold","value":30.0000,"format_string":""},{"name":"IceHealPercent","value":0.3000,"format_string":""},{"name":"IceBlockDuration","value":2.0000,"format_string":""},{"name":"IceCapstoneHealthPercentDamage","value":0.3500,"format_string":""},{"name":"IceCapstoneRadius","value":2.0000,"format_string":""},{"name":"StoneBuffDuration","value":8.0000,"format_string":""},{"name":"StoneDamageReduction","value":0.2000,"format_string":""},{"name":"StoneCapstoneHeal","value":900.0000,"format_string":""},{"name":"WindAS","value":0.4000,"format_string":""},{"name":"WindBuffDuration","value":5.0000,"format_string":""},{"name":"WindCapstoneBuffDuration","value":10.0000,"format_string":""},{"name":"WindCapstoneAS","value":1.0000,"format_string":""},{"name":"WoodBonusHealth","value":40.0000,"format_string":""},{"name":"WoodPercentHealth","value":0.1000,"format_string":""},{"name":"WoodCapstoneStatGrowth","value":10.0000,"format_string":""},{"name":"WoodCapstoneTicRate","value":2.0000,"format_string":""},{"name":"WoodBonusHealthHR","value":40.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Reaver King","trait_id":"Set9_ReaverKing","set":"TFTSet9_Stage2","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_ReaverKing.png","tooltip_text":"Gangplank uses his cutlass passive when placed in the front 2 rows and his pistol passive when placed in the back 2 rows.
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Bilgewater","trait_id":"Set9b_Bilgewater","set":"TFTSet9_Stage2","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Bilgewater.png","tooltip_text":"Bilgerat attacks and Abilities mark enemies. The mark stores a percentage of damage dealt to the enemy by Bilgerats.
Marked enemies are struck by a cannonball after @BarrageInterval@ seconds, dealing the stored damage plus a flat value as physical damage.
(@MinUnits@) @Damage@ + @DamagePercent@% damage dealt
(@MinUnits@) @Damage@ + @DamagePercent@% damage dealt
(@MinUnits@) @Damage@ + @DamagePercent@% damage dealt
(@MinUnits@) @Damage@ + @DamagePercent@% damage dealt; nearby enemies take @SplashPercent@% of cannonball damage
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Damage","value":100.0000,"format_string":""},{"name":"BarrageInterval","value":1.5000,"format_string":""},{"name":"DamagePercent","value":40.0000,"format_string":""},{"name":"CannonballScale","value":1.0000,"format_string":""},{"name":"SplashPercent","value":0.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Damage","value":170.0000,"format_string":""},{"name":"BarrageInterval","value":1.5000,"format_string":""},{"name":"DamagePercent","value":60.0000,"format_string":""},{"name":"CannonballScale","value":2.0000,"format_string":""},{"name":"SplashPercent","value":0.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Damage","value":325.0000,"format_string":""},{"name":"BarrageInterval","value":1.5000,"format_string":""},{"name":"DamagePercent","value":70.0000,"format_string":""},{"name":"CannonballScale","value":3.0000,"format_string":""},{"name":"SplashPercent","value":0.0000,"format_string":""}],"min_units":7,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Damage","value":999.0000,"format_string":""},{"name":"BarrageInterval","value":1.5000,"format_string":""},{"name":"DamagePercent","value":135.0000,"format_string":""},{"name":"CannonballScale","value":4.0000,"format_string":""},{"name":"SplashPercent","value":50.0000,"format_string":""}],"min_units":9,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Darkin","trait_id":"Set9b_Darkin","set":"TFTSet9_Stage2","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Darkin.png","tooltip_text":"(@MinUnits@) Darkin are possessed by a weapon. When they die, the weapon possesses the nearest ally champion, granting them the weapon's power.
(@MinUnits@) Weapon powers become @WeaponEffectBonus*100@% stronger
Weapon powers are described in each Darkin's Ability tooltip.","innate_trait_sets":[{"effect_amounts":[{"name":"JumpHexRange","value":1.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"WeaponEffectBonus","value":0.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"WeaponEffectBonus","value":0.5000,"format_string":""}],"min_units":2,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Vanquisher","trait_id":"Set9b_Vanquisher","set":"TFTSet9_Stage2","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Vanquisher.png","tooltip_text":"Damage from Vanquisher Abilities can critically strike. Vanquishers gain bonus Critical Strike Chance and Critical Strike Damage.
(@MinUnits@) @BaseCritChance@% %i:scaleCrit% , @CritDmg@% %i:scaleCritMult%
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BaseCritChance","value":15.0000,"format_string":""},{"name":"CritDmg","value":15.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BaseCritChance","value":35.0000,"format_string":""},{"name":"CritDmg","value":35.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BaseCritChance","value":55.0000,"format_string":""},{"name":"CritDmg","value":55.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Assassin","trait_id":"TFTTutorial_Assassin","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"Innate: When combat starts, Assassins leap to the enemy backline.
Assassins gain bonus Critical Strike Damage and Chance.
(@MinUnits@) +@CritAmpPercent@% Critical Strike Damage & +@CritChanceAmpPercent@% Critical Strike Chance
","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"CritAmpPercent","value":75.0000,"format_string":""},{"name":"CritChanceAmpPercent","value":5.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"CritAmpPercent","value":150.0000,"format_string":""},{"name":"CritChanceAmpPercent","value":20.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Blademaster","trait_id":"TFTTutorial_Blademaster","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Blademaster.png","tooltip_text":"(@MinUnits@) Blademasters' attacks have a @ProcChance@% chance to trigger an additional instant attack against their target.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcChance","value":45.0000,"format_string":""},{"name":"ExtraAttacks","value":1.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Brawler","trait_id":"TFTTutorial_Brawler","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"Brawlers gain bonus Health.
(@MinUnits@) @BonusHealth@ Health
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":250.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusHealth","value":500.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Demon","trait_id":"TFTTutorial_Demon","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Demon.png","tooltip_text":"(@MinUnits@) Attacks from Demons have a @ManaDrainProcChance@% chance to reduce their target's Mana by @ManaDrainBurn@ and restore @ManaDrainDrain@ Mana to the Demon.
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaDrainProcChance","value":40.0000,"format_string":""},{"name":"ManaDrainBurn","value":20.0000,"format_string":""},{"name":"ManaDrainDrain","value":30.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Glacial","trait_id":"TFTTutorial_Glacial","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Glacial.png","tooltip_text":"(@MinUnits@) Attacks from Glacial champions have a @ProcPercent@% chance to stun their target for @StunDuration@ seconds.
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcPercent","value":20.0000,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""}],"min_units":2,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Gunslinger","trait_id":"TFTTutorial_Gunslinger","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Gunslinger.png","tooltip_text":"Gunslinger attacks have a @ProcPercent@% chance to fire additional bullets at other enemies within range, each dealing 100% of the Gunslingers Attack Damage to the target.
(@MinUnits@) Attack @ExtraTargetsHit@ extra enemies
(@MinUnits@) Attack @ExtraTargetsHit@ extra enemies
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"GunslingerTier","value":1.0000,"format_string":""},{"name":"ExtraTargetsHit","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"GunslingerTier","value":2.0000,"format_string":""},{"name":"ExtraTargetsHit","value":2.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Hextech","trait_id":"TFTTutorial_Hextech","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Hextech.png","tooltip_text":"At the start of combat an allied Hextech champion launches a pulse bomb at a random enemy. When it detonates nearby enemies have @AttackSpeedReductionPercent@% reduced Attack Speed for a few seconds.
(@MinUnits@) @HexSize@ Hex Radius. @DebuffDuration@ seconds","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DebuffDuration","value":3.0000,"format_string":""},{"name":"HexSize","value":1.0000,"format_string":""},{"name":"ArrivalPhaseAnimationBuffer","value":1.2500,"format_string":""},{"name":"AttackSpeedReductionPercent","value":35.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DebuffDuration","value":5.0000,"format_string":""},{"name":"HexSize","value":2.0000,"format_string":""},{"name":"ArrivalPhaseAnimationBuffer","value":1.2500,"format_string":""},{"name":"AttackSpeedReductionPercent","value":35.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Imperial","trait_id":"TFTTutorial_Imperial","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Imperial.png","tooltip_text":"(@MinUnits@) At the start of combat, all Imperial champions are empowered to deal double damage.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamageMultiplier","value":2.0000,"format_string":""}],"min_units":2,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Knight","trait_id":"TFTTutorial_Knight","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"All allies block a flat amount of damage from all sources.
(@MinUnits@) @BlockAmount@ Damage Blocked","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BlockAmount","value":15.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BlockAmount","value":30.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BlockAmount","value":60.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Ninja","trait_id":"TFTTutorial_Ninja","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ninja.png","tooltip_text":"(@MinUnits@) Ninjas gain @ADValue@ Attack Damage & @APValue@% Ability Power.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ADValue","value":80.0000,"format_string":""},{"name":"APValue","value":80.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Pirate","trait_id":"TFTTutorial_Pirate","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Pirate.png","tooltip_text":"(@MinUnits@) At the end of each combat against another player, a treasure chest spawns on your board containing up to 4 gold.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":3,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Ranger","trait_id":"TFTTutorial_Ranger","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ranger.png","tooltip_text":"(@MinUnits@) Every @DelayBetweenBuffs@ seconds Rangers gain +@AttackSpeed@% Attack Speed that lasts @BuffDuration@ seconds. This effect begins @InitialDelay@ seconds after combat starts.
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeed","value":100.0000,"format_string":""},{"name":"BuffDuration","value":4.0000,"format_string":""},{"name":"DelayBetweenBuffs","value":4.0000,"format_string":""},{"name":"InitialDelay","value":4.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Robot","trait_id":"TFTTutorial_Robot","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Robot.png","tooltip_text":"(@MinUnits@) Robots start combat at full Mana.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Shapeshifter","trait_id":"TFTTutorial_Shapeshifter","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"(@MinUnits@) Shapeshifters gain @HPPercent@% bonus maximum Health when they transform.
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HPPercent","value":60.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Sorcerer","trait_id":"TFTTutorial_Sorcerer","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"Innate: Sorcerers gain double Mana from attacks.
All allies have increased Ability Power.
(@MinUnits@) +@AP@% Ability Power
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AP","value":40.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AP","value":120.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Exemplar","trait_id":"TFTTutorial_TutorialPrimary","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Exemplar.png","tooltip_text":"At the start of combat select Exemplars become empowered by Justice, gaining @AttackDamage@ Attack Damage and take @DamageReductionPercent@% reduced damage from enemies.
(@MinUnits@) One random Exemplar is empowered
(@MinUnits@) All Exemplars are empowered
(@MinUnits@) Exemplars combine their powers to call upon an Avatar of Justice!
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackDamage","value":50.0000,"format_string":""},{"name":"DamageReductionPercent","value":50.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackDamage","value":50.0000,"format_string":""},{"name":"DamageReductionPercent","value":50.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AttackDamage","value":50.0000,"format_string":""},{"name":"DamageReductionPercent","value":50.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Guardian","trait_id":"TFTTutorial_TutorialSecondary","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"Guardians gain bonus Health and take reduced damage from all sources.
(@MinUnits@) @BlockAmount@ Damage Blocked. @BonusHealth@ Health","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BlockAmount","value":15.0000,"format_string":""},{"name":"BonusHealth","value":200.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BlockAmount","value":30.0000,"format_string":""},{"name":"BonusHealth","value":400.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Void","trait_id":"TFTTutorial_Void","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) Void champions' attacks and abilities deal true damage.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Wild","trait_id":"TFTTutorial_Wild","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Wild.png","tooltip_text":"(@MinUnits@) Wild Champions gain @AttackSpeedPercent@% Bonus Attack Speed after every attack (stacks up to @MaxStacks@ times).","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeedPercent","value":10.0000,"format_string":""},{"name":"MaxStacks","value":5.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Yordle","trait_id":"TFTTutorial_Yordle","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Yordle.png","tooltip_text":"(@MinUnits@) Yordles gain +@MissPercent@% bonus Dodge chance.
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MissPercent","value":30.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]}]